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Posts
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Everything posted by Maf
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Just got juggernaut 5 times on Desert. Didn't get proof, but it doesn't beat the record anyway :P
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Oh by the way, let's not forget that Tanki maps are based off square-shaped props, so making a circular/oval shape is impossible. So it would look like a really bad minecraft version of the colloseum.
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Valid Selecting drop location for Gold Boxes from supplies
Maf replied to IJN09 in Ideas and Suggestions
Topic merged -
Would look great as a custom map, but let's face it - devs won't create a whole new prop library for a single map, so if this was to be made, we'd end up with just another Stadium, only having tiers of "spectator seats" on all 4 sides, rather than 2.
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Reposting record submissions from PM:
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Not sure if replacing is going to work, but you're in :ph34r:
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Topics merged
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Topics merged
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What's the difference between someone playing to get crazy weekend kills and a generic "tryhard"? I feel like this won't solve anything. The only thing it will do is separate players more, causing MM waiting times to get longer.
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I disagree. RIght now Juggernaut is pretty balanced, at least at Legend ranks. There are some people who die right away as soon as they get Juggenraut, but there are also some that can get over 50 kills without dying. The average number of kills is about 5-10, which is how it should be.
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Valid Selecting drop location for Gold Boxes from supplies
Maf replied to IJN09 in Ideas and Suggestions
Topic merged -
Because I'm bad at being a TWR judge :wacko:
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valid UTC+local time info for news panel topics
Maf replied to Aunty_Entity in Ideas and Suggestions
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Valid Battle option for restricting certain equipment
Maf replied to Jtipt.The.Killer in Ideas and Suggestions
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Topic merged
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Valid There should definitely be an option to disable those notifications. That, or the notifications should be just text for everyone, while the sound only plays for the person getting the kill streak.
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Topic merged
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Friendly fire is supposed to be a more challenging option for professional players, for whom the lack of friendly fire is unrealistic and too basic. It does add an additional challenge and make you think carefully where you're shooting, but unfortunately it only really works for private battles with professional teams (e.g. eSports tournaments), rather than random battles that anyone can join. It's pretty clear that in random battles with friendly fire a lot of players prefer to intentionally kill/sabotage their teammates for personal benefit or general trolling, rather than try to win the game and avoid damaging teammates.
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Got another 2 battery missions today. 20 kills for 2 batteries and 150 crystals in RGB for 7 batteries.
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Oh, never mind. Still, the limit is at the very least 100 hours.
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Wasn't it 100? Anyway, the main reason we don't add them os simply because ASL and RGB are not yet shown in profiles :p
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They didn't lie. They said it a while ago, so it's entirely possible that during that time a lot has changed and things previously considred impossible have now become possible. That being said, I doubt that we'll get better system for communicating with friends in battles.
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When you see such a player, take a moment to open their profile and check their garage. Some people make very poor decisions regarding crystal spending and waste all their earnings on supplies and other useless items, while completely ignoring equipment upgrades. So they end up with a high rank and nothing better than an M0 or M1 tank.
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