-
Posts
23 610 -
Joined
-
Last visited
-
Days Won
273
Everything posted by Maf
-
Explain to a non-eSports person please. Why was this match so long and what makes it an extraordinary occurrence? And how long are matches on average?
-
So your numbers demonstrate a player's potential ability to deal damage throughout a whole game, assuming that you don't ever die and constantly have targets to shoot at (ignoring protection modules). I suppose this info is indeed useful to know for DMs, where your goal is to get as many kills by dealing the mpost possible damage, which is further confirmed by the fact that Freeze, Firebird and Twins are high up on your graph, and they're popular turrets in DM. However, the graph doesn't show how effective each turret would be in specific scenarios, such as 1v1s, specific game modes or certain playing styles.
-
Please don't post topics that have no purpose. Answered, thanks. Closed.
-
You took into account reload time of turrets like Freeze and Rico, right? Because the result will obviously be different depending on whether or not you include it, and including it may not always give an accurate estimate for the turret's power. The fact that 50/70 MU sales don't cost less overall is a good point. I already knew it, but I'm sure most people didn't. However, their advantage is that you can do a lot of MUs at once and don't have to wait for each step to finish before activating the next one. You also save 50% on the last step if you don't use the speed-up.
-
Don't worry, developers were not involved in this. Everything is organised by the CM and helpers.
-
It's not an interesting record. Most online without helpers is interesting because usually there's at least one helper on the forum, so 131 members with no staff is quite a surprising occurrence, while just a few online without any helpers is common. Also, your record is by default beaten by the current "least online" record, which is 2 and has no staff.
-
It has to be either"most online without helpers" or "least online". This one doesn't work.
-
I'm not sure if developers will do this, since it can cause confusion. You can't complete "Earn crystals in CTF" missions in ASL games, and similarly you can't complete DM missions in JGR. However, you CAN complete generic kill missions in JGR, just like how you can complete generic flag missions in ASL.
-
More realistic grass?!?!!1?! :ph34r:
- 71 replies
-
- 16
-
-
I said "some" prefer it. Most players don't think that lack of friendly fire is too easy.
-
Drop locations for MM versions of maps have not been provided yet. Once they do, I can add them, but for now all the maps shown in this topic are PRO battle versions.
-
It's not exactly realism, but more like just an additional challenging option. Some people may think that it's wrong to have the same explosive shot deal damage to enemies and not fiends, and to them this mechanic may seem too easy and "childish", so having friendly fire as an option would satisfy these players.
-
Just got juggernaut 5 times on Desert. Didn't get proof, but it doesn't beat the record anyway :P
-
Oh by the way, let's not forget that Tanki maps are based off square-shaped props, so making a circular/oval shape is impossible. So it would look like a really bad minecraft version of the colloseum.
-
Valid Selecting drop location for Gold Boxes from supplies
Maf replied to IJN09 in Ideas and Suggestions
Topic merged -
Would look great as a custom map, but let's face it - devs won't create a whole new prop library for a single map, so if this was to be made, we'd end up with just another Stadium, only having tiers of "spectator seats" on all 4 sides, rather than 2.
-
Reposting record submissions from PM:
-
Not sure if replacing is going to work, but you're in :ph34r:
-
Topics merged
-
Topics merged
-
What's the difference between someone playing to get crazy weekend kills and a generic "tryhard"? I feel like this won't solve anything. The only thing it will do is separate players more, causing MM waiting times to get longer.
-
I disagree. RIght now Juggernaut is pretty balanced, at least at Legend ranks. There are some people who die right away as soon as they get Juggenraut, but there are also some that can get over 50 kills without dying. The average number of kills is about 5-10, which is how it should be.
-
Valid Selecting drop location for Gold Boxes from supplies
Maf replied to IJN09 in Ideas and Suggestions
Topic merged -
Because I'm bad at being a TWR judge :wacko:
Jump to content




























































