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TheCongoSpider

Tanker
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Everything posted by TheCongoSpider

  1. TheCongoSpider

    What Do YOU Want in TO 2020?

    Gauss' firing rate is noticeably faster during longer engagements. Damn dude, what's your definition of "across the map"? 60 metres is a short distance on most of the maps I play on. From here to that wall is 60 metres. Excuse me, what? They do more damage the closer they are to you. The closer they are, the more room them have to work with in their maximum damage range. Are you telling me that to counter an enemy Ricochet, you go up to them at point blank? No! You're supposed to run away from them. Run out of their range. From what I'm gathering, you're upset about the Ricochets that actually hit you across the map, and that their projectiles always seem to hit you, right? Those ricochets are using Minus-Field Stabilisation. That alteration does nothing to the maximum damage range. It only extends the minimum damage range, making damage drop off much slower over longer distances. Whenever you're being hit across the map by them, they are doing less damage than they would be doing at point blank, because they are already past their maximum damage range, meaning they're doing less than 100% damage. The majority of Ricochet and Twins' range is the maximum damage range. The minimum is 70 metres and the maximum is 60 metres. Most often, you would be in their maximum damage range if they start engaging you. Why should they though? Those are splash damage turrets. Hammer is not a slash damage turret.
  2. TheCongoSpider

    Let's Discuss Dictator!

    25 is evidently too much. I say decrease it to 10. Someone on the Russian Forum got 995 points with Dictator. So I'm gonna see if I can beat that before they change it.
  3. TheCongoSpider

    Questions & Answers - FAQ - Tanki Online Forum

    Untrue. When a Mortar Magnum who doesn't have Miner equipped dies, any mines that were previously planted by a shot before death gets destroyed. However, say you were a Mortar and you were going to die. if you shoot the shot and it lands after you die, then the mine will appear for that shot. You'll see the reply on another thread, but will do it here as well: A) The cooldown of the repair kit is reduced when using one manually with Mechanic equipped. Instead of a 33-second cooldown, you get a 23-second cooldown. As of right now, nothing affects Speed Boost's cooldown time when using Trickster. DD will reduce the cooldown for DA when using Defender. B) No, it doesn't. Yes, they get saved. And as Stratosphere said, the timer is still 30 seconds. So if you die when the mine has 20 seconds left, then it will still have 20 seconds of its lifespan left. The drone does not reset the timer.
  4. TheCongoSpider

    Episode 234 of the V-LOG is live!

    2 seconds.
  5. TheCongoSpider

    Are you ready for Siege?

    Premium has nothing to do with that then.
  6. TheCongoSpider

    Let's Discuss Overdrives

    Darn, really sorry for the late reply. Will say it in the Magnum thread. Yes. All of the 5 activatable supplies. affect its cooldown. I haven't tested Gold Boxes yet. Yes. Because of this, mines would have a 20-second cooldown when you equip the Miner Drone. When unequipped, it will have its standard 30-second cooldown. None of these drones reduce the cooldowns of their respective supplies when you pick up a supply boxes, but there were some interesting inconsistencies. I do not have the Booster Drone, but I assume it's a carbon copy of the Defender Drone, just that it is with double damage and not DA. The inconsistency I found was that with the Trickster Drone, nothing, in every possible situation, affected the Speed Boost's cooldown time. In every test, the cooldown was locked at 30 seconds. So I'll report that. Other things to note. With Defender, it's the same as Miner. Manually using double armour adds to the cooldown decrease. So with Defender, you will have a 20-second cooldown on DA at most, while you'll have a 30-second cooldown if you have it unequipped. Something I noticed was that the repair kit has an innate 33-second cooldown from the moment it is activated. Practically, Repair Kit has a 30-second cooldown, but if you want the real number, then it has a 33-second cooldown.
  7. TheCongoSpider

    Let's Discuss Augments

    I guess...if you want extra RNG in your life? Same thing for Round Destabilisation. I see people complaining in the chat that others one-shot them but they do low damage. They're just unlucky with their damage. My Dictator without DA is often put close to being one-shotted by them. I have 27% protection so that should help me, but it often doesn't do much. Stock needs many shots to take me down. RD needs fewer on average.
  8. TheCongoSpider

    Let's Discuss Augments

    I think I remember that post as well. But I remember seeing so many of them in battles that I bought it and tried it out. And was amazed. Smoky's critical hit is random, so it can get it unexpectedly on its 2nd shot after spawning, or its 3 or 5th shot. Sometimes, I could get a Supercumulative critical hit with the same number of shots it usually takes Stock. That is, the best I've gotten was Crit, 3 normal hits, Crit.. The damage increase allows all light hulls to be one-shotted with DD, from M0 all the way to M4. Basically, the crit seemed to happen too often for me and noticeably for enemy players. Why does it exist? Well, this would be one of the first Smoky alterations anyone would think of. A more damaging critical, but in turn, a less likely chance of it happening compared to Stock. "Big damage, big reload" is an easy one to think of.
  9. Hornet's Overdrive ignores the invincibility. So Hornet can still potentially spawnkill. Haven't tested Mammoth's Overdrive yet.
  10. TheCongoSpider

    Let's Discuss Overdrives

    @At_Shin Only manually activated supplies affect the mine supply's cooldown. Drop boxes do not affect it. Additionally, manually placing a mine itself deducts 10 seconds from the 30-second cooldown. So with Miner, you're able to plant a mine every 20 seconds at most, as opposed to every 30 seconds when it is unequipped. For Trickster, Both manually activated speed boosts and speed boost drop boxes on the map activate the drone. ? Did some battles with Trickster and RGC Magnum + Hornet. In this Barda battle, I was able to survive under the bridge that has the speed boost and the double damage for half the game before 2 enemies ganged up on me and flushed me out. Then went over to the other side and wreaked havoc. Something interesting has happened with my Magnum too, since the past week.
  11. TheCongoSpider

    Let's Discuss Overdrives

    It's situational. Firstly, it requires you to not have already used your speed boost supply. Seeing that I need to keep up with my allies as Isida, it's not as practical for me to use Trickster over Supplier. You'd mostly see people using it solo anyway. It's one of those drones that doesn't need to be upgraded to be good. it's effectively a toned down Dictator Overdrive. It's a support drone where the only upgradable effect parameter affects the range in which your teammates would receive the effects. If you're planning on using it solo, you don't have to upgrade it at all. That was the drone I'd use on the Test Server if I needed to save crystals to buy something else instead of spending the millions of crystals upgrading and speeding-up another Drone.
  12. It's not your fault. I do wonder what's taking them with the announcement. Perhaps some last-minute translations.
  13. TheCongoSpider

    Let's Discuss Dictator!

    it doesn't, but with 4 of them being Dictators, they can use it on each other (and whoever is nearby) and get points. Often as the supplies help them stay alive.
  14. TheCongoSpider

    Let's Discuss Dictator!

    Played a few battles and yeah, it's too much. It too easily tops their teammates scores. I assume they did this to give players more incentive to use their Overdrive on their teammates, seeing that before, it benefited your teammates more than you, the Dictator. In theory, I saw that this could have bad repercussions. First off, I'm already seeing that this will be exploited come during peak hours. 2nd off, I feel like with a select group of players, it might make them not want to let Dictators give them overdrives. Seeing that they can have their top 3 place on the winning team jeopardised, they'd want to avoid them.But then they'd be forfeiting free supplies. Inb4 groups of 4 Dictators farming Overdrives and using it on each other.
  15. TheCongoSpider

    Episode 234 of the V-LOG is live!

    Can't wait to score 1k points. Sledgehammer Thunder will have its reload time come back closer to what it was originally. 1.61 -> 1.725 -> 1.65 At least Sledgehammer isn't a dire threat anymore.
  16. TheCongoSpider

    Episode 234 of the V-LOG is live!

    Titan's new Overdrive recharge time should be somewhere around 2 minutes and 5 seconds. It won't get the Overdrive as fast as Dictator or Mammoth, but it should be expected to be put down much more often.
  17. TheCongoSpider

    Let's Discuss Paints

    It seems that this paint was a part of a 2014 event. The country paints that you obtain from Containers were the countries that made it into the 2018 World Cup. Thus, USA is not there. Please try to think of why something may not be before jumping to such conclusions in the future.
  18. TheCongoSpider

    Are you ready for Siege?

    Well the dome will charge noticeably faster. And seeing that this change is being made, I believe this is called for: When two opposing Titans with their Overdrives ready see each other on the Siege capture point: Their teammates waiting for protection:
  19. TheCongoSpider

    Let's Discuss Paints

    Someone had asked a moderator this in the chat the other day. I can't remember what they said but it was something along the lines of "It was in the game at some point, but not anymore".
  20. TheCongoSpider

    Gold Boxes!

    Do you hear yourself?
  21. TheCongoSpider

    Let's Discuss Paints

    Why jump to such a conclusion so quickly?
  22. TheCongoSpider

    Container Project to Learn Reward Probabilities

    Some containers from the War: 3,500x Crystals x 13 125x Double Armours x 6 125x Double Damages x 5 125x Speed Boosts x 3 125x Mines 125x Repair Kits x 2 10,000x Crystals x 3 5x Gold Boxes 50 Batteries x 6 3 Days of Premium 25,000x Crystals x 2 10x Gold Boxes x 2 150 Batteries x 4 Rustle Paint Irbis Paint Blue Square Paint Pajamas Paint Snow Shot Effect (Freeze) Radar Paint
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