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Posts
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Everything posted by Potdindy
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Is autocannon a must have then?
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Google translate: "First of all, hi! My account has been stolen. This is my 3rd account." Response: Hi! How did your account get stolen? Merhaba! Hesabınız nasıl çalındı?
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Is the stock rico pretty established? Do the alterations bring anything to the table that is worth considering?
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To be fair, wasps overdrive doesnt have time active. It just drops the bomb, which may do nothing. Viking pops overdrive and kills 2-4 ppl. Same with mammoth. Wasps bomb doesnt have the raw power that the others have
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Im glad. I hate the viking spam that MM battles used to be. Now if we would only see some more dictators...
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How does an m3 fire lose to m1s? Im assuming either you are both drugging or neither. If your opponent is drugging but you are not, then if course you will lose, but thats your choice. Fire is crazy strong...thats why ppl tend to use protection vs it
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Xaxacaxaxa. Is Gauss basically supposed to be a mobile shaft? How should it function on the field?
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Last night 2 clanmates and I played a polygon game. It brought back memories of the early days when we were all low levels. Anyway, we three somehow managed the highest scores in the game, but our team lost. Opponent: "This clan big n00b" Clanmate: Hes obviously not talking about us" Me: which clan? The one with top score? Opponent: chief (our tag name), top n00bs Me: xaxaxaxaxaxa
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I am impressed by the number of useless players that can get put on the same team.With maybe two exceptions yesterday, in which we wrecked, my team had 2-4 players who were lie 2-12 on the kills-deaths. I kinda wish playing like that would make you get matched with weaker players so one team doesnt get stuck with all of them
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Why you should accept the fact that this game is dead and move on
Potdindy replied to X_Death.By.Me_X in Archive
What is special about superhov that makes it the only map ppl play a lot of nosupply battles on? Im excluding grind maps like polygon and island obviously. When i watch old videos, battles took place in a lot of cool maps that see no play today -
I wonder if MM places higher strength players with the lower ones to balance it out. THis might explain why some players feel they must carry their team a lot
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Can you explain why its unfair to kill flipped tanks? I always kill them so they dont have to self but ppl rarely kill me. Never understood that logic. In TDM not taking the free kill.
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@Kari: Ive seen you defending with Magnum. Are you typically a defensive player?
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Why you should accept the fact that this game is dead and move on
Potdindy replied to X_Death.By.Me_X in Archive
The shorter battles do indeed imo make for less strategic battles. I dont necessarily mind since I just enjoy battling but it is hard to care about the game score. Usually, for example, if half of my team is multing, or getting wrecked, Id rather spend the final 3 mins attacking enemy tanks than dying trying to win a game 4v8. With longer games, each game means more, but it also means those blowout losses will last longer as well. -
A thought for anyone wanting to make an argument. Do not start by insulting people. If you come across as hostile to those who might push back on what you are saying, you are more lkely to get troll response than real ones. That being said, drugs: 1. There arent "drugger"s and "non-druggers", at least at high ranks. Early on, save your supplies, as most people do not drug. However, at the high ranks, you either use supplies or are effectively multing. There are some exceptions, but good players will typically target "non-druggers" as easy kills. Use supplies 2. Everyone should have close to unlimited supplies. You get 180 damage, armor, speeds, and mines for free at legend rank each week from weekly containers alone. Repair kits are a bit more valuable, but they are also not necessary. That isnt including the drugs from missions and containers. 3. Lastly, supplies offer more variations to gameplay. When you spawn in, what will you use? Will you pop damage to get some quick kills? Or will you use armor to give survivability? Or perhaps you dont want to get into combat yet, so you use speed boost to give you that long distance edge.
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Just play and help your team and. O one will get bammed. I do get frustrated when Im trying to win and I see ppl absolutely getting wrecked and contributing nothing to the team
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Tanki from the perspective of someone who has not played in a while
Potdindy replied to Klankill804 in Archive
Xp is fine in matchmaking battles. Use double damage and pop overdrive and get 1 shot kills for days. Even more at lower levels, ppl dont have as good protection so you can drug 1 shot kills even without overdrive...thats just icing on the cake -
Why you should accept the fact that this game is dead and move on
Potdindy replied to X_Death.By.Me_X in Archive
Very much agreed. Those spread out the tanks and allow speed and longer range turrets to have a place. Otherwise just go heavy hull -
Why you should accept the fact that this game is dead and move on
Potdindy replied to X_Death.By.Me_X in Archive
Ppl complaining about mathmaking: First I will share my experience which must be as valid as everyone elses lol. Yes there are some bad battles, but many are very tough and close. The shorter time does mean most battles are meaningles, but at least we dont have the long battles like we used to, where half the team would leave and wed spend 10 minutes playing 5v10, getting spawn killed. An argument: The reason that Battles sometimes are blowouts is that for some reason, some players just are terrible. There are many times Ill squirt into the enemy base with freeze wasp and realize none of the defenders are using supplies. 3-4 quick kills later, our team has scored a flag or two. Tdm battles tend to be closer tho, which is nice -
Why you should accept the fact that this game is dead and move on
Potdindy replied to X_Death.By.Me_X in Archive
@wolvering 1. When I group with friends we do tend to place highly, but I think thats bc they are all strong players. I actually struggle when in q group, while the f2p ones tend to do better. Not always but your point is valid. The two newest members regularly show SS with them at top with huge kds and I know theyve not spent a cent. I say that to argue that free players can compete. 2. Yes. Our newest member is the rank before marshal and has 2 kits and another turret maybe, so I lied about 6 I guess. 3. Yes trooper is great but also struggles in nonDM games since you arrive at the battle as your supplies run out. I do use drone sometimes, but lately Ive been playing without since the batteries are xpensive. -
Why you should accept the fact that this game is dead and move on
Potdindy replied to X_Death.By.Me_X in Archive
Im still not sure what ppl mostly complain about. The game is so much more friendly to f2p players than it used to be. In my clan we have at least 2 of them and they both have close to m4s before gismo and both have at least 6 m3s at marshal. With all the free crystals and drugs we get each week, its hard to see how free players cant compete. Even drones, when I equip, dont make much of a difference in my final battle score. And for some reason, every time someone mentions the state of tanki in a battle, it is always accompanied by swearing and then insulting other players which somewhat makes me wonder if some will just always complain no matter what -
Twins/Heavy is probably one of the most classic combos in the game. Twins is interesting in that it also works quite well with a medium hull but requires a different strategy. A much more aggressive strat.
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There should be a reward for players who sacrifice k/d to heal their teammates. Extra score is great!
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How do ppl always ignore the best part of hornets overdrive. I can instakill a mammoth with armor and 50% prot with hammer duplettb
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So I just accidentally played smoky/wasp...omgosh, I bet smoky is the turret that leads to the most dynamic gameplay with wasp. I never stopped moving...constantly spinning around ppl. So much fun