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Everything posted by Acecaddy
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the jugg Hp would need to be lowered because it would be like punching bags vs punching bags
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(looks inside) (80% of the page is just mtx stuff)
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Which power in the Shaft turret can repair another tank and mine
Acecaddy replied to target101 in Questions & Answers
Healing emitters, you can check all the augments for every single item in en.tankiwiki.com You can only get it through Containers and those specific events which have 3 teams and a unique currency in them (not always, though) -
Was gauss's "Stunning salvo" given away?
Acecaddy replied to Acecaddy in Was gauss's "Stunning salvo" given away? Archive
I have noticed that In my inventory, and In multiple matches (multiple stun salvos in a single match for a few runs), that Stunning salvo was seemingly given away? This was mentioned nowhere but it seems to be the case. -
Are we still guaranteed an exotic item for every 300 epic containers opened?
Acecaddy replied to 0179432 in Archive
No, there is no such thing as that, its more or less a "cumulative frequency" kind of thing. -
Did the mention that? If not, don't expect it, if they did, still don't expect it. they might at some update a few months from now, they might never, they just do whatever they want.
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You already have 2 superior augments that can help with healing up better than isida, just because they can heal allies from a distance and with no energy limitation, maybe just get rid of isida's energy feature and reduce the crit healing? The (slightly) better healing that it does vs the 2 augments and the extremely random heal crits neither feel like an excuse to give isida limited healing, the lesser damage vs other close turrets at cost of being able to attack at all times is meaningless unless if you are using Vampire nanobots, what's the point of being able to attack forever when your enemy has the means to take you down faster with their much superior damage?
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Potential ping abuse/server issue?
Acecaddy replied to Acecaddy in Potential ping abuse/server issue? Game Discussion
Last week, I have noticed some wierd shenanigans in Matchmaking, where people are seemingly lagging but eventually snap and attack, it wasn't really common, but it happened a little too many times, it was...odd. This week, however, I have witnessed a pretty frequent amount of players who seemingly move in a direction or in a circle, while their turret spins around. They take no damage, and, eventually, disconnect. Could this be related to the issue where people are getting kicked off of matches? -
No, but close the topic, I'll watch a vid or two to see for myself, nobody else seems to be down to answer, anyway.
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Magnum: Archer's composition On top of vertical calibration, Magnum gains significant damage and projectile speed increase, but has no splash damage. This augment switches the norm and requires extreme precision In order to kill your enemies. Pros: +130% damage +40% projectile speed -80% projectile noise Vertical aiming Cons: No splash damage No turret rotation
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Its possible to clip yourself in the ground on the sides of the reworked map(This might give magnums a benefit)
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A simple quick guidance: Avoid the game, avoid it, but if you wish to ignore this advice and want some real game advice: - Firebird will carry you early game, up until you start noticing more players and modules/resistances, just keep distance because the bots explode. - the radar on your screen is your best friend, it will help you detect enemies that are near you, enemies with ^ means that the enemies are above you while V means that the enemies are below you, if neither are present, that means the enemies are on the same floor height as you. - Do not attempt to farm exp for ranks, only farm as much as is required to finish quests for keys for boxes because, unless if you have a powerful augment to carry you, generalissimo+ will be a nightmare to even compete in with the amount of 50% modules and Busted augments that become abundant, and you will also be facing against mostly legends. -Do not use up rubies in the shop, all shop stuff are beginner traps, for best result, use them to unlock battle pass, or wait until a specific type of event where you can pick augments of your choice! (this may also mean most of those said turrets will get nerfed next week, or the week after). - Once you have maxed a turret and a hull, avoid using crystals until tanki drops a sales weekend (mostly 30%, but sometimes 50%), will save you a huge amount of crystals. - You probably wanna look up the augments that you will get, because they'll give you in-detail of the pros and cons of the augments that you get, instead of flavor text. - If you are not looking forward to spending hundreds of dollars, do not spend money at all, it's simply not worth it and you will regret it (honestly, just don't, people behind the game's state don't really care about their community to the point that discord members are having more fun making fun of the game and its memes, than actually playing it).
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"Healing emitters" shaft vs. nerfed "Nanotech" Thunder
Acecaddy replied to Acecaddy in "Healing emitters" shaft vs. nerfed "Nanotech" Thunder Archive
I don't really have Healing emitters shaft to compare them, so I wanted to ask How does "Healing emitters" shaft fare against "Nanotech" thunder, now that the base heal is at 720 instead of 900? -
Oh, you thought Excalibur railgun was bad before nerf ? BEHOLD! Stellarator online! From beam tag wars to hitscan tag wars! don't have stellarator? don't have 50% resistance against shafts? well TOOO BAAAD, enjoy the beautiful view of stellarators DELETING your enemies and allies, and racking up them points effortlessly! And you get to be among the ranks of those who contribute to their enemy's kill count ! Waiting for a nerf ? well lucky for you, the nerf will either come next friday or next year, who knows? It could happen the year after! Next up: a hybrid of gauss nemesis salvo and the ability to shoot through walls? now for the low price of $50!!!!!!
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patch notes Patch Update #817 - Released 28th November 2025
Acecaddy replied to Marcus in News Archive
Kinda nice that shock nanobot injection's beam isn't completely a middle finger to its user's healing and score anymore. I still think that it should give some reward whenever your beamed ally scores a kill, but that's just me. -
Matchmaking is broken - balance doesn’t exist anymore
Acecaddy replied to Mr.Blitz in Game Discussion
The whales and old-timers have gotten used to the game being unbalanced, it was never intended to be, however, the game has became WAY TOO unbalanced. These days, matches are like a Rock-paper-Scissors match, you will very rarely ever encounter a match where the teams are fighting at even semi-equal strengths, most of the time, its either written to be a WIN or a LOSS from the very start of the match. Its all because of the simple truth that the company simply doesn't care, they know that they can do whatever they want, whenever they want, however they want, and people will still throw that money into their face. You want them to improve their updates? ask the whales to stop throwing money in the hundreds so they can snap out of it and properly patch their game, but both you and me know that won't happen, because "they gotta get them Augments and shiny pixels" -
Short answer: Nobody really knows,it might happen in a future friday, it might never happen, decision makers just decide to do whatever they want, they might drop some promises and plans, and those plans would never come to light.
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in an 8v8 match, 2 enemies had railgun excalibur and absolutely floored the entire team, Even going as far as deleting multiple teammates in singular shots, I thought that was hyperspace's gimmick. I wouldn't be surprised if tanki added a shaft augment that shoots and highlights enemies through walls at this point.
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Engineer turns all boxes to also act as repair kits, restoring 1000 health. Now usually, this would be great but... Nowadays,alot of people will be running augments that will delete your hull in a mere seconds, It may help you survive longer if you keep track of box locations or have some near your camping site, but overall, the game's current abundance of high damage augments won't make it matter as much Life guard doesn't just heal for 500, it also makes you survive a killing blow, which allows you to survive atleast an extra shot, which is pretty much essential specially with light hulls because of the current meta augments.
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Hell yes, design patenting, lets go back to the old crap so we can act like we are being creative in our game as an excuse to leech money off of whales!
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Large caliber kind of serves its purpose of being Diet Camper augment for most turrets Death herald however, Metal name, Not so metal as an augment, would probably replace the faster attack stats with more damage but slower warmup time, so that its shots actually feel worthy of "death herald" outside of viking OD.
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I think it would add some more spice to the patch notes posts if you guys can actually add what changes you are working on in the future, atleast as a little hint, because, so far, your recent Patch notes have been BLAND, at this point people are gonna predict your posts being the equivalent of "Oh, there's probably nothing interesting, just another patch with a bug fix of sorts, maybe they added last month's augment to the chest, and probably the first comment that is suspiciously almost always praising the devs for the patch"
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Yall should add a "trash can" reaction to the forums it would be the biggest thing you guys have done in the past, what, 4 months now? UNMENTIONED CHANGE: Stadium spawns have been relocated to what used to be the more narrow sides of the map where your capture/defend points would be, idk if I just wasn't there when it happened or the dev teams just gave up on writing full patch notes.
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Matchmaking imbalance: New Marshal thrown into chaos
Acecaddy replied to Mr.Blitz in Game Discussion
That depends on the gear You can either run a setup that is satisfying to use with skill and effort, or you can pick some fancy hard hitting augment and casually get rewarded as much. -
What Is Your Opinion About the Current State of Tanki Online?
Acecaddy replied to Maf in Game Discussion
Honestly, that's all that has to be said about the current state.
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