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TheCongoSpider

Tanker
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Everything posted by TheCongoSpider

  1. TheCongoSpider

    too much protection of all kinds

    Titan's Overdrive is not weak. That protection is significant. We've been accustomed to the protection with the healing, that we didn't know how it would be without it. Well, now we know. The protection allows you to facetank a lot of stuff during those 20 seconds. As an example: That was my HP after 4 Gauss sniping shots (XT Wasp at the bottom left of Point D). I did not have double armour when the Gauss was sniping me. I turned it on because my dome was ending and the Titan Twins started shooting me. Those Twins projectiles were the first 4 he shot at me so the Twins can be written off. You can still facetank a lot of damage even without the healing. I had my Viking teammate on 50% HP facetank a Viking-Overdriven Hammer in another battle (pretty sure he had some protection against Hammer). Viking Overdrives can still kill you and/or your teammates in the dome, but really the only ones of great danger are the LCR Railguns, Magnums and Hammers. Protection modules help a lot. And on top of that, you get to use your dome more often than before. An entire minute was shaved off of the passive charging time. All 5 of your reasons were achievable before the nerf. And for #4, I've done that to many players. The big problem with that is staying alive inside of the enemy's dome, You'd only do that if the dome was dropped with you neck-deep in an engagement with grouped enemies, which isn't the best idea for a lone Dictator to begin with. Yes, they were. They had their own means to do so be it Viking or Hornet's Overdrive. I don't think it made it weak. And I'm thankful that they increased the Overdrive charing rate rather than leave it the same. I would have complained if they left the charging rate the same. This is still questionable as the developers did not give a reason for the nerf like they did for Mammoth during Halloween.
  2. TheCongoSpider

    Let's Discuss Dictator!

    I saw this.
  3. TheCongoSpider

    Bugs and Glitches Reports

    Untrue and most likely an exaggeration on your part. Magnum can reload in at least 2 seconds at M4, and that is after 3 seconds of charge-up. Autocannon reloads in 0.5 seconds. Hornet's Overdrive received 2 back-to-back changes during the first month after it was implemented. Compared to Titan whose Overdrive mechanics were not touched until the 26th of December last year. Hornet is only able to use it twice in one minute if it is able to make 10 kills within 1 minute after the Overdrive was activated. You can only get that with Gauss realistically. You can also use the Driver Drone to speed up the Overdrive charge when getting kills while it is able to be activated.
  4. TheCongoSpider

    too much protection of all kinds

    It's still a counter. Viking's Overdrive is a damage increase and firing rate increase. Titan's dome provides protection. One boosts damage, one boosts defense. Viking is a soft counter to Titan's Dome. Although it would be more wise to use it when there is no dome, it is still a counter. If I saw that the enemies in the dome were severely damaged (think Gauss shot) right before the dome goes up, then I may activate it to finish off the enemies in the dome or to get them to use their RKs so that they won't have it when the dome ends.
  5. TheCongoSpider

    too much protection of all kinds

    Yes, like the others.
  6. TheCongoSpider

    Ideas for Missions!

    Uses free change on 800 crystals in Assault Gets Score 1,500 points in Assault Uses change again and gets Top 3 in the winning team x 3 Lovely.
  7. TheCongoSpider

    too much protection of all kinds

    Camper has some serious potential if fully upgraded and the tank is left alone. You can place a mine every 5 seconds. And if you get damaged while camping, just stay behind the wall, pop a repair kit, wait 5 seconds, and then engaged again. Surprised I haven't seen many. I've only seen about 2.
  8. TheCongoSpider

    too much protection of all kinds

    I guess it's better for getting score now? Mechanic was my first drone and it helped me a lot with energy management when I played Isida with Titan, especially when on the blue team. I then later bought other Drones which saw their usage overshadowing Mechanic's. Times and balance changes. One drone may be more useful than another now than it was a year ago. For me, while it feels bad to be one-shotted regardless of what protection I have equipped, it feels worse when there is an enemy that is seemingly unkillable. They take heavily reduced damage from everything. Slap on some near 50% protections and the enemies might as well ignore you unless you're using Wasp and are able to be flipped. 20 seconds is too long for that effect. 10 or maybe 12 seconds is good enough. I've had many players just waltz in to my team's base take the flag and run back out to capture. Nothing my team could do early in the battle. You need Overdrives to counter it properly. Hornet and Hunter are best for this. There have been an upsurge of this drone in battles lately. At least the spawn protection helps, but then that's just ~4 total seconds of invulnerability out of the 20 seconds the effect lasts. And then comes its ability to have double armour's cooldown reduced. So you're able to use double damage and then double armour right after another. Not sure why the devs implemented that for those drones. If you use in this order, DD, DA, SB, Mine, then when your DA runs out, you'd have another ready to be manually activated. In the most intense situations, you only have 10 seconds to do as much damage to them as possible. The protection is comparable to having almost pre-nerf Titan dome protection for 20 seconds. Feels sucky to be dealing less than 20 damage per tick with Support Nanobots. It just means I'd be dealing 40 with Stock. That's me speaking against Defender. Speaking for Defender: "Yes! No longer will I be in Booster's shadow. You hear that buddy? Shh, do you hear it? The sound of me being more practical than you? You thought you'd never hear it for the entire duration of your existence now, did you? Yes, this is real. Experience it. Experience how practically inferior you are to me. Look at me! I'm the go-to Drone now."
  9. TheCongoSpider

    Ideas for Missions!

    This is the worst when it happens in CP.
  10. TheCongoSpider

    too much protection of all kinds

    Could be because of: Booster getting a nerf Defender getting a buff Booster consuming more Double Damages per activation Defender Drone consuming no Double Armours per activation Defender Drone's effect lasting ~6.5x longer than Booster Everything points towards Defender's favour.
  11. TheCongoSpider

    Happy New Year 2020!

    The fact that you're made out of glass while having all of these features.
  12. TheCongoSpider

    My changes to spawn protection. Discussion

    Then you wouldn't be able to shoot that one flag stealer who just went behind that building because you were still stuck in ghost mode.
  13. TheCongoSpider

    Let's Discuss Isida!

    I bought Nanomass Reactor in a past sale for the sake of completion. I saw that the DM modes for the New Year's Events would be great for it as many tanks huddle up for gold boxes and you can get killchains with it there. It has been fun, but certain things about it really suck the fun out of it and hurts its general usage. Firstly, it's worse than Stock in 1 v 1 fights. It's expected. But when you realise that if your ping is not near 0, you'll have a hard time with moving targets as Isida. This results in valuable ticks of damage being lost. And you have 2 fewer seconds of ammo so every tick counts. Then, comes the random occurence of my damage suddenly stopping. I get 3 ticks in on the enemy and then suddenly it stops. Which makes me waste almost my entire ammo bar. And when they turn around, I no longer can win the duel. It's like going behind someone to stab them, only to trip and accidentally throw the knife at their back, alerting them to your presence. And lastly, with the increased energy consumption, it is very hard to get that LAAAAAST tick of damage in on that enemy before they do enough damage to kill you. I think I had to reload 2 seconds worth of ammo just for one tick. I've lost many duels because of the game's refusal to count the last tick because my ping is not near 0. It was fun while it lasted. I'll be back to playing Support Nanobots after the event goes away.
  14. TheCongoSpider

    Let's Discuss Dictator!

    I love using Dictator for the stability (especially with Vulcan), but more so because I get to directly support teammates- my preferred playstyle. Sometimes I see myself lagging behind in score because of the Overdrives I give to Hornets, Wasps and Vikings. Other times, I still end up 1st because I can also play aggressively with more confidence due to the higher stability. As long as I get 2nd place (for the 3 stars if we won), then I'd be very satisfied to both do well and to boost a lucky teammate to first place. Another satisfaction I get is thinking that I made their day brighter because I made life for them in those battles a bit easier; I may have allowed them to complete some missions faster, etc.
  15. TheCongoSpider

    Happy New Year 2020!

    That would probably decrease their average score only a little bit, not enough to stop them from topping the board constantly. If they got 5 Overdrive per game currently, then with your change, they'd still be getting 5 Overdrives because nothing was changed to the Overdrive charge rate or the % charge accumulation for actions. If they are to keep it at 25 score, then it would need to see fewer Overdrives per game.
  16. TheCongoSpider

    Let's Discuss Dictator!

    And I think it does, considering that it effectively charges twice as fast as Viking's. I can recruit teammates as impromptu bodyguards when I share my Overdrive with them. Dictators can also turn the tide of battles because it directly influences what is used to win battles. Overdrives need to be taken into consideration when buying or using a hull. Different hulls + Overdrives require different playstyles. You may have to play more reserved and team-reliant when using Dictator over Viking or Wasp. And the reward for that would be a more confident team because they got boosted by you. A secondary advantage is your teammates giving you flags to capture (only those who can afford to though). What would be a good OD for Dictator to make up for Viking's goodness? I want to believe that the devs thought of giving Dictator its own Overdrive before making the decision to recycle the old one, and on that specific hull as well.
  17. TheCongoSpider

    Let's Discuss Dictator!

    Because it's a large target, and it's slower.
  18. TheCongoSpider

    Let's Discuss Dictator!

    My highest with Dictator before the update was 820 score.
  19. TheCongoSpider

    Snazzy new forum

    @Viking4s Here's the person I saw. https://en.tankiforum.com/profile/535441-cute_re/
  20. TheCongoSpider

    Contest - Catch the snowman!

    All it says is that your nickname is to be clearly visible. And if my nickname and tank are clearly visible on someone else's screenshot, well ¯\_(ツ)_/¯
  21. TheCongoSpider

    Questions & Answers - FAQ - Tanki Online Forum

    Brutus, Mechanic, Assault, Driver, Miner, Engineer, Supplier, Defender, Trickster and Camper.
  22. This especially. This is what I mean by it feeling inconsistent. Even when I'm clearly going faster than the person and catching up, I still miss it. Yet other Hunters are further away or at that same distance and zapping me.
  23. TheCongoSpider

    Happy New Year 2020!

    The Hornet's teammates receive 2 of the 3 benefits from Hornet's Overdrive.
  24. TheCongoSpider

    Contest - Catch the snowman!

    Alright here me out. What if, @hiramdoe finds a snowman, takes a screenshot, but my tank and username happen to be in the screenshot as well. Can I submit that?
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