-
Posts
23 610 -
Joined
-
Last visited
-
Days Won
273
Everything posted by Maf
-
Yeah, that's probably what happened. And not "someone", but the player who posted that topic, since moderators never hide existing valid ideas for no reason.
-
If you really want to post a picture of a really long waiting time, please use the Picture of the Day topic. But I strongly recommend that you do not waste your time and, as said above, simply cancel the wait and start it again if the wait time goes over 2 minutes. Closed.
-
This is because you are playing private battles. Create a public PRO battle and you will be getting normal EXP for kills. XP/BP can't be made into a game mode since it's just an additional setting that can be applied to existing game modes.
-
Please post ideas to improve the game in the Ideas and Suggestions section. As for your ideas: It's a valid concern, but the MM system depends on players being able to replace those, who left. Sometimes battles are unfair and people to leave, but sometimes the battle is even and the score is close, so when someone leaves with just a few minutes remaining, it would be good if they were instantly replaced by a new player so that the teams remain balanced. Ideas regarding reverting updates are not accepted. Developers have been monitoring battles closely and they determined that most people prefer 10-minute matches. Definitely a valid point, but as said above - it would give players with large garages a significant advantage. Although you may still post this in a separate topic. Closed.
-
Valid Not sure what happened to the previous topic about this. It's a good idea and we definitely reported it to developers before.
-
I would disagree. Most battles I was in recently had both teams actively going for the objective. I feel like even if the rewards were completely identical for winning and losing teams, players would still strive to win since it's human nature to be competitive.
-
Random CTF never really was a team game. Standard battles have always been full of people who either don't know how to play, don't care about playing well or have bad lag/low fps, etc. In most team battles it's every man for himself, and it has been like that long before the fund distribution change.
-
Interesting, I was just thinking how it would be nice to have this when I was playing an hour ago. Good idea. Who said it's not allowed to add pictures? If your picture is relevant and helps us understand the idea better, then by all means do add the image. You can post pictures anywhere on the forum, as long as they are relevant to the topic and do not violate forum rules.
-
There are thousands of active legends in this game, and all of them are still playing despite having the highest rank. For many the goal is to get a full garage and become the most powerful player on the battlefield. For some it's the community and things like eSports that keep them in the game. For me a full garage is a very minor goal (which I pretty much achieved, for the most part). Despite basically going from Recruit to Legend over 3 times now (I have way over 4.2 million EXP on all accounts combined), I still enjoy the gameplay and find it fun. Besides, I'm pretty good at the game, so it actually feels good when I land a crazy Magnum shot and get a triple kill across the whole map, or kill someone while mid-flip on Wasp Hammer, or manage to do some insane manoeuvre, outplaying the enemies and escaping with the flag. Also new updates definitely keep me in the game. If it wasn't for new things like overdrives, new game modes, new turrets, etc., I would have stopped playing a long time ago.
-
Topic merged
- 79 replies
-
- Communication
- Chat
-
(and 1 more)
Tagged with:
-
That's a terrible approach. This game is all about fast-paced gameplay and action, and making it so that the turret only shoots once in a century is the exact opposite of the kind of gameplay developers are going for.
-
Well this is awkward...
-
Lies. All my posts are relevant and on-topic. I never spam :rolleyes:
-
Finally, sweet 16(k) Now where's my brand new car and massive party? :ph34r:
-
If Russia wins against Spain tomorrow, there will be madness... But let's face it, that's not gonna happen :D
-
Screenshots like that really make me question the functionality of the MM system. I feel like this would only happen if the player distribution was completely random (e.g. only limited by ranks).
-
Is the marker meant to help the player aim, or help the targets escape the splash zone? I feel like the former will make magnum way too easy, while the latter will ruin Magnum's function as an artillery, making it only useful for shooting short distances straight ahead.
-
Errr... no. Though admittedly, that would probably be a lot of fun :rolleyes:
-
Shame that the underground bit is a dead end. I love actual underground areas on maps.
-
Won't be done due, as it will make kits too beneficial to players. Kits must have advantages and disadvantages, so this is one of the disadvantages.
-
Getting items for free in Tanki requires patience, long hours of play time and some decent skill at the game. Some people have none of that, but they want to play the game comfortably and enjoy their experience, and they have money to spare. So is it better to spend 2 hours per day struggling to complete missions to grind for supplies and crystals, or spend a bit of money and actually enjoy 100% of the time spent playing the game? People spend money on things that make them feel better, whether it's a random pointless play-thing, an overpriced brand handbag, a VIP pass for an event or... a virtual in-game item. It's their money, so if spending it this way makes them happy, then there's not really any issue with that.
-
Yeah, you'll be good. Viking Twins is a very good combo that suits most maps and situations. Consider buying an alteration as well, the one that makes the shots fly much faster.
-
Topic merged
- 144 replies
-
- interface
- communication
-
(and 1 more)
Tagged with:
-
Random battle. I managed to defend the gold for a solid 40-50 seconds before someone eventually pushed me on it :D
Jump to content




























































