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Everything posted by austen_pierce
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I just play DMs because I’ve found team battles to be unreliable.
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Are those your numbers? The XP per hour pictured is about the same as me, which is not good. I am terrible with Magnum.
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Buyer here. Yep, I get targeted when wearing my money paints. While I was wearing Nightmare... jeez, it was like wearing a giant bullseye. I don’t target buyer paints. Golden rule and all... But I absolutely target what I perceive as nooby paints. Yes there is stupid legacy psychology at work. Sure you may have an M4 combo, but if you’re a Legend tooling around a map wearing Spark or Corrosion I’m gonna think you’re an easy mark.
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I’d say it’s more of a zero sum change. Critical errors are fixed, but now the lobby change has introduced a bigger mess of battles which can’t be joined, server connection closes, and even weirder lag bugs. Balance this with some legitimately good features like damage counters, mission chain rewards, and for me Premium daily gift. So some better some worse - so balance out to about the same.
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DM 75 kills, 5 rep kits, countless Double Damage and a few DA...and 1 minute
austen_pierce replied to ByeByeBye in Archive
Happened to me during a 2 hour Poly CP game. By the time I got back in the game my spot had been taken. Thousands of crystals just gone. Buyer right here. And a message to Tanki. Stabilize your game, right now, before you implement a single additional ‘feature’ update. No more money from me until this mess is over with. -
I’ll be interested to see where the poll numbers go in a few weeks or even months. While Magnum pretty clearly annoys players the most, the runner ups are just noise.
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Ending 3x rewards will also cause players to stop paying for Premium. Think about it. If you’re not playing every day anymore, why spend real money on Premium?
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Not surprising to see Twins picking up some votes. Having no ammo limit and no reload is pretty obnoxious when it’s on the enemy. A bit surprising is that Rico is getting some votes. While it’s good in no-supply battles, it”s pretty meh in drug wars. Check my Rico hours - I know what I’m talking about. Waaaay surprising is that Isida isn’t running Magnum a close second. With all the Isida OP threads I’ve read (and agree with BTW), I would have expected much higher numbers for our friendly neighborhood vampire. Maybe an earlier poster was right about this poll obscuring other data behind the obvious Magnum hate.
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‘Druggers are invincible’ Horse manure. Drugs run out and then cooldowns kick in. Even the wealthiest buyer is a sitting duck when this happens.
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I see this has been resurrected and Magnum added. This poll is no longer valid IMO and should be closed and locked.
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Agreed. Magnum gets my vote too. In the hands of noobs it is a total waste of a team position. I’m the hands of experts it can be profoundly disruptive to the Tanki we grew up playing. I had predicted a Magnum nerf way back in the spring, and had said it would happen in October. It didn’t. I still think a nerf is coming though. The rub is that a poll like this also tells ambitious players which turret they should buy. If it annoys a lot of players it must be good right? Right. Well, usually right, but not this time. Magnum takes skill most players just don’t have, myself included. Casual players are just going to get frustrated by Magnum’s complexity, while the rest of us will continue to complain about getting blasted off the map by Magnum pros.... there are more and more of them out there...
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That’s fair. I’ll keep doing my chains and assume that the 3x rewards are here to stay until we hear otherwise. Like others, I kinda doubt they are here to stay. On the other hand, I can see where Alterniva has sort of opened Pandora’s box with the increased rewards. It’s gotta be impacting the game economy (although the Moscow bundle and animated paints are good ways to compensate), yet there is a real danger of daily player loss should they roll the change back. Hmm, having written the above, I actually have my doubts about the chain rewards impact on the game economy. You have to play to get it, which is a good thing, and while it helps me get what I want a bit sooner, it’s not replaced my want/need to buy with real money due to my own impatience, thus it hasn’t chased away a buyer. There is also the Premium daily bonus which while small each day adds up quickly over a month. No sweat from Alterniva about adding that, so maybe we will see chains at this level for awhile. Man, I am overthinking this! Wait and see, I guess.
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Now that we are in November, I think it’s fair to ask when the ‘end of Autumn’ truly is. End of November? December 21? Some other date?
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Probably last gold for me on Halloween map this year
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One last gold on Halloween map :ph34r:
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Making an absolute killing on triple battle funds plus Premium :blink:
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Me too. Since the MU retooling, SpeedUps are just off the table, even at 70%. This MU sale, I also dropped one MU each into every turret and hull not already M4. Hulls are a hobby since I have Viking and Titan already M4. My real fancy is Isida, Vulcan, and Striker, which I have now at 18 steps. Will wait for more sales to finish them off. I also put an MU step into three or four modules, but even at 50% I didn’t MU all of my modules. Instead, I took a measured look at my module utilization in my profile. If I haven’t been playing with a given module, I didn’t MU it.
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I though it was kinda run of the mill too. I also found it very hard to believe that any tank grabs golds that easy - read unchallenged. I saw no gold with less than six tanks dogpiling to snag it.
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Gold box video exists in a parallel dimension where there are no magnums o_O
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Take a look in the Game Discussion forum area. About a dozen closed topics ranting about Halloween. I was fortunate to only experience minimal disruption of play. I did have the connection closure message and the battle entry error. IMO whatever Alterniva is cooking up for their next feature update, be it HTML 5, the Oversrives, or Matchmaking - they need to shelve it until they can stabilize the game. I am a loyal player, but I can see where less forgiving people will bail on this game given the current state. And new players won’t even bother investing their time much less money in this mess.
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If you played the Halloween Map golds were falling at the rate of three to five per DM battle (at Legend rank). All week long. I personally hope 10x gold does not come back anytime soon. It brings out the worst in players.
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Activate drugs in the following order 0-Spawn 1-DA 2-SB (after short cool down), start searching for an enemy tank 3-DD (by the time you find an enemy, this cool down should be clear) The above takes about 10-15 seconds and gives you a good 20-30 seconds with full drugs to wreck tanks. Picking up supply drops from the map speeds this up and extends your OP life.
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MU sale is coming :D MU sale is coming :D MU sale is coming :D :wub: :wub: :wub:
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Yeah, I proposed a flat crystals per score with a rank multiplier. Same for winning and losing team, then give the winning team a modest win bonus. Something to play for to be sure, but meh if you don’t happen to be on the winning team..
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Unrelated question, so please don’t merge- Was today another 10x gold day? I didn’t think so, but playing a lot on the Halloween map today I really didn’t notice a difference in the drop rate vs yesterday. Other maps were raining gold yesterday.
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