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r_brandybabyxx0

Tanker
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Everything posted by r_brandybabyxx0

  1. It would be nice if it had insane mass, to literally plow through enemies by pushing them.... that would actually make it extra-strategical. It could push corpses, so when a tank dies when holding the flag, the mammoth could pick it up before the enemy. Mammoth could also be really great for defense by.....sitting on the flag.... wait a second.. xD That might be a little OP if you have a double armored mammoth sitting on the flag like an unmovable boulder. This could be exploited by noobs on your team, trying to block you from capping the flag. I wouldn't mind it having a little extra armor if its speed remains low. It would balance in that sense, and make it better for defense / camping when it doesn't need to travel too far. Increasing its speed/maneuverability though would make Titan useless then. I think if you want to attack with a heavy hull, Titan should be used, as it makes more sense. Its a little smaller than the Mammoth, and a bit faster / more maneuverable with less HP. Mammoth would then have a more defined purpose, that being defense - providing more variety when it comes of heavy hulls.
  2. r_brandybabyxx0

    New physics model for tanks

    Maybe a 30% refund button? Tanki has not ever sold hulls/turrets at 70% off as I know of... so no matter what, they would still keep their profits... but they have sold Railgun at 65% off.. so to refund for 50% of full value would actually give some players a profit. As for a 50% refund button, there have been a few 50% turret sales... so they would again make no profit there, and people could easily buy new turrets/hulls at 50% off. So 30%? :D It shouldn't ruin the economy at all then. Edit: Amazing idea came to me... !! Maybe they could have a REFUND EVENT. It would be a 1 day only event, for 24 hours, you are allowed to refund ONE item for 40% of its original sale value. This event could be at random whenever they want to do this... and a refunding of ONE item in peoples accounts for only 40% could not possibly ruin the economy!!
  3. Why would you nerf a tank then? Isn't this the main reason to nerf something... because its OP?
  4. r_brandybabyxx0

    Mammoths and Titans

    CRAYNEUM is an alternate account of monkeyburn. The reason that he created this thread, is due to a debate that we've been having for the last 3 hours now here on the forums. You can see how it started here. It continues from page 10 until page 13 in that thread. He also has 7 more alternate accounts, which he used here to +1 his own post on his main account, monkeyburn. If you dont believe that these are all his accounts, look closely at the 'last active' dates on all of his alts that he +1'd his post with. Heres a list of his alt accounts below in the spoiler, as you can see, he +1'd the post on 7 different accounts, within 5 minutes of writing his original post. He then logged on to each alt (one of which was created today) This poll that you are viewing above was created shortly after our debate between pages 10-13 of the thread Open testing of the new physics. I never argued that Mammoth or Titan should be removed, no one here is saying that, it would be silly. I simply said that it should have its place. Mammoth should not be an all-rounder hull, it was built for a defensive roll, examine the description of each hull to see what it was created for. Those of you that want to attack on the front line however, the medium hulls will suit you better. Please read pages 10-13 of the original thread, and comment on your opinion as stated by myself, and monkeyburn, in regards to this topic/poll.
  5. r_brandybabyxx0

    Improvements in graphics

    Nice video! It really helps for those of us who have slower computers and are wondering what its like for you more fortunate gamers. xD P.S. I had an idea, perhaps you could place 5-6 wasp users behind that wall that you were shooting at with twins (or any wall for this, tall enough so that you cant see the tanks behind it standing vertically) and aim straight up into the air with twins, using m0,m1,m2, and m3... all shooting in the air at once, perhaps a short 7 second clip of this (a vine) would look awesome! Sorta like fireworks haha, you should gather a few people up who have different versions of twins, and try this!
  6. r_brandybabyxx0

    New physics model for tanks

    Time to achieve this also increased... the time it takes to get 400k more XP is ALOT. It means you're stuck with that 1 Combo for far longer than if it were to end at Marshal lol. (More boring, and more likely someone will buy crystals since the road is even longer.) But its all good. :)
  7. I apologize if I am wrong of course, but the evidence seems pretty clear to me. 8 thumbs up within 5 minutes from very very low ranked accounts, some of which have 0 active posts.
  8. @monkeybum Your previous post Did you just +1 your own post 8 times on 8 different alts? This could not have happened in such a short time period, and every single one of the accounts who +1'd the post are ALL lower than WO1 ranking, which means unless they are ALL alternates of other people with high ranks (aside from yourself) they wouldn't even understand what your view was in the post. That was pretty low dude. Every single one was 'Last Active' within the same 5 minutes of them +1ing that post. They're all your alts.
  9. r_brandybabyxx0

    New physics model for tanks

    Fly hacker in your video... at 3:20, the Irbis/hornet holding the flag is jumping...
  10. r_brandybabyxx0

    Improvements in graphics

    This. I have the same problem... all colors have been changed ALOT... orange is now Yellow paint, red is now orange... forester is a lime green on the lighter spots... tundra now has white patches... and the list goes on.
  11. I definitely understand what you mean by those who do not pull their share of the weight, we can see that at all ranks, but yes, from M2 and onwards, I know what you mean. I often play in matches full of Generalissimos and other high ranks, and I place way above half of them when using only my M2's. Heres a recent match, one of many... the top 4 players on both teams were full-time drugging with their M3's.... I didn't use a single drug the entire match, so I get that argument... But just because other players suck, and fool around... I'm not sure if that should make it okay for the good players to be extra powerful (by using overpowered equips + extra skill) just to make up for whats not being done by others... I still think it should all be balanced, equipment wise, and if you want to make up for those who arent doing their part, then it has to be done with skill alone. Heres another screenie from the same day, right after, and as you can see my drugs are still untouched. The ricochet on my team in this Farm CTF match was shooting at me for half of the match, and ramming me to make me miss shots. I'm not sure if he was mad that a low rank was in his game, or was just being annoying for fun... but noobs will be noobs, we can't base weapon/hull statistics on this fact IMO. Anyways, good luck to you too! :)
  12. Micro Upgrades will have an option to make your tank heavier... hopefully you will be able to Undo these effects though, because you could accidently ruin a hull, for example if you wanted Wasp to do parkour with... if you can't disable the weight option, then it would be more difficult to do parkour.
  13. r_brandybabyxx0

    Your fav automobile manufacturers!

    This Saleen S7 above used to be my favorite... it still has a special place in my heart, but there are now a few more contenders... Such as this Mclaren P1, currently one of the fastest production cars in the entire world, full of new technology... stretching the limits as its predecessor, the Mclaren F1 did in 1994. Another car that I love is the Pagani Zonda R... it just sounds amazing, though it isnt street legal, its the greatest work of Pagani. There are many others that I love, such as the Dodge Viper, the Lotus Elise/Exige series, and a couple others just to name a few.
  14. Look closely at the description that Titan has... also look at the description of Hunter, Viking, and basically all the other hulls. The end-note for Titan says ***Please note that due to the low speed this hull is not suitable for fast attacks behind enemy lines.*** How much more-so should this be for mammoth, a HEAVIER hull? If you want to be an 'up front battler' as you say, you should purchase a medium hull, because thats what they were created for. If you don't believe me, read the descriptions. Just because the heavy hulls have been OP since you started playing, doesnt mean that they are meant for what people have been using them for. This needs to be fixed... and I think they are doing the right thing here, by creating further balance, and giving hulls more personality. I understand that you like this hull, but again, in the past, it has not been used as its description says, and it should be fixed.
  15. I agree somewhat..... but when it becomes possible for a team to work better when having 4-8 heavy hulls all on one team, than with 1-3 heavy hulls, It clearly shows some problem with balance. If I'm playing a Combe match, and 4 mammoth M2's join on the other team, if even one of them drugs, it requires 2-3 light-medium hulls to drug back to keep the match in balance. If 2-3 mammoths drug, then the opposing team can say goodbye. When I'm playing an Iran match, and the score is 26-14, the match ends on 30 flags, and all of the losing team has quit the match.... leaving 8 players on the winning side using light/medium hulls mostly, with 1-2 heavy hulls.... and 6 M2 mammoths come in, 4 of them on full drugs, they absolutely WRECK the match, and theres nothing that can be done... it requires a full team of 8 light hulls even if they are on drugs. This shouldnt be possible..... there shouldnt be a team that can totally dominate the other, because of them using one particular hull. That means its OP, and the developers recognize this, along with 80% of the players here. Even those who own Mammoth agree that its OP. As for Titan, logically, its smaller size and slightly higher speed would indeed make it a better attacker than Mammoth. This was not true before, and thankfully they are making changes so that it will make more sense. Less HP, more speed, should make it a better attacker... but it still should not just plow through everything in its path... Again, I think everything should have its uses. I can't agree with the statement, "regardless of the map you play in." Wasp has no place in certain maps, other hulls should also have weaknesses as well. A mammoth or titan when used in the right map in the right position should indeed hold an extremely important role in a teams success, but I don't think there should ever be a time where if there are x amount of hull types in a match, one team is guarenteed to win, unless its an 'extreme' map, such as Island. Purchasing Titan or Mammoth should not be an all-rounder, play-any-map-you-want-with-great-success, powerhouse. That job is for MEDIUM tanks. Thats why they have balance, speed, and decent HP. Logically we should have more players using medium tanks, than light or heavy. You cant buy a wasp and expect it to fill your every need, and you should not be able to do it with a mammoth or titan either, though Titan should be closer to this effect, just as hornet is more similar to a medium hull. No offense to you either btw, just an opinion.
  16. r_brandybabyxx0

    New physics model for tanks

    GUYS!!! See this post by Hazel-Rah!! THIS ISNT THE NEW PHYSICS WITH M3s!!! This is with FULL Micro-upgrades PLUS Nitro, which is currently more powerful than it will be during the real new physics! It was all for testing the collision models!
  17. I think that heavy hulls are still very useful... but only in the right situations. Just as you can't effectively use Wasp in Island, it wouldnt be very advantageous to use mammoth/titan in a map that doesnt fit its use. I can still see heavy hulls being very useful in small maps, or for purely defensive situations. One example would be in Farm. It will now be more of a rare sight to see a mammoth capture a flag... but isnt that the way its supposed to be? Mammoth will be useful as a heavy fortress, for holding off choke points. Its still incredibly difficult to kill especially if theres a friendly isida anywhere nearby. It will still be just as useful in DM modes as well. But neither titan or mammoth could really be useful with a close range weapon, in a medium-large map, thats for sure. Perhaps even in a map like Combe, a Mammy + Isida/Freeze/Fire combo could struggle if the enemy is using mostly long range weaponry. When paired with smoky or shaft though, its still very useful in my opinion. You just need to be more picky about what maps you enter. Wow, you guys did that laggy stuff on purpose? LOL. Thats hilarious, but I see why you would do that. It all makes sense now! Also, due to the fact that the speed was with full MU's, and nitro being exta powerful, then that means the speed should be PERFECT! :D Thanks for letting us know! Im sure this will please many who wanted the speed to decrease a little. It sounds like it should be balanced now.
  18. r_brandybabyxx0

    New physics model for tanks

    We know that M2's are bugged... they were not meant to work properly, only M3's were expected to be tested. The m2's or below do not resemble in any way, how the physics will affect tanki in the future.
  19. The Hornet that was flying all over the place and doing flips, was probably only M1 or M2 im guessing... since the new physics was only meant for the m3s, it has an extremely strange effect on M2's or below. Test it yourself, its actually rather hilarious haha.
  20. r_brandybabyxx0

    Improvements in graphics

    Orange paint is now yellow... and Red is now orange...
  21. r_brandybabyxx0

    Improvements in graphics

    Awesome! Can't go wrong with this update. Though I must say I wish I had a better computer to run Tanki on now. I dont even see the options at all except for the skybox/fps options haha.
  22. r_brandybabyxx0

    New physics model for tanks

    I agree with both of these... but speed does indeed seperate noobs from pros, because it will allow people to dodge attacks easier by tricking the opponent as to which direction you are going. Higher speed means its harder to aim at people, so it will require more skill to be good at targeting opponents. This is a very good thing. Currently, aiming at an enemy is super easy, except with the old physics with Ricochet when facing light hulls. So speed is certainly welcomed, though its a little too much speed. Perhaps a slight reduction, but still having an increase would be best. A happy medium for everyone. Shaft and Rico are both balanced in my opinion. With the higher speed, shaft NEEDS fast recharge speed or else its impossible to aim at the faster hulls. Same for Rico with the bullet speed. And rico was underpowered before, and needed a few more charges, which it seems to have now, so wonderful!
  23. +1 to this post. Due to all the people complaining of it being too fast though, I do feel that this is a tad too fast, but not much. Most people wont be drugging the whole match first of all, like in the test servers... at least not until end-game play. Perhaps a slight decrease in speed would work well. Maybe -1.0 speed to everything. Hunters turning speed seems too low though... from M2 at 93, to M3 at 80? Thats a huuge drop... Hunter should at least have 85-88 turning speed.
  24. Hoping we'll get an update on the lag issues being fixed really soon...
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