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Everything posted by Hypersomnia
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> complain about how scammy the "mini-game" is. > still buy the pass (??? cuz why not ig) > get scammed > complain about the mini-game being a scam. can't even blame them for increasing the price for absolutely no reason. i'd do the same hazel literally discovered infinite money glitch.
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the funny thing is that it's probably true. my laptop costs around 2000 euros and it runs tanki (medium graphics) at 250 FPS average. Maxium at 80. 80. for reference it runs Minecraft at near max graphics (A GAME KNOWN FOR IT'S POOR OPTIMIZATION) at 180+ FPS at 15 chunks and with performance mod it's 500+ FPS at 32 Chunks and maximum graphics. Add shaders on top and it's still 200+. Minecraft with simple shaders is 50 times better than anything tanki can come up with also i'd imagine it's on the other realm of existance when it comes to eating up your PCs resources too. oh and forgot to add when playing other games i don't have to deal with 80 visual bugs a second.
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dumbest? more like the funniest. I call phoenix a "Clown Badge" for a reason. you're flexing that you have no life and Hazel decided to make people with life laugh even more at the Clown Badge users by nerfing their Clown Badge even more!
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pay to win? yeah no? it's go bankrupt to win with how expensive everything in this game is LOL
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Goat Hazel nerfing phoenix even more didnt even read the rest of the patch. already a W my eyes are sparkling
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People say laughing makes you live for longer. After reading the info of this "mini-game" I think I became immortal. Thank you tanki devs! edit: good god save me!! I thougth GT skins look disgusting but then I saw RT hopper ?
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I meant Hydra as an Augment. Obviously any augment that is above average will get "out of hand" if 5 trillion people are using it in one team. Tho I expect Hydra spam to fade away in a couple of days since Hydra is not cream of the crop augment and noobs are addicted braindead OP toys not fun powerful toys that want you to have good aim on top. I barely use striker prot and the only time i'd switch is with faust in the enemy team. hydra is not an issue of you move around since it has no heat seeking. if the enemy is moving the aiming gets hard real quick. obviously if you just stand there they'll kill you. hydra is NOT EVEN in the same realm as miner. no matter who you pair it up with. also like i said before nerfing hydra because flying monkey is OP is like trying to stop barrel water leak by emptying the barrel. flying monkey needs obvious nerfs and not some random augment for a random turret just because it's OP with flying monkey. and what happens when you nerf hydra and the rest of the augments are still OP with flying monkey? you'll nerf them too to make "average" level with flying monkey? but then it means its near unusable on tracked hulls. its not rly the hype but the fact that many people for some reason believe that its just stock striker but 20 rockets instead of 4. I met many people who thought that hydra does not have -50% damage. hell even here you see people being confused. as for splash damage i agree. used hydra in a couple of battles and a lot of times i lose like 20% HP due to splash even if there are no enemies around. i don't even realise it until i look back at my HP. if Hydra kills you through 50% then you literally have a skill issue. for hydra to do that you basically have to not move and not use the repair kit while its chipping your HP away. Faust is way stronger than hydra. prots destroy every augment/turret. for faust its the "raw damage" for hydra its time to kill. you have double the time to fight back and like i said you don't need much to easily survive full hydra salvo with 50%. dont get this the wrong way but you need to improve first. I used Uranium Striker of all things and would easily DESTROY hydras and fausts even if they have a 50% because uranium hits like a monster truck. Does it mean that Uranium is now by far the best Striker augment? If you're skilled yes. if youre not skilled then no.
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just used Hydra and say what you want it's perfectly balanced for an Exotic item. Not too OP not too weak. If its OP with Flying Monkey it's not Hydra that is OP and needs nerf. It's Flying Monkey. Many combos are x50 more OP just because you use Flying Monkey instead of an actual tank in a TANK game.
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i rarely do screenshots and when i do its def not when i see some random thing that i'll forget after 5 seconds unless someone talks about this very specific thing again lol. guess we'll see when they finally make the test server the new main server. yes and i remember i didn't have to take a nap in between sniper shots or do whopping 150-300 damage per shot to the enemy who's now targetting me on purpose. 5 sec snipe reload + 2 for full charge. i don't see a problem. bring back the OG energy consumption so you can't just spam arcade while your reload is going up. they powercrept other long range turrets not in terms of damage but in terms of braindead tech. and i use every turret in the game. today alone i used Railgun, Shaft, Freeze and Hammer just for daily missions. all mk8 with whatever toy i decide to equip on them. and i can clearly tell that shafts damage is very intentional and not just whoopsie insert random number here now its shafts damage. hazel might look like someone who should be kept as far away from balancing this game as possible but he knows what he's doing. as for damage per sec/tick i think its clear that i meant tick. what i meant is 1. isida nanobots should be OVERPOWERED. perdiod. make it exotic idc it needs to be OP. way faster healing than shaft/thunder. use range as an excuse. 2. longer heal range for isida and buffed default isida healing. 3. shaft is constantly getting nerfed by them adding non sense like scorpion, burst augments, spam of just completely random useless objects in maps, defensive items buff you know what i lost my cool shaft can burn in hell for all i care and so is isida im not going to feel the nerfs anyway due to full garage and having 95% of the toys. i aint arguing no more
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(My most used Turrets of all time are Shaft and Isida I know these turrets very well.) Magnum and Shaft are the only non-HD default skins left. It does make sense for Shaft to receive a buff soon likely with the default skin remaster. On the NEW test server I saw that there are two "?" outside of Phoenix slot after using the "get every augment" code. Tho I might be mistaking it for my 'real' account since I have two "?" there so take it with a grain of salt. That would mean that there are 2 NEW AUGMENTS for shaft that are already in the game it's just impossible to obtain unless u r a dev/tester. As for the Shaft buff I do think it's in a NEED FOR ONE (hot take). What buff? Reload should be HALVED. It would put Mk8 Shaft at 5 seconds to fully charge. Also damage should be buffed so it can guaranteed oneshot a medium hull with defender so like +100 damage to Mk8 or whatever. Reload nerf is needed because... 10 SECONDS TO RELOAD AT Mk8???? HUH? compared to other long range turrets having like 2-5 second reloads at Mk8 even factoring in things like Gauss lock on time, railgun charge etc. Damage buff is needed because the entire point of the turret is that it's a one hitter quitter. Now if you don't oneshot a person you're likely in big trouble. Not to say Shaft prot is very common all of a sudden even if there are no shafts. These buffs don't make Shaft OP because when you go into sniping mode you can barely see things. With other long range turrets you can see like 70% of the map 24/7. With shaft you go into sniping mode and if you're going left, right constantly (exposing your laser and basically becoming a beacon that screams FREE KILL for the enemy) you still see like 40% of the map and if you stay with your Snipe Mode in the same place you see like 5% of the map. Also it doesn't have any hacks im sorry i mean "features". Gauss has almost instant huge damage snipe shot after locking on. Scorpion has wall hack. Magnum... let's not even talk about it. Railgun doesn't have any "features" but you can easily time your shot/charging so that the second you expose yourself the railgun shoots and before enemy could do anything you're already behind a wall. Slow turning speed in sniping mode. If you see an enemy that is not half a map away you're basically screwed because they can easily drive around and even with Crisis/Trickster speed the turning speed is NOT fast enough. Like I said before other LONG RANGE turrets don't have this problem. It's not broken if another healing augments are UNUSABLE. Heal shaft doesn't need a nerf (My suggested buffs to Shaft would make Heal Shaft OP though. So Heal Shaft should stay unbuffed). Isida is absolutely DEAD both as an offensive turret and as a support one. The healing might aswell be called Funny Green Beam instead of healing. Isida should have nanobot level heal BY DEFAULT with nanobots healing 800 HP/sec. and longer range for healing. You can keep the damage range the same I guess. Isida is Shaft of melee turrets because just like Shaft it doesn't have any special things besides near non existant healing. No damage nulification (freeze), no burning no range extensions (tesla). Heal Thunder is near dead because it has a bug that removes aim assist and devs just refuse to fix it so I shall ignore this. If it worked like intended Heal Thunder WOULD BE ON PAR WITH SHAFT HEAL. If I understood this correctly you want Heal Shaft nerf so another new augments can compete? Rapid fire competes with heal already. Also heal shaft is a support only augment. without heal its just default shaft. People who don't actually enjoy support role just quit using healing shaft after a day or two as already seen when they put it in a battle pass. First week there were healing shafts everywhere and now its one of the rarest augments I see in battles. I have near every augment in the game and trust me the bar is near non existant lol. I noticed that if you ONLY heal 1 teammate 24/7 USING CRISIS/BOOSTER the healing is JUST below the damage output of the heavy damage augments for turrets. It makes me believe that the Heal Shaft's heal numbers are very intentional. Like I said earlier Isida's healing should be overbuffed instead of Shafts heal getting a nerf.
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magnum cry everyone laughs. very good and deserved nerf. as for exotics they don't have a level of "strength" that is on the same level. you have TURBO TWINS and Faust Striker in the same exotic tier. let me tell you turbo twins is not as good as faust striker.
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Tanki deserves to be taken off the developers' (Opex-Rah) hands. They drove it to the ground.
Hypersomnia replied to Committee in Game Discussion
this thread in a nutshell -
hello tanker !! the entire enemy team combined got 3 stars. thats a little bit less than 8. (star count depends on time left until the battle is suppose to end. Quick battle also gives +1 star so if battle doesn't end early due to flag caps for example and you got into the match by pressing QUICK BATTLE OPTION and got 1st place you'll get 4 star and 8 if you have premium since its +100% stars) good bye tanker !! hopefully your problem got solved
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Tanki deserves to be taken off the developers' (Opex-Rah) hands. They drove it to the ground.
Hypersomnia replied to Committee in Game Discussion
I saw some data couple years back. Tanki's profits EXPLODED lately with them earning hundreds of thousands in each quarter of the year. This did not seem credible but Hazel couple months said that well TANKI'S PROFITS HAVE EXPLODED LATELY WITH THEM HAVING MILLIONS which does not contradict with the data that I saw. Also I see no reason for Hazel to lie about Tanki's profits. He could've skipped the question or just talk in a way where he kinda gives an answer and then instantly slides to another one. its nostalgia bait. the entire video is just "old tanki good, new tanki bad because dev greedy". lol i can't believe i'm saying this but Maf the Moderator is 100% right here (i am beyond disgusted) at the end of the day revenue is what matters. games are created to make money not for you to enjoy. you like it or not its a fact. 100% of the playerbase can universally agree that X update is trash but if it generates money you can bet it's staying in the game. Also this is not only tanki community but every game I play community thing is that people just think that forum, twitter etc communities of X game is 99% of the community that plays X game. while the truth is that 90% of people are casuals who do not care about engaging the the "internet community". it's the "Gacha" game thing. They release OP items that get POWERCREPT so players have to hunt for the new items which generates a lot of money in the end. Tanki doesn't have powercreep instead they nerf OP items. as i explained before somewhere nerfing is way better than powercreep in tanki. also what's with the whole speeches here lmao i aint readin all that -
there is telling your opinion and then there is flat out saying non sense ? What about comparing it to another PREMIUM healing augment like THUNDER? Why does it also do normal damage? And no aim argument is dumb because it's devs refusing to fix a bug and not "nerfing it" or whatever Buddy Rapid fire and Healing and Phoenix (we are not counting that) are the only augments that are worth your time on Shaft. where is my shaft buff? And I have maxed garage with basically every augment there is and i'm using different combos constantly and I can tell that getting 0 damage with Gauss once a blue moon makes ABSOLUTELY NO DIFFERENCE to me. Yeah we're not playing the same game LMAO. don't you think if campers actually provided to the team and not well you know... ONLY CARED ABOUT THEMSELVES and shot random enemy 5 lightyears away from a flag that was camping in a corner they would be hated so much? Hmm tell me Tekken8 what do you think would make him have a chance to even compete against the camping mess that is every capture battle? Hint hint it's not nanobot isida Also I guess we're forgetting how every update is indirectly nerfing Shaft? From Lifeguard to Scorpion to Defender buff list goes on and on. Getting a kill with Shaft is actually near impossible in some battles and that's bad for a turret designed to oneshot a tank.
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It's obvious why he wants it nerfed. He sees a healer purposely ignoring his entire team for a moment and healing only the attacker going for the flag which makes the attacker near unkillable in a 1v1 situation and then thinks that that's how heal shaft works 24/7 on every teammate. told you 99% ? the people in question is like 3 people in this forum and that's it. Go to chat all you see is people complaining about Flying Monkey, Magnum and whatever is the most OP exotic. Haven't seen a single person outside of this forum complaing about heal shaft. Even in matches. It's complete opposite in matches actually. The amount of "Thx" and "Sps" I get is insane. People also purposely give me the flag so I can cap it just because I healed them. Yeah doesn't look like they're mad about heal shaft at all. Enemies also just don't care. Smoky's crit is more of a nerf than a buff at this point. As for Tesla completely agree.
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Tekken is not cooking at all. Let's complain about everyone playing DM in team modes while begging for healers to get nerfed because I guess being the only one ACTUALLY PLAYING a team game is very bad now. If you're gonna nerf heal shaft then overbuff healing isida by giving it phoenix range by default. Also complaining about 250k crystal augment being trash. Yeah 99% if not a full 100% of crystal augments are trash because the high tier augments are locked behind a 0,0001% chance so no ? they're going to be 50 times better and ppl complaining about magnum 0 damage is INSANE as if magnum loosers are not annoying enough. They can do no damage 9/10 times and they'll still be by far the most annoying thing in the entire match. As for Gauss 0 damage, who cares? It's beyond braindead to use after it's "mobile sniper" update. I did no damage oh no now I'll have to wait for 3 seconds before doing crazy damage because I looked at the enemy for 0,01 seconds.
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Lol let's nerf the only thing that can still bring at least some teamplay to a TEAM GAME. Before you cry about nanobots you're comparing a 250k crystal augment with an augment that has a 0,001% chance of being pulled. Yes putting it in a pass is a mistake but NO healing augments should be nerfed. spear just tickles the enemy who cares lol wait till you discover crystal augments. yes lets add another thing to worry about. oh my then don't camp. balance doesn't exist so it won't suffer. They can make the pause time 13 minutes for all I care trust me the result will be the same. No miner nerf suggestion is interesting...
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Purple Railgun Shot effect? No new RT skins for buyers? (Yeah they're ugly but still) No miner nerf? No fun event modes? (Hopper is annoying whether you use it or other person uses it)
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update Mobile «Tanki Online» — now on the HTML5 engine!
Hypersomnia replied to Marcus in News Archive
The game is not enjoyable at all for new players currently. I am a Legend 154 playing since 2013 and I'm not gonna sugarcoat it. I enjoy the "new" tanki and like it more than the so called peak fiction tanki. While my account is absurdly stacked for how much I spend I also have a secret 100% F2P account where I don't do missions and have basically no augments at Legend 10 (I still easily get TOP 3. the "skill doesn't matter" people in shambles right now). I get carried by skill and not relying on broken Toys. New players will likely heavily rely on Toys to perform good. And we all know what happens when you rely on toys but there is an enemy with stronger toy. Getting washed by a person who was 5% luckier than you is not a scheme for a fun game that a new player who has no idea what's going on would like. Here is what they MUST do before trying to gain new players. 1. Not use graphics as a thing to attract new players. Tanki has average Graphics and with new gen games like GTA 6 that have basically real life level Graphics also some random game (idk it's name) that has graphics so realistic it ACTUALLY LOOKS LIKE REAL LIFE AND IF YOU DIDN'T KNOW IT'S A GAME YOU'D THINK IT'S REAL LIFE. Tanki will not be competing in graphics department any time soon. Them hyping up below average Graphics like it's the second coming of Jesus is just a waste of time. 2. Balance MM. Yes. Obvious. Hazel said... Yes he actually said... it in some random Q&A that "We make things disbalance MM because we think that balanced battles would be way more boring than a complete Squash match every time". Well I can tell you that a balanced match even if it ends in 0-0 is INFINITELY better than a squash match even if you're on a team that is doing the squashing. 3. Add bots in mid-game too. Obviously they can't just add it whenever. They have to actually make bots compete with mid-game players. This instantly fixes the "oh im generalissimo how dare they put me with a legend rank!! so unbalanced" problem. No increasing waiting times for more balanced rank bracket without bots is not the way. You may like the extra 2 minutes of waiting time to get into a match but 99% of people DO NOT. ESPECIALLY NEW PLAYERS. these are the 3 main things. -
no. just no.
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Tanki deserves to be taken off the developers' (Opex-Rah) hands. They drove it to the ground.
Hypersomnia replied to Committee in Game Discussion
(Playing since 2013) I do like them adding new things constantly. I would not be interested anymore if it stayed the same. Tho all I want is augments and skins not grenades and other spam. I also think they should reduce the junk in Epic Containers. The "Featured" system (bringing legendary augments to exotic so they're easier to get for a week or two) is a good idea but we have too much absolutely useless filler. Paints were created as filler but now we have so many LITERALLY UNUSABLE augments due to nerfs that getting even a single useful item that is not locked behind 1% chance is getting near impossible and will only get harder. Which is going to lead to bigger and bigger gap between old and new players since new players will likely not work their asses off and get skills. Instead they'll chase for new OP toys. New players can easily compete even if they're F2P and put in impossible scenarios on paper. One of the new players that started playing the game would ask me for advice constantly (started when he was around WO2). I told him the best f2p combo that is not locked behind any containers. He used it till he got to Legend. By pure coincidence I got matched with him. He was Marshal (7000+ GS) and was literally the only non legend player. The match was pure chaos with my team spawning and instantly rushing to the enemy base creating absolute chaos in the middle of the map. The map had the "Big Boys" with Heavy Artillery like Faust, Triplet etc. That guy while he didn't get first place he was in the TOP 3 for the entire match with Smoky and Hunter with Crystal Augments and had very good K/D not to say he's a new player. So yes if you actually want to improve you can easily have a fun time in the "Legend VS Low Rank" phase of MM. Even though he was on my team I did not try to help him. He was all alone. People don't want to accept it but it is the biggest fact this game will ever have. -
Agree. Noobs playing with their Nvidia 730s can't run game as advanced as Tanki Online without getting a slideshow. Point and laugh ? ??
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Event mode is incredibly fun lmaoo love the chaos also it acts as a lagger filter so i can finally play without noobs constantly teleporting all over the map. Even if it takes longer to find the map im still happy to play without laggers.
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[Tier0] DokanPerfect has been banned. 50 times. 50 TIMES!!!
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