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Everything posted by Maf
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Oh I fully agree. Anyway, to me the XT line of skins is still feels far better than all of Prime and most of Ultra. Prime and Ultra just look like alternative and somewhat more detailed versions of default skins. Additional animations of Ultra skins are nice though.
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In terms of overall shape and design they're very similar indeed, but Ultra has many more polygons and dynamic tracks, which give it a lot more definition.
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200+ topics have the "Completed" tag, and you can see them via this link (which is in the first post). Filter isn't working properly now for some reason and doesn't show them all, but there's at least 53 topics there. What players want and what can actually be done are two completely different things. Sure, it would be great to just please the audience and give them what they ask for, but don't forget that there's also: Economic balance, which cannot allow players to geet too much free stuff Different types of players — a thing that one player wants may be something another player would hate. Technological limitations Limited finance and human (developers') work hours You might be right, but to me it's still a fun place to discuss potential ideas.
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Topic merged Let's wait for it to be released on main servers, and if its physics aren't improved by that time, feel free to post the same suggestion in the official news topic.
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You're missing the overall picture. It's natural for the number of new valid topics to go down over time, simply because there's only so many original ideas that players can come up with about the game. We already have over 2000 valid ideas (some of them are outdated, but that's another story), so to come up with something new that fits the I&S rules and is unlike any of those 2000 ideas is quite difficult. By merging an idea into an existing valid topic, we are bumping that topic to the top of the section, and thus encouraging the discussion to continue (assuming there's anything left to add). But when giving it the "merge" tag, we are still allowing the idea to be discussed for a few days (and often weeks), and not only that, but we recently even started including all such ideas in weekly reports to ensure that at least the CM has a chance to take a look at them. So yeah, the number of new valid ideas reducing does not necessarily mean the section is dying.
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In this case it was more bad timing than anything else. None of us had enough time to allocate to I&S this week, which is why there's a significant backlog of ideas at the moment. Will sort it out today or tomorrow, thanks for waiting.
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Ok, on a serious note - the name gets automatically shortened in some situations and there's no way we can easily fix it. I hope it's not too much of an issue for you ?
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We're looking for duplicates and deciding on a status. It's not a straightforward idea.
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To be fair, I was specifically asked to "do something about it" ?
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No, because spam is a banable offence. In Game Discussion your posts have to be relevant to the topic being discussed, which means you have to put it at least some effort into them. Meanwhile in forum games you can just count numbers all day and easily increase your post count.
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Topic reopened While I realise this is the "off-topic section", I must remind you all not to go too far off-topic in this discussion, and refrain from posting content that doesn't add anything to the discussion (spam). Further violations will lead to warnings.
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Forum admins: disable post counts in forum games to prevent post count boosting. sensei_tanker:
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Nope, this is your life now, @ILiveOnTheCha...
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I want to know why the stats(Damage) of Vulcan is constantly being degraded.
Maf replied to MJGs in Archive
Game balance is an ongoing process, and there will always be changes happening to various turrets in an attempt to make them fit better in the game. When Vulcan was first added in 2016 (I think), it was an insanely powerful turret with crazy physical force that made light hulls impossible to control while under fire. Then it received a nerf, then alterations were added and it became powerful again when combined with certain alts, then it got nerfed again and remained as the least popular turret for a long time. A recent update changed the firing mechanism from hitscan (meaning bullets hit the target instantly) to projectile, where each bullet has its own trajectory and takes time to reach the target. That was already a significant buff, but then hull augments were added and the combination of Vulcan with Heat Immunity became an unbeatable combo. This is why it got nerfed twice in the recent months, and, depending on how it performs, future updates may nerf OR buff it again. -
I still think it would be a good trade-off. Supply drops are not that common, and are located all over the map. In order to collect them you would have to actually drive around instead of camping, which gets you exposed and puts you at much greater risk of getting ambushed by an overdrive. And to keep it balanced, the duration of effect can be adjusted.
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Yeah, it does. I don't know why you made it so confusing. Just make it work like Crisis drone, where picking up a supply box makes that aspect of the tank more powerful. Greater speed, stronger armour, higher damage.
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Ah, I just came up with the perfect solution! When creating the group, the group leader will have to tick one of two boxes: either "play for fun" or "play to win". And that way, all the group leaders will be HONEST and will click the correct box to state their intentions, so that they get matched against equally determined groups and all battles will be 100% balanced. This is a FLAWLESS solution and there is NO WAY that people will exploit it and tick the "play for fun" box to get matched against weaker enemies when they actually intend to try hard. Will forward it to devs right away! ?
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I get invited and I join, because why the hell not? I don't know how other people do it, but I suspect that the majority is the same.
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Ah, you must have missed the part where I gave @r_trooll15 9999 warning points for tagging me in that forum game again. You're next ?
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Valid Provide compensation reward for equipment you already have from challenges
Maf replied to DeathIsImminent in Ideas and Suggestions
This topic makes no difference whatsoever, since the suggestion is such an obvious one that I'm 100% certain developers already discussed it back when challenges haven't even been announced to the public yet. However, I want to make sure the status is accurate, and at the moment there has been no official statement that would suggest that the idea is declined. -
Are they though? My experience playing in a group consists of doing what I always do (playing alone) but occasionally also getting distracted by chat. I don't think it's reasonable to assume that players in a group are significantly more coordinated than random players.
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Topic merged This has been said MANY times in this very topic, so a new thread about it is pointless. The event is indeed a double-edged sword — Legends get huge bonuses in the form of double funds and more frequent rank-up rewards, while lower ranks need to be more careful about their EXP/crystal ratio. If you believe that the event will put you at a significant disadvantage by the end of summer, then the option is to not play.
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