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Maf

Tanker
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Everything posted by Maf

  1. You sure? For the more difficult missions if the reward is batteries, then it's usually 5-8.
  2. The purpose of that change is to reduce overall waiting times. The faster battles end, the more opportunities there are to get you into a battle from the queue.
  3. Maf

    Tanki World Records

    We can't accept it without a screenshot as proof.
  4. Maf

    Tanki World Records

    Yeah, that seems reasonable. It won't be your record, but it might be added to public records.
  5. Maf

    Tanki World Records

    :ph34r: Most days waited for a response about a record - 16 - @SmellThis
  6. The point of those missions is to give people a way of quickly completing a daily mission to keep their weekly chain going. Sometimes you don't have time to get 1500 EXP in a game and you just want to collect 2 repair kits and be done, so that's where these missions are useful. I understand that the rewards are ridiculous (I think my opinion of battery prices is shared with most players), but those missions are balanced to fit with the economy.
  7. Under review Makes perfect sense, this bothered me too for a long time. The only problem is that by allowing players to equip more modules you are making buyers more OP, since they will be able to equip more of their purchased game-affecting items. Although a logical alternative would be to allow equipping more than three modules in DM, but their protection gets reduced to fit in with the 150% max protection limit (this was suggested in another topic). However, don't forget that this means that there will be double the amount of protections in DM modes, so if you play with Railgun and there are 10/16 players with Railgun modules now, after the change you propose there will probably be all 16 players with Railgun modules in almost every DM battle. And in any case, more modules = more time to destroy enemies = less deaths = lower funds.
  8. Well, I'm one of those people and the only protection I don't use is from mines and Vulcan.
  9. In reality it would probably be a benefit, or at least no change in effectiveness compared to the current system, but in the eyes of most players devs made it impossible for them to use their 50% modules, meaning that all those crystals went to waste. Obviously that's not the case, but I'm sure that's exactly how a lot of people would see it.
  10. Maf

    Tanki World Records

    Too much effort to open the PM and type there :lol:Also, might as well keep some aspects of our discussion transparent so that others can contribute.
  11. But the 150% limit can still exist with this idea. Only instead of 50-50-50 it will be 50-40-30-20-10, or 45-25-25-15-10-10-10, or something like that. But I can already envision the majority of Legends with full sets of modules being outraged by this idea.
  12. Maf

    Tanki World Records

    OK, let's be consistent. If we declined it before, we decline it now.
  13. Maf

    Let's Discuss Overdrives

    The whole point of overdrives is to give each hull a unique ability that will make that hull different from others. At the moment the main reason why developers aren't adding any new hulls is because any new hull will be too similar to an existing one, regardless of what kind of stats it gets. As soon as overdrives are implemented, each hull will gain a unique ability, so any new hull will just have a new overdrive (as well as different stats and looks), making it different from others. So there's absolutely no way overdrives will be interchangeable between hulls.
  14. I don't know, sounds like a good idea tbh.
  15. 999 ping basically means that there's something wrong with your connection and your ping is not good enough to play the game at the moment. Knowing exactly what ping you have above 999 doesn't give any useful information, IMHO.
  16. Genius :lol: I remember doing a similar thing a few times in another game. In that game you only have one life, so if you leave - you lose. If we wanted to get rid of an enemy, we could invite them to a group from an alt account and if they were clueless and accepted, they would get kicked out of the current game :ph34r:
  17. Maf

    Tanki World Records

    Isn't it 75 points in the new system, regardless of how much you did to capture it? So the score for kills and captures is always the same - 10 and 50 battle points respectively.
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