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alkyng

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Everything posted by alkyng

  1. alkyng

    Turrets upgrades in Smoky event

    Hi guys, when I play in Smoky/Wasp event we all have Wasp-Smoky. But what the upgrades that each one have? Are they depend on my Smoky/Wasp upgrades? or on my equipment before joint (because the GS is shown for my past equipment)? or we all have them Mk7/Mk8??
  2. Noobs are too much nowadays, I wonder how someone could reach Legend with this incredible level of noobness. Guys I couldn't believe that there is someone with this disgusting playing skills. I wonder how those players reached legends, or the Twins who didn't turn the turret and continuously shooting you without stopping, I remember some days I was putting a rock or a something in my Spacebar, but that was before WO1. But this is Tanki fault, x3 xp boosts and premium account and even some times with XP boosts that buff the x3 to x6. These allows those players to reach Legend really fast, and maybe even in less than 150hrs. For sure 150hrs is too small amount of time. And for sure the biggest thing, that the game isn't a competitive anymore No need of skills. MM and ODs terminated the meaning of skills, above of that for sure the OPs for buyers like Drones and EMP Gauss, all of those haven't leave for us any chance of playing with any level of skills. Matchmaking battles are just a direct fighting with noobs without any kind of skills, face to face you both staying infront of each other and spamming the Spacebar till one of you dies. So no need of skills, and for sure you see how this kind of players is really popular in MM battles whatever mode they playe, they play like DM, with no capturing flags/balls or anything. Playing in CTF like if they play in DM, and they easily flip their teammates unintentionally. When I see some of my teammates jumped over me while caring the flag, I stop my tank some time to let him to walk and complete their way, because any move by me will flip him. For sure this term doesn't exist with noobs. But if the game were a competitive for them, and they saw themselves losing all the time with their low level of skills (In legend without turning the turret or the Camera angle), and if they saw if their team lose the battle they will get a small amount of crystals. Then they will think about changing their playing level and try to improve it. But nowadays even the loser team get a very considerable reward, 3 stars with high crystals and finishing their missions also. Maybe sometimes passed the number of crystals in the winner team. I remember before a couple of years, the loser team get a small amount of rewards and if the lose was with 0 flags, then no one will get any reward. If this happened nowadays, then every player will try hardly to help their team. Edit: Oh I forgot to mention also the Hovering hulls (like Ares) that literally teach the noobs to be more noobs. I assume that Tanki always teaches the players to be more noobs. You see how Auto SelfDestruction is enabled by default even in Legend ranks, Auto-SD alone is a horrible, but the worse it's enabled by default Sorry for the length, I tried many times to delete many paragraphs as I can.
  3. My first game in Wasp event, I think it's just a pure evidence that K/D isn't important more than capturing the flags. I have captured 3 of 4 flags, yes the worst K/D in my team but without my flags my team will lose.
  4. alkyng

    Complaint Book

    Yes, I know it's too huge. But I mean the idea only, for sure they wont implement it as I suggest. But I think you remember how it was in Flash, it was way smaller and better than my design. These are all dependent after they used it, but before! you don't know. In example if you hiding yourself behind a wall, and you want to fight someone what will let you know he have Booster drone? Or if you are with Freeze and want to fight someone with Blaster, what will let you know that he have Blaster? after you die from it?.. And don't forget the only drones that have supply indicator are Booster-Defender-Crisis. I think you just mean you want to check players states in general from Scoreboard directly after you enter the game and you wont check it again or for a certain player. Let me go further, for any sane human, no one see searching in Scoreboard for a certain player with this huge Scoreboard screen is easier than just directly clicking on V/R. You haven't answered my question, if you saw an opponent infront of you, and you want to fight him but before that you want to check about him directly before you expose yourself to him, do you see it's easier by Scoreboard or by clicking in V/R. You have a GS of 9999 and you maybe usually just play directly with Hopper, jumping and capturing the flag. So maybe you wont care that much of player against you, but for a slowly playing like with Viking, and hiding behind a walls and building, this tactic (V/R) is really needed here. Then don't compare Tanki with any other game. First most of the games depend in WASD - Mouse control, with a real character. But Tanki is dependent just in Keyboard. AlsoTanki in its 11 years the combo of your opponent were directly known, so this thing is essential in Tanki and one of its main things. Do you know sometimes I just get flipped in real battles because of Heavy Weight, they're destroyer of game physics. I consider them as a movable wall. But if I knew that one use Heavy Weight (by V/R) I will know that and I will take my care before I get flipped. Because I was an addicted with V/R and it's a normal thing for me to do. And for your example about Rail. Again, it seems your playing is a directly playing and too quick. But for a slow tank, sometimes maybe I want to expose myself to fight a Railgun, but what will let me know if he use Stock Railgun or LCR? Isn't V/R is an easy directly thing to know that? To be honest, when I put my complaint above I wasn't think that there is anyone who disagree with me or have an argument about that. So I put it in "complaint book" not as a suggestion or in "game discussion". Because I think it's intuitive thing for anyone, if you saw an opponent you can click V/R and you will know everything about him by upgrades, not just a vague number "GS". In all of Tanki years we accustomed to estimate every player strength by their upgrades, strangely you suddenly came with "GS is a better"!!!? Assuming that seeing the upgrade of every tank is such a hard and useless thing wasting of the time!! Wait, it seems to me you play from 2014, you convince me all of this time until now, you see every tank upgrade by skins then by V/R, you convince me that it was such a useless and waster of time and a hard thing to you and just now in 2020 with GS they solved that?? You convince me when you go to your Garage you don't look to your turrets/hulls upgrades but you imagine how GS will be?
  5. Guys I suggest must must increase shoots recoil, it's frustrating while I see players with Twins or Smoky AutoCannon spamming all the time shooting without stopping. No you should increase the recoil for turrets, so if you shoot more your hull speed will be affected. Frustrating now if you shoot while you walking you wont affect your tank speed even 5%. An action should be done
  6. ???? yooo I hate mults + noobs Twins players, they shooting me continuously without stopping, flipped me many times especially with my Wasp. I really hate them, disgusting. Staying in the point in Siege, two Twins continuously shooting me till I get flipped. Or a defender in Assault Ricochet and Twins flipped me?
  7. After intriguing and anticipating and expectation you zapped with 125 supplies, no need of philosophy the result wont change.
  8. alkyng

    Smoky HD and new augments

    Again I think one day people will doubt about the mental health of who still playing this game
  9. alkyng

    Complaint Book

    You ruined my example completely? oh true, with no protections module GS couldn't be higher than 8799. But let me to give you another example, let's assume you saw a tank with 5350 in example, you will easily assume that a player with Mk6 combo or Mk5, but what will let you know if that use a weak hull but with an Mk8 turret? not practical at all. I haven't understood, Tab screen take a bigger informational space on screen than V&R. I haven't assume you only play with Crisis, I see you in profile play with many drones. But what this do with my argument? I said R/V keys aren't hard to you as you can handle Crisis drone, so it's easy for you also to click on V/R in middle of the battle. Again answer me, what you see is easier if you found an opponent, (clicking in Tab or V/R) in the second you're about to fight him. Please, I predict a higher intelligence level from you don't fool me. We played Tanki many years without V/R and GS because they weren't needed, in the past you could know everyone infront of you by their tank upgrades and the paints. But after Micro Upgrades and Paints separation V/R were really needed, so Tanki implemented it, and it's a well thinking and nice decision. But now they replaced it with GS, and even above of that they uniformed the Skins for all Mks, so what you want me to do? for sure I will complain, How something was really crucial and mainly in Tanki get changed (estimating your opponent strength) either in the past by turrets upgrades and paints or in near future with V/R. But now it's impossible. Please don't fool me again you and the one who reacted to your post BloodPressure. Yes, I remember before some years I had Shaft M3 and in that time Viking and medium hulls have the same Hit points with Shaft's damage, so M3 20/20 medium hull have 3000hp and M3 20/20 Shaft have 3000 damage purely. So it was a beneficial to me to know everyone's strength to know who the one I can one-shot with my Shaft. Because Shaft and Medium hulls were equal in every Micro upgrade. And wait, the difference in MU's isn't that difference but us I told you above you will know at least the Mk upgrade of the hull and turret directly without your weird GS that just a number. ? ok, but what about drones? I don't memorize every drone's symbol, and it's something small to notice. What if it will be shown by V/R ? isn't it easier. Btw, I will spend some time to design a picture for an example for what I mean and for sure Tanki could do it way more better than this. Okk lastly I finished, it took about 25 minutes, but it's not a wasted time as it's with you? Ok Akame, I haven't added Protections as it's a quick design and there wasn't a place for a new additions. But in general I think it's a good example. When you click V/R you will see everything and in every tank with a glance, I think it's way more easier than search for his name in Scoreboard. Oh oh I forgot to put also their GS in my design, but for sure Tanki will put it. It's just a thing that Tanki did it intentionally and even before HTML5 version they ruined it also in Flash, also fyi if I put it in Ideas&Suggestions it will consider as (ideas regards an old update) so it's rejected. So why I complain here? because they intentionally suspiciously removed it while it's one of the Tanki characters from its first day (knowing every tank's strength) either in the past with skins or in Flash with V/R, but I think in HTML5 with GS, it's not a practical. And yeah
  10. Great idea! Couldn't wait for it to test it in Siege mode, killing a punch of people together.
  11. alkyng

    Complaint Book

    Thank you for the correction, I wasn't sure about my calculations. Ok, but what your sentence do with my argument? 600GS is an invalid indicator, either you see players can do well with low GSs or not, it's not related. The tank have 2x health with DA and with Defender it's 3x, do you see this difference deserve to be just a 600 GS? from 6000hp (with DA) to 9000. An Mk8 hull gives you a pure 4000 GS, and the Defender who multiple it will give just a 600!! not a logical. If you see that knowing every tank's strength isn't an important as you can assumption by yourself, why you say you check by V R keys? Choose a one argument. Do you see it's not an important? Or you see it's important but checking by clicking "Tab" is way more better than V R? If you choose the second, I will say you're wrong. GS will just give you a number to the total strength of someone in general, let's give you an example of someone have a 9400GS using a Maxed Defender drone, but he doesn't use any Protection module. What will make you know that his Defender is maxed or not? The difference between stock and upgraded Defender is a huge (25 --> 100%). There are many examples for my argument, but let's go something farther. It's a really hard Akame to stop in the middle to search about someone's Nickname before you fight him just to see his GS, but what's the hard thing when you click to V/R to everyone you see? I used it for a while and it's very very practical It was seems like this, really easy just clicking on V/R then you know everything about him. Then come Akame, you're the one who is skilled with Crisis drone, you switch continuously between supplies (2/3/4). You convince me that it's a hard for you to click on V/R? I play in Parkour battles from time to time, do you know every time I joint I click TAB trying to see everyone that use Heavy Weight and trying to remember their names, so I flip everyone in the battle but with exclude of those who have Heavy Weight. This is a tough mission for me, and many times I failed and wrongly fighting someone with Heavy Weight, then for sure they rekt me. But with V/R, it's a really easy for me, just have to check anyone in my road with a quick glance by V and checking Augments with less than a milli-second. Lastly Again, do you see it's easier when you about to fight someone to check by TAB and search to their name. Or by a quick glance with V&R?
  12. You already have prepared a new Misleading information like in the Wiki
  13. I think Striker already have enough diversity Augments, and it's the most turret that has distinctive Augments. Your Augment will make Salvo in Striker more useless, when I play with Striker I rarely use the Salvo rockets. But after your suggestion, maybe I will never use it.
  14. Oh I misunderstood you, but "Hmm" reaction is in real "Confused" but with a cover. Players until now still using it as "Confused". Also all of the old Confuses converts into Hmms'. So it still a Confused, maybe your using is a good intention. But it's in real "Confused". The Four players who gave your topic a "Hmm" not because your topic is interesting, but because they are "Confused". Btw, your topic laughed me so returned "Haha". Maybe in any day also Marcus will return them to Confused and these all will convert to Confused. So you have to change your using.
  15. First I respect you for the constructive conversation, but your arguments are way far from the reality. If I collided someone because his car stopped in the highway, do I have the right to call the police? or I have to give him an excuse because his car seems like the fuel has depleted?.. Ok the same, when someone multing in the battle, I don't have to give him an excuses because he is the one who is responsible for, I saw him a mult, and that's enough. Btw, I wont be a strict or extermist with those, as it's such a battle and no one should to put a horrible cares about this. But it still a valid argument. It seems to me you arguments has vanish, but you try hardly to talk with any argument. Smoky is the Default turret you start with, it's the real and normal turret for tank in real life if you don't know. It's a gun, I don't think anyone don't know how to use it. Except if someone who from first battle he played changed his turret to another turret (expected excuse) Ok that's in the end what happened? we lose!! We must play in a good teamplay to win, this is the goal of the game. In Siege, Titans must collaborated. In CTF we must capture the flag or defending or flag. Before some years, the game wasn't like this, players collaborated more. But now we see less team-play, so what we should say? we just criticize with a constructive criticizing not going a personal or using a profanity. When some teammates Twins shooting me continuously terminating my Railgun aim! what should I do? smiling!! no I mostly say in the Chat, hey Twins I'm your teammate!!. I don't criticize personally, and maybe I criticize more in the forums, as it's not a direct a personal with identifying the player's name. Btw, even by Chatting them, they mostly didn't stop.
  16. Good luck IRL, well thinking, we play till the fun get away so this is everyone's right to leave when he see there's no fun more.
  17. alkyng

    Complaint Book

    Why why Drones give the tank just a 600 GS!!! is it really just a 600GS ?!! Defender drone give you the quadrant (x4) health of your tank all the time, not like the Double Armor (x2) for 30 seconds. No, the Defender drone is activiated all the time, because basically if you don't know, when the 30 seconds ends you can enable it again directly so it's infinity. So it's in general the double amount of health compared to Double armor, do you know guys if I told any sane human that there is a game where the buyers have the double amount of health than non-buyers maybe they will doubt about my mind why I complete playing!! For any sane human no one will play a game where buyers have the double amount of armor, I don’t know if one day will coming that people will tend to question the mental health of the one who plays Tanki. Ok, above of all you just gave them 600 GS !!! it's not a logical ever, if Mk8 hull give you 4000 GS, and the Defender that doubled it will give you just a 600 GS!!! This is why I say GS is such a trash, Ok I don't have a problem GS is amazing and a cool thing for everyone, and it's an incentive to get a full micro upgraded garage. But give me also an ability to know every tank's strength by V&R keys, because your GS system has proven that it's a failure.
  18. @yellowghetto Why you gave me "Confused" while I gave your silly Augments "Haha"?? Reactions changed
  19. If someone collides with my car, will I give him excuses like he was a sleepy or his car is an old car so it stopped them in the middle of the road?? or I just will call police to see who is wrong and make him to repair my car? Maybe I will forgive him (and mostly) but it's my full right to not forgive him and make him to bear the cost of repair. You hardly give them an excuses, and most most of them didn't have neither internet or PC lags. Maybe their PCs is better than your and my PC and everyone in this discussion and you just give them an unreasonable excuses. I'm the one who have a hard ping lags and hard fps lags from my beginnings to a near future but that haven't restrict me from capturing flags or at least be a good teammate. Testing Smoky in Legend?? you kidding me? FYI, true I have test some turrets before, like I have test Gauss to understand its mechanics, but I have test it in Parkour mode. But even if we gave that player excuses, Smoky is the most popular turret, no need of test. And I'm a pretty sure if we entered that player profile, we will see a high amount of hours in Smoky that directly means he wasn't test it. Some times I see players take Repair Kits while they're in Full Health, or a Wasp who just put the bomb in the ground while there is no enemy and catch the new OD box!!! at least he should leave it for me I'm a teammate. Those actions all deserve a criticize, you know what's the criticize? it's a normal thing to criticize something you don't like, in a limits of respecting and not to go personal. We haven't went further and insulted him personally and intervene in his personal live!
  20. alkyng

    What gets on your nerves?

    Umm biased, why you said pro.. kidding, but in real Hornet-Railgun combo couldn't dominate the battles in MM, it's a suitable in XP/BP. Btw, I chose Titan Dome in Siege Scout Railgun Autocannon Smoky
  21. Oh and I have also a new idea... Angry Blaster and Angry Healer First Angry Blaster is a drone: When you destroyed you will apply Stun on every near enemy for 3 seconds When you respawned you will be stunned for 3 seconds If you have a stun Immunity your tank maybe fly Angry Healer is for Isida: When fighting an enemy he will get stunned for a 2 seconds When you healing some of your teammates, you will stunned for a 2 seconds Healing enemies -40%
  22. I have also a two ideas, Happy Fire and Happy Beast for Firebird and Shaft First for Firebird: Happy Fire Adding the stun effect for the one behind the one you fight The one you fight wont affect neither by stunning nor by damage. Stun time is 3 seconds The one for Shaft: Happy Beast Terminating the Sniping mode (No sniping mode) Arcade shot damage reduced by 33.3333% Every Arcade shot will stun the enemy Stunning time is 1 second Arcade shot reload reduced by 60% That's it
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