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TheCongoSpider

Tanker
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Everything posted by TheCongoSpider

  1. TheCongoSpider

    Let's Discuss Thunder!

    You weren't getting the full endgame Thunder experience then, if you were just quitting the battles against palyers with similar equipment to you.
  2. TheCongoSpider

    November Challenge II

    I'm not looking forward to playing with Vulcan after next week.
  3. TheCongoSpider

    Bugs and Glitches Reports

    Here's an example of the stuttering that has been happening since the last update. This affects (presumably) mobile players negatively as it can make them flip if the stuttering persists for a good number of seconds. At the beginning, you can see that the enemy's Viking near the capture point almost flipped from it. Pictured here are two times where the stuttering happened and I or another player were flipped because of it. In the last one, my Crusader cannot flip from it but it pushed me into the self-destruct zone.
  4. TheCongoSpider

    Let's Discuss Railgun!

    Autocannon's impact force wasn't buffed. It just started dealing more impact force to mobile players in particular.
  5. TheCongoSpider

    Bugs and Glitches Reports

    It has been reported already. No need to record a video.
  6. TheCongoSpider

    Let's Discuss Railgun!

    Yes. It's been higher than normal ever since its rework in January. Autocannons used to tickle me before the rework, and after the rework, they were actually pushing off my aim and hull trajectory consistently.
  7. TheCongoSpider

    Let's Discuss Railgun!

    And Smoky ever since its rework. Though with Smoky it is much less potent but it is still stronger than on PC.
  8. They don't usually put patches mid-celebration. Expect one next week.
  9. TheCongoSpider

    Complaint Book

    Are you aware of the Jammer status? If it's not that, then can you send a video in the Bugs and Glitches Report topic?
  10. I'm disagreeing with critical damage being on the sniping shot. One, I don't think it is easily implementable, and two, the current template of arcade shots delivering the critical hits seems fair.
  11. TheCongoSpider

    ⚡Unexplored Fun Facts ?

    This is ground zero. This is 20 metres below. Anyone within 20 metres of the dome generator, no matter where they are relative to it, can receive protection from it. It's the same for Dictator and Paladin's Overdrive and support drones that share supplies in a radius. It doesn't matter what obstacle is between you and ground zero. You will get the effect of you're in the radius.
  12. TheCongoSpider

    ⚡Unexplored Fun Facts ?

    The point is the dome stretches 20 metres around you, and not only to the side. Players that are above and below you can have protection from the dome.
  13. TheCongoSpider

    ⚡Unexplored Fun Facts ?

    That's the case for all effects given in a radius, like the Supplier and Mechanic drone, Paladin's status infliction and Titan's dome. It's a radius around you.
  14. TheCongoSpider

    Day of the Dead 2021

    It's better to do this with Hornet, as its retention periods is double that of Crusader. It has been so for more than two years.
  15. TheCongoSpider

    New Drone Idea- Limit Breaker

    ...whose effect is just Assault drone but restricted to a select number of hulls. We have more then enough cooldown-manipulating drones. This brings nothing new to the table.
  16. TheCongoSpider

    Assist points for other actions

    Yes. Players that assist in capturing objectives get respective score when the objective is captured. The thing is that your eligibility for obtaining that score is on a timer. For example, in Siege, you are eligible for getting 10 score for assisting in the capture (running away from the capture point or dying before it captures), but only for a maximum of 10 seconds after you are disconnected from the capture point. If the point is captured 9 seconds after you detach, you get the 10 score. If the point is captured 11 seconds after you detach, you don't get the score. Your idea already exists in the game but is restricted, which is why the idea should really be "increasing the grace time for assisting objectives".
  17. TheCongoSpider

    Assist points for other actions

    But this already happens in the game. The idea should be changed to "Increase the grace time for assists in capture modes".
  18. TheCongoSpider

    Day of the Dead 2021

    Now that the passive charging rate for most hulls have been significantly nerfed, Driver has become relatively better at its job, provided that you can continuously make kills which isn't too much of a feat with the combos and equipment he has. Booster is still overall better performance-wise (K/D, battle score, countering armoured opponents) but it does not completely overshadow a lucky and efficient Driver with its job anymore.
  19. TheCongoSpider

    Ideas for Augments!

    Well the way it works is very simple. You heal 50% of your base damage regardless of damage modifiers from you or your enemy. It isn't logical, but that's how it works and that would be the most ideal. You're proposing it goes down the logical route and gives 50% of whatever damage you deal, but then that would make it overpowered with Booster and Crisis. I think the current version of it is as balanced as you can make it.
  20. Different Overdrives give different effects and have different interactions with each other. Giving them all the same recharge time doesn't make sense with the current paramaters.
  21. Is this not what you wanted?
  22. How is it going to be annoying? The only people getting jammed are those withing Hammer range and it's for 18 seconds...while the Overdrives now all take 3 - 6.5 minutes to passively charge.
  23. After placing the Wasp bomb, you don't get Overdrive charge from actions that give you points in battle (killing, capturing flags and points etc.) This change effectively means you don't get any Overdrive charge from kills you get directly from the bomb's damage. It is an attempt to make Overdrives occur less frequently.
  24. TheCongoSpider

    Ideas for Augments!

    Disregard your memories from previous years. The game balance has changed a lot since then. Firsthand experience fighting with or against it repeatedly in 2021 would be ideal.
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