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Everything posted by wolverine848
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So Cooper confirmed Isida get ZERO score for healing a Vulcan that is overheating. That's just super! They make it impossible for Isida to score well unless it gobbles down DD and just attacks. Now you nay-sayers understand why Isida has high DPS - healing is useless for us in terms of battle-scores. Gonna park that turret as I'm not wasting battle-time healing team-mate for no score.
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Valid Fix Matchmaking battles by choosing players through GS
wolverine848 replied to DEVlL in Ideas and Suggestions
Backread to the top of this page and what I was responding to... might make more sense to you then. -
:D :lol: :( :angry: That's ridiculous. (but thanks for clearing that up ;) ) RIP all you Vulcans out there - I'm not wasting my time healing you and getting NO SCORE. Why do Devs hate isida so much? They keep nerfing their scoring and give the turret pitiful alterations. Hammer gets duplet. Fire gets compact tanks. Magnum gets to lay mines everywhere. Isida? Not one I would spend crystals on.
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Incendiary band is accompanied by a 10% damage nerf. This was not mentioned when I bought the alt. But it is there on WIKI now. <_< FYI... unless you have a heavy hull + fire module of 40% (or more) Incendiary band is not really useable - unless you like self-destructing.
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So 4-in-5 of smoky shots might have less than max impact because of distance. While twins on other hand tend to be fairly close. Might explain the discrepancy. I don't ever recall seeing any posted info about impact and range though. Is that anywhere in the WIKI?
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Yeah - since those same Brigadiers can play Captains as well.
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Remove JUG, Assault and RGBY from MM - place them in Pro-battles. Now players are spread less thinly. Can tighten up rank brackets.
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Twins... 160/barrel right? Most of the time you are getting hit with 2 shots so close together it's almost simultaneous. So it's really 320 per "volley". But I see what you are saying - when I use smoky I don't feel I'm dealing 330 impact to my target. Maye I am... Is impact affected in any way by distance?
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Valid Fix Matchmaking battles by choosing players through GS
wolverine848 replied to DEVlL in Ideas and Suggestions
You are 2 ranks ahead of my alternate account. How is your best combo m2 2/10 + m2 1/10? Spend all your crystals upgrading drones? 2 ranks ago I might have been m2 2/10 (2 complete combos) with ~ 6-7 modules at ~ 25%. If you don't count those modules and your system places us in same battle - I'd be liking my odds... -
Maybe one day Isida will get an alteration that a user will actually want to buy. Maybe.
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Impact though is greatly reduced with the alt. I'd say Twins impact is more annoying/worse.
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waste of crystals
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To try a different "path". At m1 I chose turrets I had never used before - Freeze and Vulcan. And will continue Hunter - unlike this account that has Viking.
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You need high (40+) fire protection, a heavy hull (and preferably a pocket-isida) to run that alt. Else you just keep self-destructing. So for everyone below Marshall it's not even really balanced - let alone OP.
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It's not a complaint and no idea if it's a bug or glitch. It's a question so... maybe the Questions & Answers forum is appropriate? ("If you have any questions about the game and you didn't find answer to your questions in Help site or the Tanki Wiki, you can post your questions here.")
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Nope - it was ruined by the last update. Useless on small maps - especially maps with lots of cover. And before you mention the modified firing rate alteration - I have it - it's a waste of crystals. The slight buff in spin-up/down in no way compensates for a 25% damage nerf.
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I asked this in post 6121 above. How do we ask Devs directly?
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Or when they keep driving in front of your laser that they can obviously see...
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If you play DM get the Trooper drone - it's cheap and the short boost helps you survive long enough to get into decent position. The miner drone is relatively cheap and good for CTF - nothing like watching enemy destroy itself after it kills you - thinking there can't be a mine there
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Valid Fix Matchmaking battles by choosing players through GS
wolverine848 replied to DEVlL in Ideas and Suggestions
Not sure how this would explain exclusion of modules in rating - since they are potent. My Colonel account now has 10 of 12 modules at ~ 29% each. Along with hornet+hunter+freeze+vulcan at m2.9 My legend account (L3) has all modules (except mines) at ~ 46%. Depends on where you want to spend your crystals. -
I've seen hackers with a no-laser hack... so you don't know a salvo is coming until the missiles hit you.
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Oh I enjoy the mid-ranks more as well. (how is it that no rail was sniping you from the green hill?) Just saying $100 goes further at mid-ranks than it does at Legend.
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So nothing concrete yet on Isida scores for healing.... Mods please inquire fro DEVS if Isida receives same scoring for healing an over-heating Vulcan as it does for healing a team-mate damaged by enemy.
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How long ago "were you Isida"? My post is asking about recent changes because I, and others have seen a difference in scoring during battle. Well if you are on a team with an Isida that heals only one specific player - it's not the system. It's the person using the Isida that is the issue.
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You are guessing? or know this for a fact? And it is annoying for... whom?
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