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Posts
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Everything posted by kydapoot
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It really depends on how often you switch with Crisis. Crisis can, in theory, be actually more economical if you just activate a supply and let it run its 30 seconds - for example, camping in extra damage mode or blocking a path in extra armor mode. Also, crisis doesn't waste repair kits and mines the way that Hyperion does. That said, Hyperion is consistent - you'll be using 3 of each supply every 30 seconds or so (not 60, since it reduces cooldowns), and that's it. Crisis, on the other hand, can just burn through your supplies if you take advantage of the flexibility it offers by switching modes frequently. Generally, Crisis users tend to switch often enough to burn through more boosted armor, boosted damage, and speed boost than Hyperion users.
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Adding to what Spy said, The GAME is a twice-yearly contest that has rewarded Tankoins since New Years 2019-20. I can't think of any more contests with Tankoins off the top of my head, but I do remember some contest (possibly related to esports?) having Weekly Containers as a prize, and these contain Tankoins.
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Hi! Batteries are indeed a limited resource, and if you're used to using them constantly you may have to adjust your playing style a bit. Here are a few things you can do: Use the Brutus drone, which has the same supply-buffing effects as other drones but uses no batteries Complete all missions and challenges, which reward batteries and containers that can give you batteries (sounds like you may be doing this already) If you spend real money, the Battle Pass is probably the most efficient way to get a solid amount of batteries and containers Make sure you're always claiming the container you get from Shards, as those will give you batteries from time to time As a last resort, if you decide you really need them and the other things I said above aren't helping, buy batteries directly, but make sure to only do this on a sale! As you pointed out, they are quite expensive, so you should only buy them at a discounted price. Discounts of 25% can be found quite frequently in the Showcase Tanki's Birthday is just around the corner, and if it's anything like the past few years, you can expect a very good discount. Another option is to spend some time playing PRO battles with drones (or supplies on the whole) disabled while you rebuild a stockpile of batteries.
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Not as much as the May I challenge, but yeah! AP Immunity for Hunter is nice. Are you going to SawCon?
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There's quite a bit! I'd recommend taking a look at these wiki pages to catch yourself up to speed on the biggest changes to the gameplay: Special Hull abilities: Overdrives Tank boosters/companions: Drones Better system of protections: Modules Turret and hull modifiers: Augments Status Effects: Status Effects New Turret and Hull releases New battle modes: Battle Modes and the new (ish? you may already know about this) system for joining regular battles: Matchmaking System Also, if you don't mind getting a little technical, this update is pretty recent and has been talked about a lot: New system that replaces the old random-distribution-based damage spread: Critical Damage And if you're wanting to catch up on the other developments and changes to stuff outside of battles, check out Containers and their associated currency, Shards Modern versions of Missions and Challenges Edit: looks like there's a topic for this, so you can check out what Spy linked as well. Welcome back!
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For normal players playing Team Juggernaut or Solo Juggernaut, the micro-upgrade levels of the Juggernaut hull and Terminator turret match the micro upgrades of the hull and turret they were using before they became the Jug. The upgrades have prices because certain special accounts (event helpers and such) can get Juggernaut and Terminator in their garage and upgrade them. edit: dang it Ironmantonystark you finished responding like 5 seconds before I did
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What's your least favorite fruit?
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There have been a couple of gifts around Tanki's birthday iirc
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Open the clan by clicking your name and "Clan Profile" or using the button at the bottom of the Lobby Go to "Members" Click on your name and select "Leave" Hope this helps! Edit: Considering what yellowghetto pointed out below, you might want to reset your password - you shouldn't suddenly be in a clan without taking some sort of action on your end.
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Yeah, almost to 2034 days won! You got this
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Sprinter drone is pretty weak though as it is (and useless in some modes), so it could just be the one to be replaced with the speedy effect instead of Trickster
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How fast does Mammoth go when its overdrive is activated with with Crisis speed boost?
kydapoot replied to Alklines in Archive
Normal Mammoth top speed: 6 m/s With Speed boost + maxed crisis (+40% +70%) = 6 x 2.1 = 12.6 m/s With Overdrive: (x1.5) = 12.6 x 1.5 = 18.9 m/s My only concern here is that the overdrive may simply add 50% of the original speed (i.e. 3 extra meters per second), instead of 50% of the boosted speed. If this is the case, the final speed is 15.6 m/s. I'd need to do some testing to figure out whether this one or the above calculation holds. -
Assuming I'm going to max it out, which mining drone do you think I should prioritize first? I'm considering these three: Miner (mine every 10-15 seconds that doesn't disappear when I die) Camper (mine every 5 seconds when at full health) Saboteur (9 mines in a pattern every 40 seconds)
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Nope, it's 3000 - see Challenges The highest it ever was before stars were added to missions was 2000, in some of the early month-long challenges. In the few challenges leading up to the addition of stars to missions it was 1000, but never 10k.
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If you complete all daily and weekly missions, you will get enough stars to finish the challenge (3000) every time. 14 days * (30+50+70) stars = 2100 stars 2 weeks * (100+150+200) stars = 900 stars So essentially, all the stars you earn from battles do it help you finish faster or let you make up for missing a few missions. Special missions that reward stars also serve this purpose.
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As OP mentioned, it's not really asking for a revert to an update because the situation now (with how stars are earned) is so different than it was when battles were shortened. That was done in part to help people earn stars faster, and that's no longer necessary.
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I also like the idea of 9-10 minutes or so; it'd be a nice improvement to our ability to strategize, adjust equipment, and get around big maps, without significantly slowing down the "feel" of the game.
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The bit about falling process and coordinates may be referring to old mines' mechanics of preserving the momentum of a tank, as described in the mine wiki page that I need to update. Not sure what they mean by lightning and black smoke, though. Something to do with a critical hit or the mine vanishing when you're killed maybe?