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Posts
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Everything posted by Maf
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I personally don't see anything unbalanced about it. It gives enemies advanced warning about where an enemy will spawn, but with two layers of spawn protection this hardly matters. On the other hand, it gives player useful information for where their teammates will respawn, which can allow for better coordination, such as waiting for the teammate to respawn before activating Dictator OD. Status changed to valid.
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Topic merged
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With lightweight on Massacre it's possible to fly in without OD straight onto the flag and instantly jump away, never touching any ground where you can place mines.
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Just a one-line information panel for people opening the profile. I remember I had something similar to the one posted above: "Forum administrator. Curator of I&S". Ostrica used it to say that she only replies to PMs about chat stuff and nothing else. Some admins used it to say when they're unavailable and for how long. We weren't allowed to use it for lulz like my discord statuses these days
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I don't think it's based on any tank in particular, but Titan Smoky would be my best guess, since that was the first tank ever added to the game.
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"Status Updates" used to be displayed right on the forum profile page back when we had the old forum version, so there were strict rules about who could use them and for what purpose. But since we upgraded the forum engine, I struggle to even remember how to access that feature since it's so hidden. If I recall correctly, only admins can post status messages, but all helpers can reply to any status update, and anyone can react to either of them.
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A hull's speed can be increased with the Speed Boost supply. This can further be increased by using the Trickster drone, and even further increased by using Crisis. Then, specifically in case of Mammoth, its overdrive gives it an additional speed boost on top of the one from supplies. So a Mammoth with its overdrive enabled and with Crisis-boosted speed can easily catch up to a light hull with basic speed boost.
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As far as I know, both the missions and containers notifications will stay as long as you have something to claim there. So it will disappear when you open all of the containers you currently have, or when you view new missions and claim completed ones. Though I think when there's special missions, the notification will stay until you complete and claim all special missions. Yeah, I agree that it's not the best system, but hopefully the new UI will fix it.
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I also think you should always be able to see your own teammates' OD charge. This is useful in many situations, but most of all in two: 1) Seeing if it's worth waiting a few seconds if a teammate Dictator is about to get full charge, and 2) Seeing if a nearby teammate has less OD charge than you, so you should let him take the OD box.
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That was not very useful, thx
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You mean "back on hover", right? Because you aren't getting any golds with a tracked hull ?
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It might be that your keyboard's number pad is incompatible, but try pressing the Num Lock key and see if that helps. Could it be that you accidentally press the "centre" key (C by default), which centres your turret to the hull?
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You sure about that? ?
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Well, seeing as we just got 4 crystal augments for Tesla when it was released, there's a good chance there will be more, though it's unlikely that will be added for any currently existing turret. It's not economically viable to release crystal augments as opposed to UC-exclusive augments. But I have no actual official information on that, so it could go either way.
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But then the game will likely just end earlier because the score cap will be reached.
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Psst! You might wanna upgrade the Mk1 to make it a bit more effective :)
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Gotta say I really prefer the 12 minutes over 7. Dare I say even that it's the perfect duration. 20 was definitely too long. 15 will be too long in certain modes, while 10 is too short for CTF and RGB. between 10 and 15 is the perfect amount, and I actually think that ASL, CTF and RGB should last 15 minutes, while TDM, TJR, SGE and CP should last 10.
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I like the presentation, but the augments are underwhelming. I can only see them being added as part of a larger "Gauss update" that gives it a large selection of new augments, including legendary UC-exclusive status augments. That's the model that the game is following these days, so I don't expect to see any more standard augments being added for crystals.
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As far as I know, yes - it still increases your supply power. Though you can test this pretty easily by checking the damage numbers when you have DD activated while having batteries vs not having any batteries.
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All drones use batteries at the same rate, regardless of their price, upgrade level, or whether or not you're actually using the drone ability. The only exception is Brutus, which does not use any batteries, but also doesn't give any extra abilities besides increasing supply power. The rate is 1 battery per minute, by the way, so it does indeed go pretty fast. If you find that you're not using your drone's ability, you might wanna consider using another drone to make your use of batteries more efficient. This is not a bug.
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1. CTF 2. RGB 3. ASL attack 3. CP 5. SGE 6. ASL defence 7. TJR 8. TDM P. S. I'd love if there was a way to select ASL attack and ASL defence separately, rather than a single ASL MM option.
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Yes, any team and it was changed to the current version after people complained.
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That's how the mission used to be, except it was "be in first place", instead of top 3.
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A discussion of what? All you did is list some names and titles with no description. There's nothing to discuss about a name alone.
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