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Everything posted by wolverine848
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It's funny. Isn't that how every rail player uses it? I mean, I don't use Rail at all - but when I ever get to be the JUG, even I can do that. "skill shot". LOL. I too am skilled! ?
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Cold immunity - LOL - cuz sooo many players are trying to snatch a flag with their Titans. One of the most useless hull augments. In that case, I guess I won't be playing for a while then.
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Ares? What have they released for Titan in these Challenges? Parking my account until I see Titan AP immunity. Sick and tired of dying 3 seconds after I deploy the dome.
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Because they said so in a V-log a while ago. For whatever reason, they seem to think players will get bored if battles are balanced. hard-fought 5-4 battles are apparently boring. I kid-you-not. You can't make this stuff up. And... how do you explain hornet OD running amok for 2 years, and now Hopper with it's ridiculous advantages.
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? ? ? ?
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WIKI - "Freeze duration : 0.5s" So that would basically be time it takes to get to max cold temp. Then tank slowly thaws - and I guess it's around 4 seconds later and it's moving regularly? In any event the augment would not be as ineffective as claimed.
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How long does it take for temperature to get back to normal though? Just because the complete freeze only lasts 0.5 sec does not mean the tank is only disabled for 0.5 sec...
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Just opened skin container for this Challenge. Got Hunter Prime. NO MORE HUNTER HD. ?
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Can't even see much of the paint on some of these skins. Hunter HD is just ugly. Looks like an 8-year-old model builder designed it for their 1970 Camero. It's just brutal.
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What Is Your Opinion About the Current State of Tanki Online?
wolverine848 replied to Maf in Game Discussion
Why you ask that? -
Most pathetic view: Chronos Drone and GS9999 against GS6000 players
wolverine848 replied to TinBoxGunner in Archive
You are forgetting F2P tankers can't buy immunities. Yeah, some of them come in Challenges in gold tier - which F2P tankers can get ... once every 2 months. So we'd be lucky to have stun protection on 1 hull IF we complete the Challenge that month and IF we have 500 TKs during that Challenge. Not as simple as you make it sound. -
I didn't get HI until today - I bought he battle pass and collected the freebie. I got by without it. But man - on small-medium maps that Vulcan-IB-HI can get a LOT of kills if enemy does not also have HI. It's kind of silly.
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Another battle where it was 5 vs 6 the entire battle. We never had a 6th tank. How is this possible? It's not like just after server re-boot and it was CTF. Makes no sense. 3 tanks short in CP for almost 2 minutes. What the heck is wrong with MM. I'm not staying in battles with handi-caps like that.
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Could have sworn there were augments in every Challenge. So it's not really 150k cry and 20 containers is it? And it's more like 2 months since yo build up 100 TKs during those 2 months of playing. Only spend the 500 TK if there's at least one hull augment you like, since those can't be bought with crystals.
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Well, why the heck does a Legend have a GS of 5k? Might as well start over... As I say above - the largest "broken" part of MM is the rank-spreads. They are far too wide. If they were more reasonable, players would have more balanced battles. So campaign to DEvs to tighten up the rank-spreads. let them know a bit longer waiting time for battles is fine if it means fair battles.
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Well, what hull and augments are you using?
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This is what I'm talking about. It may be wide, but it's feather-light and is rocked easily by impact.
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True. Which is why you need to complete Challenges to collect those 100 TKs
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This is what's ridiculous... "I finish a battle I get 600 crystals = 600 tankoins also"
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Thought you didn't like long waiting times. They will be even longer with your suggestion - especially for the mid ranks. And once again - what's the incentive to upgrade items?
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Click the option "hide".
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Then you punish players with a variety in their garage. If they ever wanted to use items not at max then they'd be at a disadvantage. Basing on GS would not work. Example would be a player at mid-level that boosted one set of items. They get stuck playing Legends all the time, even though they might not have a drone or mk7 protection. Then what is their incentive to upgrade? The biggest issue you are overlooking is rank-spreads. They are too wide. Brigadiers facing Legends is just dumb. The current mk-system would work if the rank-spreads were tightened up. They were designed to prevent large mis-matches. But then Devs opened up the rank-spreads for battles by a lot to placate the impatient players who can't wait 45 seconds for a fair battle.
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Well enemies can try... - Hunter to disable dome - Wasp bomb - Mammoth with OD will kill them - Ares OD ignores the dome - Another Titan will cancel the dome Plenty of options...
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