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Everything posted by TheCongoSpider
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You think Vulcan with 1,000 DPS was balanced?
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It has been more of a hindrance to me than a benefit so I disabled it.
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Played a Siege battle earlier where a Viking Twins on our team was attacking its members. Sadly he got 100 score because he was there at the last second to capture points.
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There are too many Electromagnetic Salvos running around
TheCongoSpider replied to TheCongoSpider in Archive
Scout doesn't go well with Viking's Overdrive. It retains the -30% maximum damage during the Overdrive. It is much better to use Scout on a Hornet or Hunter than a Viking. -
It makes it unwieldy when against mobile targets, especially when they're far away. It requires you to get closer to the target to deal good consistent direct damage.
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There is already a topic for discussing mobile TO btw.
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The shoot button needs to be made bigger or have the option to. A lot of times I press just to the left of it and notice that I'm not shooting at all and then I die. I use the largest combat interface possible but it always looks like it shrinks when I play.
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There are too many Electromagnetic Salvos running around
TheCongoSpider replied to TheCongoSpider in There are too many Electromagnetic Salvos running around Archive
What I tolerated about this augment was that it was rare. It was very unpleasant to fight against but they were not common so I could rest fairly easy. However, after two more waves of it being able to be obtained by players, they are more common. They're common to the point where I'm starting to see one in EVERY battle. I expect them to pool themselves in Juggernaut and Siege because there are special missions for those modes. This is true because I see as many as 3 in one battle, but I'm seeing them frequently in other modes. Ugh.- 71 replies
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In the case where an Isida or the player it is healing dies during the healing process, the score and EXP is saved until you heal another player. If you healed 5 score worth of healing and you or the player died, when you respawn and heal any ally again, it will start at 5 and count upwards. If you do this again and it does not work, then it is a bug.
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Those are for Matchmaking battles. In PRO battles, score is distributed evenly between kill damage and assist damage. You could kill someone with a fully charged Shaft shot but you could gain only 1 battle score because that player had 7 HP when you shot them.
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What are all the extra symbols beside the active supplies?
TheCongoSpider replied to DamianKaelGreen2 in Archive
Those you listed are status effects that are obtainable with drones. The fragmented shield represents extra heightened defenses against all damage. This is obtained with the Defender Drone or the Crisis drone. The double arrow represents extra heightened speed and is obtained only with the Crisis drone. There is one for double damage that is obtained with the Booster drone or the Crisis drone. For more information about Status Effects, you may view this page. Status Effects It contains information for the other status effects not mentioned in this reply. -
Then Viking's Overdrive? What was his Augment if he had any? What hull were they using? Did they have DD equipped? Did you have DA equipped?
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If that Smoky had double damage, and one of those four shots were a critical hit, then it is very possible for a Smoky to 4-shot your Mammoth. As for the Gauss, it may just be that it shot 1 second after you noticed it. It takes around 2 seconds for lower modifications of Gauss to acquire a target.
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Yes, the splash damage was nerfed a long while ago.
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What do you mean?
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Tested it again today and confirmed that it is this. ^
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Playing in the test server from 2015-2017. The most fun battle I ever had was a 6 v 6 Garder XP/BP battle in the test server that lasted almost the entire day with new players every few hours. I don't remember it being toxic. Jokes and compliments were made. Most were laughing and just having a good time. Whenever someone had to leave it was heartfelt goodbyes all around. I'll never forget the bliss I had in that battle.
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With the recent Shaft buff, this shouldn't be an issue, especially for Shafts of later modifications. For an Mk8 Shaft, it will only take 3 seconds to fully reload after a sniping shot. If you can't see a target after an entire minute, move to another location nearby with a wider field of view. You should be fully reloaded and ready to go into sniping mode by the time you reach there or even before that. And if you don't want to move from your spot because it may be the best overall, exit sniping mode, press one of your movement keys and then get back in sniping mode.
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I got a deal 1 million damage mission at WO4. Do they really expect a Warrant Officer 4 to dish that out in a week with limited supplies and damage from lower modifications? At Sergeant-Major is when you start getting the hard missions such as 1,500 score in a particular mode, 2000 in any, 800 crystals in a particular mode, 1,000 in any. The rightmost mission is to deal 160,000 damage in a specific mode. Is that telling me that they expect a SERGEANT-MAJOR to deal 1 million damage in a week? Madness, especially with this EXP boost. Those missions need better rank scaling.
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During the Independence Day event, Hyperion was available for purchase in the shop for all ranks. So Hyperion is no longer Legend-exclusive.
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That is from the Freeze.
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@ALEX22THEBEST Win Siege battles. That is what is working for me.
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Try completing Siege battles. That's working for me.
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And I don't remember playing Assault at all since the server restart and it says that I have 3/20. Weird.
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