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Everything posted by Hypersomnia
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under review First self negative status effect <overburn>
Hypersomnia replied to pocrettttt in Ideas and Suggestions
hi ive read enough. horrible idea. drones need no changes they're fine as they are already and there is no need to overcomplicate every single interaction with everything further. and especially no need for a new status effect -
well that's the problem. ur trying to search for a gem in a landfill. play for the sake of playing and not trying to do the near impossible that's out of your hands. tanki is way more interesting even if ur losing when all you do now is look at loading screens. many times the "trash" team makes a comeback and wins after locking in too. crap counter: 7
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because ironically he is the type of player that is the closest to the "self aware AI bots" that he is talking non stop. that's really it. nothing else to say. (we need a "Crap" counter at this point) Word Crap has been said 5 times. Lol
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Hey old man you should also note new augment for shaft! Downsides ---> NONE! The new ability: Maximum damage (3300 at Mk8) no matter for how long you charged in Sniping mode. Even if it's bare minimum 0.4 seconds you still get full 3300 damage. oh no free stuff scary. im sure you'd use the event paints if they were brand new. im sure... typical tanki playerbase moment. then they complain about devs not listening to them and doing whatever they want
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They have around 60% ish damage reduction. It's not 50% actually and it's obviously not 100%. (I'll take bots everyday over legend tryhards) Godmode_ON's protection was exactly 96%. Now it could be changed. Whatever it is it's the same as Titan's Dome damage reduction now
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womp womp 9/10 events already do that i like it too. i think that admin is purposely making the game worse for us players... but i like you math i mean maf ?
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sorry to break your world but every free to play (free to download...) game is a "cash grab" actually EVERY GAME IS A CASH GRAB unless it's free to play and has no monetization so it instantly dies to to lack of funding. Tanki is a bigger cash grab than some others. oh well tough ig. if you dont like to play the game then don't play it. idc about changes to mini ranks and i have enough Toys that even if 90% of them get nerfed to the ground I would still have TOP tier garage. (I did not spend even close of what you think too ?) flying monkey or actual Tank doesn't matter if you know how to play with Magnum. you just camp with a wall on every side. If there is a person that hates flying monkey ITS ME and even i can tell you that the Monkey + magnum doesn't make any difference. hahahahahahahahahahahaha saw people around me easily reach legend no problem 100% F2P without complaints. I myself dusted off the legendary Smoky + Hunter (crystal augments) + Brutus + Green Paint combo and got TOP 3 in random MM matches. too bored to do it again so just search in the forum if you don't believe. blindly pushing agenda won't make you sound smart at all and only expose you as a FRAUD. all i see is blindly pushing the Tanki is P2W and FLYING MONKEY IS OP agenda. everywhere i see you comment you somehow turn the convo into flying monkey and buyers. tanki is P2W to some extent still easily playable for smart F2Ps and Flying Monkey is indeed overpowered af and should be kept in their Zoos being separated from real tanks. that's it.
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the problem is that magnum can do this behind a wall without exposing itself for a nanosecond. magnum prot is a must in legends battles these days. i can get 40+ kills by literally staying in the same place not moving a centimeter and take no damage. doesnt sound like fair to me lol just dont buy then. f2p can easily compete if you put the effort instead of blindly raging and im tired of proving it got it unc bots are literally mults with 50% prot. if theyre op to you boy i have bad news for you pretty sure 99% in this game doesnt exist irl even excluding flying monkey. flying monkey users should be separated and kept in their zoo while real tanks can play the normal game.
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i think magnum needs a buff. just my 52 bucks i refuse to elaborate
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What Is Your Opinion About the Current State of Tanki Online?
Hypersomnia replied to Maf in Game Discussion
im surprised you even did that. from what it looks like all you do is talk with yourself in this thread lol. dude im literally putting away some of my time every day just to read your whatever this is lmaoooo -
Me... too... wait a minute
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Offering yellow/orange turret for red/green turret
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YOU RECEIVE I RECEIVE 1. TRACKS Tracks / Tracks 2. TURRET Turret 3. TAIL Turret / Tracks
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nothing to see here just Legend 166 in the same battle as Staff Sergeant BWAGAHAAHAHAHAHAHA thats 34,7 MILLION XP vs 12.3 THOUSAND this is tanki picture of the century
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update Patch Update #773 - Released 6th September 2024
Hypersomnia replied to Marcus in News Archive
Status effects by themselves are OK addition. Not needed but if they're here well who cares. The thing that makes it the worst is them making augments that give status effects. The effects should've stayed as a rare thing (Tied to overdrives). 90% say tanki is better without EMP AP etc. the rest disagree. Phoenix hulls shouldve been 500k points. Status immunity against EMP AP stun and JAMMER should've been way easier to access. Not to mention the powercreep moved on leaving status effect immunities absolutely trash with addition of Blaster Lifeguard etc. Siege is my favorite mode but i have to admit its cancer as hell. Everything becomes x50 times worse if youre playing SGE instead of TDM in SGE. Something that is already cancer in normal battles (pulsar tesla) turns into absolute ?show in SGE -
update Patch Update #773 - Released 6th September 2024
Hypersomnia replied to Marcus in News Archive
dusted that ancient relic off. last used december 2023 or something. Skylark TDM. x9 50% rail prots (cuz why not) in a 10v10. enemy team filled with paladin + defender tryhards (cuz why not2) 680 score 28/14. Like 10% of my kills were because i pierced my teammate. the second im about to shoot they just randomly move for no reason (what it has to do with skill?) i finally find teammate that doesnt move my rail shot decides to hit the ground mid way through (once again what it has to do with skill?). I finally hit the enemy it does 2000+ damage. 2k. damage this pathetic is a war crime obviously barely killed anyone. Now what these conditions that are out of my control completely have to do with me being skilled with hyperspace? also when did i say its easy to use your teammate to use for piercing? also for someone this rusty with hyperspace getting 1st place in a map this hostile for such augment is not helping the "Hyperspace is the most skilled" stock. im talking about sustained nanobot isida. I get 1000+ score like nothing with that. I'd love for you to get even 300 in your matches. Its not like Isida gets stronger the more you use it, its still the same ol isida. so why im i telling you that there will be such a massive difference? hmm? It's because that augment is just as skilled as hyperspace if not more except it doesnt have 5000 out of control conditions on top to be useable. if you fail its your fault and not because 1 out of 5 different things decided to just randomly not work as intended -
update Patch Update #773 - Released 6th September 2024
Hypersomnia replied to Marcus in News Archive
Forgot when you kill them they instantly prot up against you (not anymore... i wonder why) or start talking ? in chinese or the most broken english imaginable. I'd go as far as to say they're a stain of Tanki Online in 2024. I have nothing against random chinese players i'm talking about everyone's beloved ones. Yeah heard it's not the best for gaming but idc. my most resource intensive game is Minecraft if I had to guess. As long as it can run that i'm fine. Would want to do 3D modelling and just not lag when pushing Photoshop to the extremes. Also i'm in the Walled Garden already so might as well give in completely lol. Custom PC not interesting me due to having to travel a lot frequently so laptop is a must for me these days -
update Patch Update #773 - Released 6th September 2024
Hypersomnia replied to Marcus in News Archive
it is clearly above average but most skilled? Vacuums, unironically Sustained Nanobot Isida and some other non sense im forgetting about are definitely more skillful or whatever. its literally just use railgun normally with a teammate in front. The "skill" part is 50 trillion conditions you need to meet to even get 1 pierce before hitting the enemy and that is just pure luck and cooperation from your team. Its like saying im skilled at opening epic keys because i got 3 exotics in 15 keys. -
update Patch Update #773 - Released 6th September 2024
Hypersomnia replied to Marcus in News Archive
I didn't play that so I can't really say anything but from what it sounds like is as good as an idea as Tanki allowing 1 minute changes in garage lol. Tanki isn't competitive? Boy do I have news for you wait till you see anyone with "akuma" in their name. speaking of side notes in case you have a mac is mac worth over windows? have a bunch of Apple ecosystem already. -
update Patch Update #773 - Released 6th September 2024
Hypersomnia replied to Marcus in News Archive
either im blind or yall getting the worst teammates this game has. i'll have to pay more attention next time my team is losing lol. oh wait ur right lol. i was talking about Six the Agent. welp gonna take my L here and say i was indeed wrong. either way try supporting for once. if a Sustained Nanobot Isida can make the team go from 6-0 to 7-6 then you can too. -
for someone who posts non stop on this forum you sure cooked here. i have to agree w you. how dare people be interested in official news. disgusting! pressing P + Enter before my battle even loads. your comment should be pinned in this thread . im unironically sorry you had to go through that brainrot lmao
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update Patch Update #773 - Released 6th September 2024
Hypersomnia replied to Marcus in News Archive
neither will i. i rage quit rarely too in fact its so uncommon that if you see me leave it's likely due to unexpected real life event or internet goofing. In my last 1000 battles i say i rage quitted 1 maybe 2. hell i can make a graph lol. It starts to be a little suspicious when literally every time i get matched w you you leave. i'm i just catching these rare rage quits by you like that? i should buy a lottery ticket with this kind of luck. as a support main i can tell you that a good support can "glue" 9/10 teams from "useless" to competitive real quick. for someone who "grinded" (literally loling) isida phoenix you should be able to tell this by now and just try to help your team in ways other than blindly attacking. And if you still lose then be a man and take the L. I have respect to people who take the L and sink with their team instead of just rage quitting or whatever. potential this potential that. not Mr. Potential Parasite infecting this game too. just because TOP 1%-ters can in theory with perfect crit RNG on a Blue Blood Moon after using specific combo and sacrificing their Russian Blue cat named "Hazelnut" earn 2000 hell 3000 score in a single MM battle it doesn't mean that the rest of the player base has to suffer. Let the 1% have their fun. You don't become TOP 1% by accident. Let casuals/sweats have their fun too without needing to rot for 10 years to reach TOP 1% to finally be able to get something that everyone should have. Pretty sure devs are focusing on stealing Gacha Game mechanics from the Gacha Juggernauts instead of looking for their own unique ways to improve the game. Guess we have to wait for Genshin, Dokkan or That "Jiggle..." game to introduce Tanki MM and fix it. and that opinion was formed through seeing you quit so many times that i took my time to remember your name. at the end of the day im just having fun here lol -
update Patch Update #773 - Released 6th September 2024
Hypersomnia replied to Marcus in News Archive
Akame being dangerously based in this threat i fear ? from what i saw you did that way before this update anyway lol. the second someone above average shows up you instantly rage quit after getting killed a couple of times even if the match would be nearing its end. ? here before you get called the most random insults with the single most broken english known to man I saw him in battles many times and i can confidently say he's not just a bunch of smoke and is an actual Pro. He'd turn you into a puddle lol. and it looks like its the same when it comes to knowing the game in general and not just playing battles. the other 49,9% are not even bothering to get turned into a farce to just end up in the lower half of the leaderboard by doing the most work. the entire gameplay needs to be seriously reworked if you want to have people actually playing something other than TDM because they literally cant even if they wanted -
update Patch Update #773 - Released 6th September 2024
Hypersomnia replied to Marcus in News Archive
The equipment time change is a double edged sword. It has it's benefits and downsides. It probably affected players like me the worst (People with MAX garage and a trillion augments. basically locking out the most combos out of everyone). So I think I can give my 50 cents on this. Why is it good? 1. No more equipment wars between try-hards. Back when the time was like 2 minutes i'd constantly have half of the enemy team switch to combos that are literally just to counter me. From prots to turrets. I was like the boogeyman of buyers or something lol. Back then I had STACKED garage but it was maybe like 60% maxed so there would be many situations where to counter their combo I wouldn't have anything useable so i'd be instantly put in a major disadvantage. It would happen most of the time due to them just constantly changing everything until finally hitting the gold. Changing every 2 minutes just to counter a bunch of spoiled noobs was also a "gameplay feature" i did not like. I imagine for average players they had just more extreme situation of this. If someone decided to counter them the average player likely had no chance. 2. Less prot changes potentially making YOUR favorite turret way more effective. Now before changing prots you really have to think twice instead of just slapping armadillo + 3 most popular turrets of the battle and calling it a day. Why is it bad? 1. It limits the player by A LOT. You can be put in major disadvantage after being forced to equip a prot just to then realize you have to change turret/hull to even have a playable match. 2. It forces a bunch of people to just go with their most brute-force overpowered combos. People will take less risk trying out random goofy combos and instead will blindly go full power with combos that even with prots are hard to counter which indirectly makes the F2P and P2P gap wider. -
im what you'd consider top-tier player both in terms of skill and amount of OP combinations i can get on top. I earn around 1000-3000 crystals each battle. So thats as much as you can get basically without breaking the game or something. So 2 grenades? Lol. though i think its a good thing. grenades is just another free unprotectable damage thing which is just flat out toxic. nobody needs grenades and they're here to just make things more complex. if theyre so expensive and useless, people will just start ignoring them completely similar to nukes. its just not worth it even if you have a lot of it. so it just collects dust. unless you're planning to kill like 600+ score worth of enemies in a single overdrive burst (legend ranks) even hypothetical nuke for 1300 would be not worth it at all
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