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Everything posted by alkyng
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Oh oh why this direct nerf without any changes or buffing it in armor or in any other? a pure nerf!! that means directly it's just strengthen for a while in ruining the balance purpose. -2m/s in Hopper wont restrict it even a little on capturing flags/balls. Ohh ooh, nice you added 10 seconds out of charging to Hopper, OMG now you putted it? Hopper all the time was with no delay in this!! I usually anger why Viking's OD after I kill many people didn't charge even a little and I have to wait ages to reach 100% again, and Hopper the quickest OD in charging didn't have this delay? Disappointed In real Hopper get a buff here, when you at low health you will wait 3 seconds before using Repair-Kit and you will die with the burning effect. Yes, it's very logical, strangely this is now implemented though it's a common sense in every game. Friends should play in Pro-battles, it's the perfect place for long - custom battles. MM is just a rush and quick battles for finishing daily/weekly missions without any type of fun or hanging out with friends. Ooh Mk7+ Hammer can reload in just Three seconds, I'm not sure if you meant by this to make it the next Meta. Let's see tomorrow When I start read about the buffs for Striker, I was keen to see it at least a competitive for Gauss. As we now see how the Gauss outstanding Striker in every side, but the buff is just a 5m/s in the speed not even the acceleration, from 25m/s initial speed to 30m/s. But for sure sometimes a small numbers make a noticeable difference, I don't know more than developers waiting for tomorrow. I saw the topic early, but wasn't want to write my complaint before some posts come before me, to not be the first complaint.
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Noppppe, in normal Chrome you have a saved temporarily cache so you haven't saw the problem. but in Incognito it's like if you are a new visitor in the forums so new cache... So if you clean the cache (as you always suggest for anyone in Q&A). The problem will come to you.
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Nice new website awesome, waiting ages for the new design. But again where is the number of currently active players?
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Critical hits from Smoky have their own damage, not a bonus damage. An Mk7 Smoky can do at max. 650 dmg, and the critical hit is 800 dmg. If the critical hits can do an excess damage as they assume (or lack in ability of explanation the clear things!) they have to say in Wiki the critical hits do an addition of 150 dmg, not 800.
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Emil said that Hopper is one of the strongest hulls in the game I think the criticize on Hopper shouldn't go directly to a helper, especially when Emil is a known as a respected helper! Helpers/Moderators, considered somehow as a representors for the game, so they couldn't go rudely while criticizing some situations. In example many moderators said that Hopper is OP (common sense), but not to going rudely criticizing the hull with a wall-text. Not because it's forced on them by developers, but it's a type of a respected to the game that they present it. Common sense
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Tanki Developers themselves show us a video in Vlog for a single Hopper goal a 5 CTF flags in just a few minutes? The farce Hopper converted from just a hull who have a hard complaints by players to an endorsement by developers. Yes yes we all know that developers know that Hopper is OP, but not to even tell us explicitly by them that it's OP?
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To be honest it's true, it's only the helpers who act with us in this topic. And helpers are meaningless to blame them or give them our complaints, because most of the helpers maybe haven't ever before talked with a single Developer. But the complaint should be exist anyway. I don't mean here the helpers are in less-value than developers. No no no in contradict of this, I respect them and had a good communication between them all. But the complaints yes are meaningless when it get read by helpers, the game is for developers not for them.
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valid Divide augments into two categories when creating a PRO battle
alkyng replied to E_polypterus in Ideas and Suggestions
First I don't mean the wrong is from who! But I mean the idea in general, for sure Heavy Weight against me in Parkour is a fault from developers as I couldn't afford 5k tankoins. But I mean the concept of fighting in general, in example if I fought someone in Legend with an Mk5 equipment, for sure the wrong is from him completely. But I change my equipment to be equivalent to him just for sake of fight. And I don't mean here MM, I mean Pro-battles and 1v1 fights. For sure in MM no one will change their equipment for sake of balance, or if the enemy team have less players for sure no will stop temporarily. But I mean in general 1v1 fights, or some DM fights in Pro-battles while most of players are in a weak equipment, I don't think it's a funny or a competitive to change your equipment to a 50% protection modules against them all with 9999 GS. Technically no wrong in this, but I mean the concept of fighting in general. And yes when someone that I have already the same equipment with him, and in the fight suddenly switched to Heavy Weight or to Gauss EMP this is such a degusting thing and collide directly with the impartial fighting. I don't here blame the developers, because I haven't mentioned them ever. I mean just the fighting with someone who is weaker than you, either you're buyer or not. -
I play for my happiness I impossible to waste my time watching ads to get a progress instead of normal playing, I haven't watched an ad before in Tanki and wont. If I want some sort of a progress without playing, I would pay with $. Not wasting my time with boring ads. You can get one Container after 80 minutes!! Imagine wasting my time (with extremely boring), to get zapped by a 125 Mines from a container?
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Ahaa cool idea I hope if they apply it, the current maps are just a boring.
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I think you have to explain your idea in more than 2 sentences.. Do you mean the map size will become bigger depending on the number of players? Or you mean the current maps are too small, so Tanki should make a Huge maps?
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Oh you're lucky, you don't know how I suffered from my old Laptop with ghost keys. Arrows is the most useful control for Tanki, yes it's true. WASD is a suitable for many games, but in Tanki Arrows are superior. In example if you fan of spamming mines in Parkour, with WASD it's hard to click "5" multiple times, because "5" key is near to WASD keys. But in Arrows controls, your left hand can easily spamming with supplies and mines and even use the OD in the same place. My old Laptop has a ghost keys while I play with Arrows, so I forced to change my playing style to WASD. Do you know it took from me 2 months just to get accustomed, and even after this 2 months my playing level in WASD haven't reached my level in Arrows. Btw, now my Laptop didn't have the issue with Arrows, I directly returned to Arrows after that. So this is why I said you're lucky. You're lucky because the ghost keys are just in WASD not Arrows, a contradiction to my old Laptop.
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valid Divide augments into two categories when creating a PRO battle
alkyng replied to E_polypterus in Ideas and Suggestions
I wonder how some players dare to use their most powerful equipment against the weakest player, I wonder why in the fights where there aren't any one strong, someone ruin the fight and came with an OP equipment. Isn't playing in balance is a cool thing? I when I'm in a fight against some weak players, I directly change my equipment to be equalivent with them just to let them that I rekt them not because I have stronger equipment but because I'm more skilled. But what happened to me when I flip a buyer in Parkour mode, he directly switch to opposite team and use Heavy Weight + EMP Gauss + 50% protection against me and for sure using drones. And when I'm about to kill him, he directly leave the battle and re-join again and change the equipment to be a more anti-against me. For sure for these fight I directly leave the battle, as there are no sort of balance neither I can fight him nor I can flip him but in contradicta when I want to fight the recoil will hurt me as we are in Space mode. Really weird players, I don't think there is anything a funny or competitive when you play with an equipment hundred times stronger than your enemy. -
Guys please solve this for me I want to upgrade my Mk7 Railgun to 20/20 MU's, but the upgrade 19 is too close to 20 so I will sit on 19, but 18 also is too close to 19 so I will stay in 18, oh and 17 is too close to to 18, and 16 is too close to 17, and 15 is too close to 16....... so I wont upgrade my Railgun
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I will take it with you step by step Stock Shaft can do 3300 dmg, with HC it can do 4125 dmg. With Booster (x4) it will do basically 16,500 dmg. And Juggernaut have 20,000 HP so Shaft couldn't one-shot juggernaut ever. I haven't talk about Modules maybe you understood me wrong, if I want to take modules into account. So HC will do 8,250 to Juggernaut with 50% protection against Shaft.
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But you didn't mentioned why Mustang have a horse logo
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valid Divide augments into two categories when creating a PRO battle
alkyng replied to E_polypterus in Ideas and Suggestions
I think Tanki developers already enough annoyed by the battles that restrict Augments, Drones and Supplies. So I don't think they will make any new thing to them. -
A Shaft with HC and Booster will do a total damage of 16,500 to Juggernaut, while Juggernaut have 20,000 HP. So it's impossible to kill the Juggernaut with one shot, except with Striker Cyclone with 8 Salvo rockets and Booster. So it will be at average of 25K. For sure I wont leave it without a precise calculations First MM battles have in average of 7 players (excluding Juggernaut), Railgun can do 1200dmg at average. After one kill the damage will convert to 2400, and if the second one died the damage will be 4800 to the third one (with Booster it's 19K so it wont kill Juggernaut) Ok if you killed the third one the damage will be 9600 with Booster it's 38K dmg, so after killing 3 tanks in a row (half of the map in other meaning) you can kill the jugger. Krish, Mystic. Forgive me for ruining your jokes?
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With a continuously playing you can get 2.7 containers per day or 19 containers now per week And for sure weekly containers aren't bad and maybe some players prefer them over Container, It give you the supplies that makes you up to fight all of the week. In Legend you get 120 RK and 360 of rest of supplies, and 18 tankoins.
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@krish123_super I'm just kidding because your sentence "mine on them" is meaningless and made a hard misunderstood. "Mine" sometimes means "me" and sometimes yes means the Mine in tanki, so it's like if you said "me on them" for sure it's meaningless.
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? He mean Stunning them and put a Mine on them @krish123_super Improve your english bro
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Guys why HD? HD was a hot word in 2012 in Youtube videos and in other games, but now we're in 2021 HD is such an old resolution and it does not keep up with the modern era. Why you don't make it FHD or 4K it's better than old fusty HD
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Players in opposite teams shouldn't gathered in one team Hi guys.. When the most player you hate and killed you many times comes to your team in the next battle!! I think this is such an attractive thing for multing, it's hard to resist and not flip them. Especially when he was a Shaft and many times one-shot you, then you saw him in an edge. I think there should be a mechanics that prevent the most one who killed you from being in the same team with you in next 2 battles. Yes when a player wrecked me a lot in one battle, a hate and grudge comes from me to him. I want to revenge either in this battle or the next battle, I don't ever want to see him as a teammate? No no no no nope, I don't want to collaborate with him in next battle. My hateness wont end, so don't gather us ever in one team. I don't say I'm mult or I flip whom I hate No no no, but I say what a stupid thing to gather us in one team. This maybe will stimulate some players to flip him even while he converted suddenly to a teammate??!! Oh also for a lovely respected Isida, don't let him to be in opposite team in the next battle. Maybe I will feel a blushful and shy ? to kill him, so it's consider as a type of multing.
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I think this shouldn't consider as a nerf, I think this is a basic sense that shouldn't be written. So I think EMP Gauss should get affected by the EMP without writing it as a disadvantage. Because it's a common sense, like the splash-damage in Thunder.
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When a buyer say "Kill asem" and all of the game convert to kill me I usually play in Parkour mode as an extreme mult, I flip anyone in my road (if he wasn't wear "Heavy Weight"). I flip buyers, non-buyers and anyone who play, but usually when I flip buyer he directly say in Chat. "Kill this noob", "mult", "stupid, "kill asem". I know when I see these rude and disrespected words that I will get fought from many players in the battle, but I don't mistrust and didn't act anything before someone starts, though I know in my deep heart that a certain players will flip and kill me but I don't start till they start. Then suddenly I see many players maybe sometimes cross 5 players in my team or in enemy team trying to kill and flip me, and with strongest Augments like "Heavy Weight" and "EMP and AP turrets". I usually leave after that directly, as for sure no chance for me to complete just a constant deaths/flips, I usually if just a one who fight me with Heavy Weight I leave, what about 2 or 3 for sure I will leave. I usually in this time my Viking OD be ready 100%, so I directly switch to LCR and kill them all with one OD and for sure leaving the battle. But I don't forget their names, many times I play after that with some hours or somedays and I saw someone suddenly who killed me because of that buyer (I don't hate the real buyer who I fought but I hate his fans). And I directly convert against that because he's alone, flips and kills without stopping, and I'm really lucky if I found him in a real fight with someone so I convert to directly interrupt and kill him more. For sure after that I find a horrible amount of insults in Chat, but I rememorize him about his acts and how he is too rude when he fought someone he don't know with no reason. I usually call those players as "fans", because they just convert against me for one player who moved them all with one word "kill asem". I many times played with my friend in Parkour, I wasn't an extreme helper to him for everyone he fight, many times I just convert against him. This though he's a friend of me irl, and I play with him in voice. Opposite of those "fans" who didn't know anything about the buyer they help, just a friends for him in the game and maybe they're not in their friends list, just some laughs in Chat. And the funny thing that most times the buyer who they helped him he leave them alone fighting me, for sure I remember them and I say why he don't help you? Some times I forgot the real buyer that I fight, and I just convert to one player weak of his fans, and many times I kill him and flip him while that real buyer who I have problem with just forgot the fight and left him to wrecked alone. For sure I remember him how he is a stupid (and sorry for this word) and how that buyer made him a stupid to be a rude and fight me with no reason. Some players lastly apologize to me, but mostly no.
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