-
Posts
1 290 -
Joined
-
Last visited
Everything posted by SporkZilla
-
to distract you from comedy Gauss recoil
-
I have had some good battles on Stadium when my team doesn't camp, and the other team often loses badly if they camp and my team doesn't (in CP and ASL, not so much for RGB and CTF because of the different way the map is divided) I'll quit if I'm in a team of campers, but I'll stay and see how the battle develops if I'm not I'd rather remove campers from the MM pool ?
-
Wow, that's some recoil effect, lol
-
I remember IB Vulcans pairing up with Isidas before HI, might see that again I've got HI (for Wasp) & IB on one account, but found the slower projectile speed annoying I preferred HI with Adrenaline (test server) or SSR (account has it) or RAT (test server)
-
@Aegis Could be my age, but I've never had a problem with Tanki's "dated" graphics, and I've seen a lot of newer games where the advanced graphics can't hide the basic gameplay
-
@At_Shin Or it could be an electronic warfare thing that affects radar or lock-ons / targetting
-
category Ideas for Hulls and Overdrives!
SporkZilla replied to Ilia.ArchangeI in Ideas and Suggestions
I still think campers should be punished with a slower passive OD charging rate, or maybe no passive charging at all (so passive charging being generated by driving around) -
@LambSauce @Ethiaa @asem.harbi ASL is one of my favorite modes, and I prefer to play on the attacking team because I like the challenge Although it is often hard to win, getting caps (sometimes the only one) is satisfying But being on an attacking team with players who want to camp instead of attack or cap is very annoying Or players who don't drop their flags or don't know how to drop their flags when their attempt at capping has no chance of succeeding
-
I might see it more because I use with Hornet most of the time and get lots of one-shot kills, or could just be confirmation bias because I'm more likely to notice people using modules against my turrets (same for Smoky)
-
@Tanker-Arthur @yellowghetto I don't think Striker needs any more buffs (= more Orka modules), and I haven't noticed its recent lock-on nerf much because I rarely use it I see lots of players wearing Orka in battles when they keep getting killed by a Striker and there's no laser to run and hide from
-
Maybe I am worried that someone could hack all of my accounts if they knew all of their names instead of just one, but here's my gang at the beach just to get back to pictures again
-
An old habit probably, lots of other players do it
-
@LambSauce I got this one today (have black too). I like it.
-
today's addition to my camper Shaft wall of shame
-
Two Vikings fighting over a Nuclear Energy drop box are like two bald men fighting over a comb
-
@FrozenRailgun Me also
-
I would rather have Living Armor instead of Cyborg Although I really like Mount Fuji, I probably won't get it because AP Hunter is the only thing I want from this challenge
-
Hunter AP is only at Tier 18 (ru. wiki), which is nice Won't waste too much XP getting there in two weeks
-
I like Mount Fuji Hunter AP is tempting, but I already have Stun Immunity (for every account) and I'm not sure how often I would switch immunities once I have a good one for a hull
-
removal of micro upgrade button does not benefit any player.
SporkZilla replied to MEDlC_DageLV in Archive
@MEDlC_DageLV Drones use 1 battery per minute when you equip them This is separate from the Drone's cool down time, so my Engineer Drone (10 second cool down time) doesn't use a battery every time I pick up a supply drop (the time usage counter for Drones in players' profiles is broken) I don't think this update was necessary, even though it simplifies the UI Players should be able to upgrade items in their own time instead of having to worry about reaching the unlock rank before something is fully upgraded Like @cosmic666, I was going to wait until the next 50% sale on MUs (probably three weeks tomorrow) before I finished upgrading some modules to MK6/5 from MK 6/4 on this account But I upgraded them during the last 30% sale instead, costing 50,000+ crystals more (four modules) than it would have been in a 50% sale, because this account will probably rank up to Marshall during the next three weeks (they will finish upgrading in 1d 04h) It still might not get to Marshall, but I was worried about starting the upgrade in June and wasting even more crystals because the upgrade wouldn't be finished (takes almost 14 days) before the update This is so unfair on Marshall + players that weren't in a hurry to finish upgrading Mk6 equipment -
@numericable The other paint was Walk of Fame
-
Had a terrible evening of battles today, trying to get all three daily missions done before XP gets doubled for the next three days
-
I don't know how much I'll notice the change to Hornet because I often use it as a dash and ambush turret If I am going to one-shot players (or take a big bite out of a Juggernaut) with Hornet / Striker + OD / Supercharge, I can usually see them and am driving towards them very quickly Not sure it's the worst hull in the game though; I have a Hornet at close to Mk7 20/20 at Marshall and its speed and agility is often a problem for enemy players Also glad they didn't touch Hunter though
-
The last thing campers need is something that makes them thing that they can be some kind of useful (not that all camping is bad, like goalkeeping, but K/D camping and / or being in sniper mode all of the time is bad) The augment could be fun for mobile snipers though
-
valid Option to decline effects of teammates' drones
SporkZilla replied to SporkZilla in Ideas and Suggestions
Was this post that made me think about it - link
Jump to content






































































