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alkyng

Tanker
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Everything posted by alkyng

  1. alkyng

    Post Your Unpopular Opinion About Tanki

    I like AP, EMP and Stun Immunities in one side, as most of the buyers moved to use them instead of Heat Immunity, leaving the way for my Incendiary-band Vulcan to burn the game completely?
  2. I have read all of your wall, but I have a point in this. Vulcan - Isida combo or Vulcan with Heat Immunity, aren't needed except if you use Incendiary-band. Any other Augment for Vulcan or Stock Vulcan all didn't need neither Heat Immunity nor Isida combo. The only Augment that require to shoot infinity without stopping is Incendiary-band, any other Augments simply you can stop firing and continue again before overheating, also this will benefit you to stop firing something and repair your tank position. So the only IB Augment that need to not stop firing to ignite others. Btw, I was baffled giving you a like because I agree with you, or no because you very long post LOL but you deserve as I agree
  3. alkyng

    How rare is the "traceur" paint?

    Oh I remembered it, but tbh I don't feel like I missed it, I think like I see it everyday. Btw, I think I have bought it in 2013, and I think it looks very ugly. As in its decription in Wiki, there are exactly 1 068 597 players who bought it in that time. I think there are plenty videos in youtube with this paint
  4. Congratulations @Venerable for becoming a newspaper candidate
  5. alkyng

    Let's Discuss Hopper!

    I laugh about how I'm innocent and in my naive when I switched to Freeze to be defender in Assault battle, then wondered how flying hacks jumping over me making my defense is such a trash
  6. I don't understand what do you mean!! You say Railgun now is a weak because the number of protections used against it, well? So why you want to nerf it? Because it's OP? you said it's not OP. So why you want the nerf? As I understand you see Railgun should be nerfed (to be UP) so its popularity will decrease, so players will stop using Falcon modules, or what? Btw, either this or that, even if Railgun get nerfed, players will take a way much time to change their protections set, I profusely see players with Freeze protection though Freeze users aren't that much, but maybe because one day was OP something. This is with Freeze, though it get a nerf. But what about Raaailgun!! I doubt players will change their protections against it ever, I don't think players will think about changing the protection against it, maybe didn't even realize the nerf. A significant amount of players didn't care about their protections and didn't change it. Btw, I don't see Railgun is OP neither LCR, it's just Scout who is OP. LCR is what Railgun used to be for most of Tanki years, strangely players now asking for the nerf. Lastly, using protections is an act by players, Tanki didn't have to intervenes to change something far from balance just to change players acts. Btw, I think it's something Tanki accustomed to do to strengthen some unpopular turrets from time to time, like one day they buffed Ricochet something and its popularity has increased. But not to do something really obvious that directly affect the game balance like nerfing the Railgun (Stock) more than it's now. And what about the players who didn't know about your suggestion and zapped by the nerf on Railgun, also how Marcus will announce that? will say we will nerf Railgun to decrease its popularity? P.S: when I say they strength Ricochet and many turrets in the past, I just mean the slight buffs that happened before 2017, that wont directly terminate the game balance. And for sure strongly disagree about now incredibly OP like Hopper and EMP Gauss.
  7. Regardless of the joke, some lagger Hoppers looks like they're a real hacks, because the incredibly speed of the tank
  8. Refreshed the page because I have a lag on network, respawned around a black box? hurry up catching it.
  9. Players actions aren't a predictable. Saw a Viking with 100% OD in Juggernaut, I safely went to fight him as I know he wont use the OD on me but against our Juggernaut. Strangely after I jumped to fight him, he wasted the OD just against me, though our Juggernaut was something near him. happens a lot I wonder how some players think and play!!
  10. alkyng

    Let's Discuss Augments

    Yes you're right that will make Mortar underpowered. But you missed my point that I see every Augment should to be weaker than the original turret, so if someone really need a certain change in his turret, he should bear the cost of change (missing an important character). So my suggestion will make the player before buy Mortar (or any Augment) think twice before purchasing. But what happened now the Augments aren't a secondary thing as I suggest, but they're primary and important for every turret. Like stock Twins isn't a playable tbh, as it has the splash damage.
  11. alkyng

    Let's Discuss Augments

    I think guys the logical balance for Mortar Magnum is to disable the splash damage from the augment, so it will be ?Lay mines ?Splash damage removed I know that will make it something UP, as the Magnum is highly dependent in splash damage. But this will make the player think a lot before buying this Augment, not the -15% nerf from just the maximum damage that made it instead of 2330 to 2000, not that much. I think this (my suggestion) is what every Augment should to be, they shouldn't be balanced, they should be weaker than the original turret. Because if the player need a new thing in his turret or a change in something, he should bear the cost of the change, so his turret will be something weak but he will get what he want (lay mines). But what happened isn't like what I said and isn't even to be balanced equaled to the turret, but what happened is they made them more OP. This was my criticize about "Alteration" but I know could understand when I read the cost of EMP Gauss is 47$? In example with my suggestion the logical nerf for EMP Gauss is to be ?Applying EMP ?Splash damage removed ?Damage -50% Not what they did that made it exploit the OP "unreasonable" splash damage in Gauss more than 100% by applying the EMP to everyone and giving it -50% reload, just for -25% in damage. So TL:DR Augments should be weaker than the original turret incase the change you want.
  12. 4/5 Balls in this Rugby battle I captured it with my Hornet-Rico, I think I finished my mission of 3 rugby balls and more. I wished like if I captured it with live commentary as I want to do one from a long time
  13. I would like to invite the entire Tanki team in a dinner party in my home, everything is free and I will cover the travel and passport costs. Just say Yes And even the old Tanki team like Kasim , Semyon Kirov , Marcus , everyone is welcomed. We will determine the appropriate time for you and everything just on me
  14. alkyng

    Crusader in the Garage

    In real we must accept others opinions, especially At-Shin maybe he have a real point of view here, so it's nice to hear others opinions. But as long the polemicist didn't gave us an enough arguments and clues, and just saying something contradict the reality, it's something hard to accept. Especially when it being against something that obviously OP like Hopper, and just saying in one sentence that he didn't see it's OP without any clue, something hard to accept. Btw, I can say many things OP in Hopper to make my argument a really tough and real, like in example: hard to flip - immediately stunning without delay - Jumping etc..
  15. alkyng

    Crusader in the Garage

    We see it can capture flags really really fast, in just a few minutes finishing the game 5-0. I don't think this a discussable thing, we see with our eyes Hopper capturing flags and rugby balls really fast. But you can in example argue with me, I say Smoky is stronger you say No Thunder is stronger. This is a normal thing, but Hopper I don't think that.
  16. alkyng

    Ice & Flame

    I'm pretty sure its percentage is very very low, such a waste of tankoins. We don't even know if it didn't even have a percentage and such a lie!!
  17. alkyng

    January Challenge II

    Ooh lastly finished the battle pass this half of the month, in last day in last mission?
  18. alkyng

    Ice & Flame

    Grinding missions of the time.
  19. alkyng

    Tips & Etiquettes In Battle

    If you excuse me I have a new point for the topic. If you're with Dictator, and someone left an OD box for you. Out of politeness and respect, you should to use your OD directly around him, not going far and using it in another place. Many Dictators playing with this way, you leave the OD for them, then they running into another place far from you. This is the biggest reason that made me didn't leave the OD for Dictators, especially when I'm with Viking, really frustrating and disgusting thing, leaving the OD for Dictator while my Viking OD is really slow, then he leave me though I try to chase him to exploit the opportunity when he use the OD.
  20. alkyng

    Let's Discuss Matchmaking

    Ok I have voted for 1 - My most favorite mode - CTF for sure... It was a game of competition and challenge, capturing and defending, was really hard to capture 1 flag. But what now? Hopper ruined it, one OD could terminate all of your effort in caring the flag, Booster could kill you in crucial moment. So it convert from a really hard to capture the flag and challenging, To a semi-impossible with unreasonable hardness. 2- My worst modes - TJR and SGE... First I couldn't (and wont) accept TJR mode in the game, why I joined this game? for tanks battles, I love tank games. TJR is a real opposite of what Tanki used to be, I think it's just appropriate for some events or something, not a permanent mode. And Siege is a raise for pressure when you stand in the dot waiting for a while without moving, enemies shooting you and maybe in any second ruin your effort that you spent in the Dot, any enemy can stand in the farthest point from the dot and restrict a full 5 of teammates staying in the dot. 3- My opinion about MM - Very unsatisfied.. haven't choose "I don't play..." because I really play MM everyday, I don't play Pro-battles from more than 3 years, my most time just in MM. Because simple reason, they ruined Pro-battles literally. MM gives you the main rewards, Challenges, Missions, Weekly mission, Special missions, Events, Crystals boosts, Most of the players base, Easy access to MM, Pro-battles are really ruined in HTML5, so no comparison. Btw, if all of that not happened against Pro-battles, I'm pretty sure Pro-battles will be way more superior in players base than MM, and if what happened is the opposite, every MM characters went to Pro-battles, and they made MM also hard to access (like Pro-battles now), to be honest no comparison and MM wont stand a second like how Pro-battles stand. And thank you for reading
  21. alkyng

    Let's Discuss Drones!

    That's a great thing to me to hear that from you Sonic?
  22. alkyng

    Container Drop Chance Spreadsheet

    You couldn't know that, it's just known by developers themselves. Btw, you just have to care about what you see, if you saw it dropped it's fine.
  23. alkyng

    Let's Discuss Drones!

    I think Drones names need some repairs. First, why Defender drone is named as Defender? because it defend the player?? what!! And Booster named as Booster?? In the true gameplay, players should use Booster in defending (like a defender in CTF). And using Defender in attacking (like stealing the flag). And that's also what happens in the ground, the attacker is the one who needs more HP, and defender for sure who needs the strong damaging Booster. So I think Booster should named as "Defender", and Defender should be named as "Booster". And thank you for reading
  24. I don't criticize here because Vulcan IB is OP, though it's definitely OP and I criticized it infinity times But I criticize how the game changed too much and everything ruined and get upside down. Firebird didn't burn, but Vulcan burn. Though if you return in 2016 in example, before Augments or Overdrives, the game was pretty simple, just playing with main turrets. Firebird can burn, Vulcan is a Machine gun turret etc..
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