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Everything posted by TheCongoSpider
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What Is Your Opinion About the Current State of Tanki Online?
TheCongoSpider replied to Maf in Game Discussion
@yellowghetto The Devs nerfed EMP Rounds for Smoky recently without disclosing it in the Patch Notes. It used to disable supplies for 5 seconds, but now, it only disables it for 3 seconds. I believe this happened in the last update, where they nerfed EMP Gauss. -
Ok now I'm confused! ? But Sledgehammer also loses damage. SCCM loses it directly. Sledgehammer loses it indirectly. And they have near the same reload speed. This is what I am most confused about. What exactly changed? From the Thunder conversion, Sledgehammer was directly nerfed, while SCCM stayed the same. So how did SCCM get worse if Sledgehammer was the one that was nerfed? The drawback here comes from using it anywhere besides close range combat. Your damage starts dropping sharply, and on top of that, you have a projectile speed decrease. By the way, I consider mid range to be 100m. Seemingly a lot of players' definition of mid range is the range of Ricochet, which is 70 metres maximum, and officially classified as short range. I just wanted to confirm what distance you're referring to when you say mid range.
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valid Damage Protection indicator in Shaft sniper mode
TheCongoSpider replied to 2shots2kills in Ideas and Suggestions
Simply that. They are melee/short range turrets. Those were the ones that were hurt the most with the spawn protection update. They have to be near that target during their spawn protection and cannot do anything about that player for the next 2 seconds. Meanwhile Shaft, on the other side of the map, loses nothing doing 0 damage on that enemy. You had specifically said Shaft. That may be true, but should the worst offender of spawnkilling really give aid to the user for this? Every time a Shaft hits someone for 0 damage across the map, they would have died if they did not have spawn protection. Why are you giving Shafts, the camping Shafts, this feature? -
Ares' retention period is now ~1 second.
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Question from a non-Thunder user, how is this useless when it's basically a Sledgehammer Rounds for mid range combat? I've fought many SCCM Thunders and their damage wad comparable to Sledgehammer's. Isida.
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ONLY 4? Man in any random battle I'm in in any mode except Siege, at least half the lobby is using Viking.
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Magnum is just really anomalous when it comes to latency. On the server, those shots are registered as direct hits.
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@EternalGlory You can interpret AP Freeze as an augment that forcefully puts your enemies on equal footing with you. With Stock Freeze, you can either have an advantage (you have DD while they don't have DA), or you could be at a disadvantage (they have DA while you do not have DA or DD). AP Freeze's direct DPS mimicks the effect of the enemy having DA, while also removing the effect of the enemy's DA.
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This is the second time Heavyweight Construction came for Mammoth. Hmm. Hopper got 3 augments the span of 5 challenges. Wdym. ? Dictator and Titan were the ones that were being neglected.
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Yes, because capturing a flag or ball in CTF and RGB is certainly an easy feat for the average mobile user.
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Congratulations!
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Well I guess I have a video of this. At 2:56, the game finally decides to freeze when our allied Crusader hit someone with their Crusader icicle. The only times I checked my remaining RAM, both times it was around 880MB left. Initially I had thought that the game froze when the RAM ran low and that something pushed it over the edge.
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What Is Your Opinion About the Current State of Tanki Online?
TheCongoSpider replied to Maf in Game Discussion
Yes -
I have bought it on one of my accounts and I am really enjoying it. I prefer it over Minus-Field Stabilisation.
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What Is Your Opinion About the Current State of Tanki Online?
TheCongoSpider replied to Maf in Game Discussion
There was a 4-month period where Vulcan practically was the best turret in the game. A lot of those votes were most likely cast during that period. -
TO Mobile bug. It has happened once again and I found the pattern. The game suddenly freezes on a single frame. You are still able to view the leaderboard (containing the statistics it had up until the freeze happens), and press the pause button with the other options. However the frame will not unfreeze. The pattern I noticed was that the frame freezes when a Crusader icicle impacts someone. Maybe at certain angles it causes the freeze frame? Here are a few screenshots of the still frames I had: Crusader Overdrive impacts a player on the middle left of the screen. My frame froze for 10 seconds before unfreezing. This is the only one that unfroze. Game froze indefinitely. The timer went down to 0:00 and did not unfreeze. I cannot tell for sure in this picture whether or not a Crusader icicle impacted someone, but it probably did somewhere else on the map. RIDDLER_8 was using Crauder Magnum. In the screenshot, it is evident that he impacts player Kiuda_Bebe with his icicle. A experience up close. Player KOT_B_MELLIKE impacted my teamamte with his Crusader icicle and it froze on this frame. Lastly, this happened moments ago before this was posted. Player CMEPTT shot his Crusader icicle and impacted a player, causing the frame freeze.
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Just got this moments ago.
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Well then...
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Sprinter Drone Bug? The repair kit activated by a Sprinter Drone has a longer duration than a regular repair kit. This makes sense with the Engineer drone since it increases the active time of the supply it picks up, but it doesn't make sense with Sprinter and may be a bug. TO Mobile bug. After setting the combat interface to another option, it will always revert back to "Medium" after the app is closed and reopened, or you switch accounts.
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I'll be updating this topic for Smoky users that are interested in utilising its new ricocheting ability. It will take a while, considering I'm doing this one on a phone now. It will be multiple replies rather than a full post like the start of this topic.
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I got "lucky" this time, as in the 5-container opening, it immediately started at uncommon, which is huge. Because I could have very well gotten 4 or 5 commons out of those 5 containers.
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On the other side of the spectrum. It's just up to chance. Don't go into the grind expecting something extravagant every time.
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What Is Your Opinion About the Current State of Tanki Online?
TheCongoSpider replied to Maf in Game Discussion
Getting hit by both an EMP Railgun and a Stun Railgun in a short space time sure feels divine. @yellowghetto -_- -
Why is ricochet and hornet so weak compared with other turrets and hulls?
TheCongoSpider replied to raze_avenger in Archive
They intentionally homogenised the turret ranges in 2018. I can't see them changing it now. We saw Shaft as an exception last year, but Shaft has two firing modes, and the change affected the weaker one. -
What Is Your Opinion About the Current State of Tanki Online?
TheCongoSpider replied to Maf in Game Discussion
Ever since my alt account ranked to Brigadier, I've been getting put in battles with Legends in them significantly more often than I get battles with no Legend players at all. I often have to put extra effort into playing on my accounts between Warrant Officer 5 and Colonel, because I'm constantly fighting players 2-3 modifications above me. On my Warrant Officer accounts, I regularly see players below around Sergeant battling Lieutenants. Sometimes even Majors and Lieutenant Colonels end up in those battles filled with First Sergeants and Warrant Officers. This is very concerning.
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