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Everything posted by wolverine848
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Oh for sure - I'd rather be toe-to-toe with some some they can't use impact as effectively. Unfortunately in some maps it's much harder to apply. As for quick fingers - unlike thunder and rail, Vulcan, twins and Ricco deliver successive shots quickly - the reload is negligible so it's a constant rain of projectiles. Vulcan's impact is not a s bad as it was before the nerf - but - I think it's damage has been increased?
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I too feel there should be no Modules that offer 50% Smoky. But that's probably because Smoky is my main weapon. ;) But all kidding aside... It is a numbers game if you like to maximize your resources. Working out "shots to kill" your preferred hulls determines how much you should MU a module. Work out how much more % protection will allow you to survive another shot will help you decide to MU or not. It was easier when you could upgrade specific protections within a module as you were not wasting crystals on an upgrade that could not possibly benefit you. Now it's an ROI analysis. it's not for everyone - some people just like plug-and-play style. Each has it's own merits. Oh wait - you're not worried about you upgrading modules? But it's still applicable - for your enemies. They will do the above to survive longer vs you.
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I like the skidding/drifting on some hulls - hornet. Just not on Viking - it is not as stable under fire from turrets like Ricco and Vulcan now. It's more difficult for my smoky to get a bead on enemies when dealing with the impact. More difficult now than before.
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According to WIKI (unless updated recently) Mammoth has better acceleration. And better weight for Golds. At M4 the Titans speed is slightly better than Mammoth ( 6.5 vs 6) - but - you'd need to be going a far distance to notice as the Mammoth gets to top speed sooner.
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I also read the above in the "Complaint Book" section. Did not understand it. Can anyone take a shot at paraphrasing it?
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I've read it a few times and can't figure out what the request is. Would you mind paraphrasing what you think the request above is?
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Viking M3 is pretty fast on speed-boost. Almost feels like a light hull. Unfortunately it took on the characteristics of Hunter before the "re-balance". It is not as stable and skids more. So taking corners is tougher. And seems to get pushed around more as well.
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It does seem like it takes forever to get the crystals for a kit. And as you save you are suffering at hands of those 1) ranks above you with kits already purchased and 2) those upgrading while you don't (because you are saving). But kits really are the way to go... they give you more powerful equipment early and for the most part save you crystals overall. However - for Kit to be worthwhile you'll need at minimum two of the three principle items (Hull, Turret, Module).. Paint is a throw-away until you have excess crystals you cant spend. The Turret and Hull separately (before sales) cost about the same as the kit. So you are getting a Protection Module and supplies for free. I have bought three kits (Atlas, Medic and Guardian). The only reason I might slightly regret one of them is that Isida (Medic) was nerfed shortly after I bought it. May have done things differently if I knew what I know now.
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Yeah... they complain about the "complainers"... and when they have no real argument, they go on the attack. Apparently.... "boredom".
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I agree. I think uneven number of tanks in a battle is actually worse than large supply usage. When a team outnumbers the other team by enough tanks it is impossible to compete. The larger team will control the map - and thus all the drop supplies. making imbalance even worse.
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Neither should be acceptable. As for ignore - it really is your best immediate solution. You can report any profanity but that may take time. So use the ignore.
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So up to now I should play Pro Battle Pass. Because there are lots of battles there that I can complete my missions on. Except none are actually on the EN server - you know - that has the language I speak. They happen to be on the RU server. R-U-S-S-I-A-N. You've failed. Try again. I get the impression you just like to hear yourself talk. Slow c-l-a-p.
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This is what I've said? Link please.
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I'm a big fan of being able to communicate with the team I'm playing with
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Drop boxes are only a problem when the teams are uneven in terms of number of tanks. A 7 vs 4 pretty much means they have control of the map. And thus the free supplies. So then they dominate even more by grabbing the free supplies on the way to spawn-kill. Defending team does not stand a chance. But this is more of a numbers imbalance. The supplies just makes it worse.
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I knew it was not an EN server. I checked today at 5:55 pm est. 3 games. All Arena. That's it. So your solution is kinda... not a solution.
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Was this actually confirmed? The Devs want "Balance of Diversity"?
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So... your previous screen-shot(s) of Pro-Battles. EN1? EN2? EN3? or maybe... what... RU? And you still didn't answer my question. Would you support reversing situation and all those who want to enable supply use do with a Pro Pass?
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PS: you did not answer the question. What you provided is not answer to that question. Because you are bored? You drug against non-druggers because you are bored???
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You realize that while in the bathroom you are not contributing to your team. You are effectively a mult. Exit the game. Go to the bathroom. Start a new game.
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What server? I believe it currently only takes you to battles on the server you are in.
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Don't keep us in suspense....
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Yeah - I'm still trying to get used to the "new" Viking. Drives too much like a larger Hornet. That's not what I wanted. I wanted a stable firing platform that could get to middle-distance in good time.
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I did answer your (rhetorical) question. But you still haven't answered mine. Also - even though I don't play during day-time hours I'm curious - what server were your screen-shots taken from. Can't tell from picture.
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