-
Posts
8 129 -
Joined
-
Last visited
-
Days Won
95
Everything posted by TheCongoSpider
-
For anyone who purchases stuff with Tankoins regularly, are these worth it?
-
Sooo, MM is supposed to balance your wins and losses. I had an unfortunate losing streak (one after the other) trying to complete a mission, twice, which motivated me to make this post. For all the battles that I've done over the past few days, here is what the results looked like. In the spoilers, you will see the order in which each battle played out. TL;DR: 9 Wins, 25 Losses, 2 Draws TL;DR: 9 Wins, 8 Losses, 1 Draw TL;DR: 10 Wins, 13 Losses, 2 Draws TL;DR: 5 Wins, 4 Losses, 0 Draws TL;DR: 11 Wins, 4 Losses, 1 Draw If that's its purpose, it seems like it's doing a good job, at least, on 4 of 5 accounts.
-
Then I'd've made a net loss in crystals. And who knows, the next mission could be the very thing I changed before, or an even more inconveniencing mission.
-
We got another one, fully stacked.
-
Vikings:
-
My willingness to do all 20 missions decrease when I see the 3 hardest possible missions in 3 different modes 3 days in a row. I've been getting many Assault missions and it's bothering me. Maybe it's increasing our playtime by giving us hard missions constantly. Only they know if it's having the intended effect or not. But sometimes, I just gotta take 2 containers per week over 3.
-
The legend himself:
-
6 containers one-by-one. 125x Mines 125x Speed Boosts x 3 3,500x Crystals 10x Gold Boxes
-
Just curious, where did they agree that it was a bad mission. I got it on one of my accounts this week, btw. Yeah, I ranked to and my battles became harder, as expected by me. I play the most right after the server update, which has less players, therefore usually wider rank brackets. If you play moire towards peak time, you'd see smaller rank brackets and you'd do better overall.
-
5-container opening: 3,500x Crystals x 3 10,000x Crystals Violet Shot Effect (Twins) For a turret I do not use!
-
Now to wait for a while until I can buy M3.
-
All 3 of my Missions were for different game modes. 300 score in CTF, 2 Battles in RGB, and 800 Crystals in Assault. I changed the Assault and it gave me Destroy Juggernaut x 3, Changed that and it gave me Top 3 in the winning team x 3. The latter was easier because the account I was using isn't equipped to destroy Juggernauts. But then went on a massive losing streak, which you will see in an upcoming post.
-
Finish in the Top 3 of the winning team x 3. I went on a long losing streak when I had 2/3.
-
I finished 60% of my weekly mission trying to finish a daily mission.
-
With how many votes were already cast, I didn't think it'd be fair for the new names. And I didn't expect suggestions as well.
-
And being peek-a-boo'd is the absolute worst.
-
I'm seeing more Vulcans in Legend battles. All on Titans. The ones I see lower sometimes use Viking, Hornet or Dictator, but the heavy majority I encounter are on Titans, for good reason anyway. I like using underrated/underused/hard-to-pick-up weapons. Vulcan was the first M2 I ever bought in-game. I had experience with it back then (years ago) but was using other accounts much more, including this one. I decided to get back into the modern Vulcan on my most recently made account. I already had enough experience with the gyroscopic feature so I did well initially.
-
Oh, here I thought I hadn't beaten my record. This time wasn't with Mammoth though.
-
I'm not particularly stuck with Hunter, but I much prefer it over Viking, both for stats and the Overdrive. The Overdrive fits my playstyle more. I use it more supportively than offensively. Having knocked out your opponent's supplies is leaving them vulnerable for the rest of your teammates during those 30 seconds of cooldown. I'm taken down pretty quickly as a Mammoth if the group of players notice me. They have their own turrets and Overdrives to counter me. After the change, the Overdrives of Viking, Hunter, Hornet and Wasp are able to kill me while my Overdrive is active. Just now I saw my Mammoth teammate get shredded 2 seconds into his Overdrive.
-
On equal footing or double damage and the Dic was unprotected? If the latter, then you're still missing out on a lot of damage compared to some other RD users who seem to get lucky with every shot. One-shotting heavy hulls with ease.
-
Yes.
-
Hmm, how many do I manage to activate in the average 7-minute battle? I'd say about 4 or 5, if I do well on my own. Maybe pull of 7 or 8 if I'm doing exceptionally well and Dictators are on the team. I mean, the hardest part of being a Hornet is going up against many high-% protections while having little HP yourself. Because of that, you'd have to play extra well to make sure you make the most of that Overdrive at any given time. Any failed attempts and you're doing less than optimal damage for your team. So when I'm facing all these Magnum protections, it's vital that I have maximum accuracy: This one was before the splash damage nerf: After the splash damage nerf: And this is just where there weren't many or any protection modules against me, so I was able to deal full damage. Accuracy is key. I say reduce its % charge earned for actions by 12.5%.
-
It has been like this for a good bit, even when SJR was still here. I said something about this a while ago. Here it is.
-
And take down them down with Horne's Overdrive. The playing field has somewhat been levelled since the new Overdrives. They can drug and dominate all they want but that doesn't stop a Shaft on Hornet killing them.
Jump to content







































































