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Everything posted by Me0w_XP
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As a balance, instead of making it 5 seconds at MAX, how about reducing it to 3 seconds at MAX, like old Booster?
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- supplies
- drop boxes
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Yes, it does.
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Shaft turret is not showing up in the garage - 1 Sergeant
Me0w_XP replied to Baiana_arretada in Archive
Did you get it from containers? -
Level 3 Trickster that I got from a container today. Actually insane.
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No patch notes this week?
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A long time ago, devs had the amazing idea of "merging" the buy and upgrade buttons to "simplify the upgrading process for new players". You can no longer MU if the next Mk level is available, regardless of MU level. You will have to pay the full price of the next Mk level. Best to wait for upcoming discounts. Honestly, it's best to avoid micro-upgrading nowadays since you rank up so fast. Just save up for each Mk level and only MU at Mk7.
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Huh, but I believe the V-LOG that discussed Fund prizes said Armadillo protected from all critical damage except from Terminator.
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Where exactly do you stand and fire ball lightning from?
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I believe Armadillo no longer protects against Juggernaut.
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I have a similar problem but I actually know why it's happening. I got an augment for Crusader but I don't actually own Crusader, so I'm unable to open augments for Crusader to make it go away. It thinks I just haven't checked it out when I don't own the hull at all. ?
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So... what's good about Dilatory Protocol?
Me0w_XP replied to Me0w_XP in So... what's good about Dilatory Protocol? Archive
Dilatory Protocol used to be something of a camping powerhouse as you could set up ball after ball pretty much anywhere and have great longevity in connecting chains. It got hit hard by several nerfs and I got it from a Challenge a while back so I'm wondering what it's good for currently, if anything. -
The no damage bug happens so frequently now, I practically have to reload every time I open the game and enter a match. Please fix this.
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In the latest update, you need a drone equipped in order to use supplies. Check to see if you have a drone equipped. If not, start with the Brutus drone. It costs 1000 crystals and doesn't consume batteries.
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I was referring to only the range nerf. You are definitely right in saying it is a net buff, but I always thought the increase in range was rather unnecessary.
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I don't agree with this. Freezing already disables boosted damage, and the 10 second supercharge is crippling when you go up against it. I really don't think we need to add Jammer to it, in my opinion freeze + supercharge is already adept at disarming and taking out opponents.
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This system was never going to "balance" the game in the first place. If you think about it, tying supply power to drones might look like it "weakens" supplies at first glance, but it actually just makes buyers get stronger supplies back faster. I'm disappointed at how the devs blatantly unleveled the playing field and called it "balancing" and "responding to players".
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I'm personally glad to see the mechanics receive what appears to be a net buff. However, it's interesting that they'd put it in the legendary category, though I have seen this suggested in the forum before. I'm just relieved that I got it from a container while it was in the epic category.
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I agree: while Brutus only costs 1000 crystals, it seems a bit wacky that they keep trying to force it on us. At the same time, this change would technically prevent accidentally unequipping a drone when you just wanted to change to another one mid-battle; this happened to me a couple times.
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Oh... seems like Duplet will be stronger now. It will likely be stronger in 1v1s, but less potent against a group when a critical shot is hit. Amazing buff that puts it up there with its twin Wyvern's Breath. It seems that they really took someone's suggestion on the forum to make it legendary! Interesting changes to status Hammers, I'm interested in seeing how this changes EMP Hammer. Even though critical effect is shorter now, at least I won't feel like my critical hit was "wasted" if it is on the last shot. A very well deserved buff to Vaporizer. A very well deserved nerf. I thought it was already nerfed to 1 second? Perhaps I don't pay attention well enough in battles. Good that they are decreasing the range, and I'm not sure how much of a big difference the critical damage will make anyway. Nice! Looking to make MM more appealing, are you? Good, bad, good.
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Save those crystals for Black Friday, my friend.
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Glad that you guys are looking to fix this. ^^
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I have to wonder then, why did the patch notes say otherwise? Everyone was so indignant about it until they realized that it's still on every shot.
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I got this same issue on Google Chrome. Like Roybus said, you have to turn off mouse controls. Otherwise, you could enter mouse mode then exit again, but that must be done every time you encounter the issue. Faster to just turn off mouse controls in settings.
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Got Round Destabilization from a container. It's not the best but it's definitely more fun than stock if you camp and peek. I love it a lot because the critical hits are satisfying.
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You must be a Twins user! /j
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