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Posts
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Everything posted by TheCongoSpider
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It shouldn't be hard to see why giving everything new to players for free and charging them Tankoins for every action they take in the game are both ridiculous decisions the Devs could make.
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That sounds like Harpoon if the Devs actually acknowledged its existence.
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Gives your arcades SBE damage and sets the minimum sniping damage to 3,300. What you were describing all that time ago was you having abnormally high minimum sniping damage, which is what Pheonix has.
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Shaft Phoenix was basically what you were describing initially.
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Unfortunately, it is not up to the players to decide the availability of new or existing augments. Outside of epic containers, you can get augments determined by the devs during separate themed events. For example, we have had 2 back-to-back events recently that allowed players to obtain certain augments of choice should they pay the entry fee of 700 Tankoins. You could use more Tankoins or crystals to purchase currency to go farther/obtain more prizes.
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This is intentional. Can you be a bit more precise about what you mean by this?
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How are we supposed to know what a radius of 20 meters is?
TheCongoSpider replied to 0179432 in Archive
There's a desync between the ball you see and where it actually is. And that desync gets bigger the longer the ball has been active. Your best bet for destroying an Ares ball with your Titan dome is to do it when you are close to the Ares that is shooting it. Though that is risky as you'll need to take some damage from it before it is destroyed. -
Then neither I nor anyone else can help you with your two questions above.
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LuckyLuke, I honestly cannot tell if you are being serious or not. You have not given us the bare minimum possible to help come to a conclusion with the Saboteur complaint. I give you exactly what the drone does and you are denying that. I asked you to give proof alongside your denial and you refuse to do that. No one else has reported anything like this about Saboteur. I, the player trying to help you solve this mystery, am not seeing anything like what you claim. If no one else is seeing what you are seeing, the onus is on you to give proof. If you had sent a screenshot of these supposed Saboteur users laying 20 mines in one activation, I would have looked at the mine ring shapes and sizes and told you whether that was a bug or a misunderstanding on your part. But you haven't done that. You refuse to do that. It does not appear that you even want the question answered. I repeat again. Give us a screenshot or video. If you can't do a video, a screenshot should not be impossible. Anything. Just give us something visual to work with. If you made a second question topic to press this issue, it is clearly not a one-time thing.
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I gave an answer for Question 2. I do not know what you are trying to ask with Question 1 (about MM).
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@Jeers4U You are aware of the effect upgrading a drone has on your performance, right? A 5/20 Saboteur is hurting your effectiveness. You are intended to use Brutus during your progression . It is made cheap to upgrade on purpose. You don't appear to be using it at all according to your ratings profile. I'm now seeing part of why you complain quite a lot.
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update Patch Update #762 - Released 27th April 2024
TheCongoSpider replied to Marcus in News Archive
This was a bug? It's been there for so long I thought it was intended. -
update Mobile «Tanki Online» — now on the HTML5 engine!
TheCongoSpider replied to Marcus in News Archive
The camera is worse. The movement is worse. The supply activation is worse. The interfaces are worse. Night theme maps are much worse having me strain my eyes to discern things. Everything is worse. So many of the turrets and augments I liked to play on Android are either too uncomfortable now or my proficiency with them dropped significantly because of the compounding issues mentioned above. Sometimes I feel like I'm just a beneficiary of my team already winning, rather than one of the reasons the team is winning. Other times I feel like the cannon fodder you see going 4/17 at the end of battles. All because I'm being artificially handicapped by the settings of HTML5. The only thing that I can say has improved is the hitreg of Hammer's pellets. Being in the same situations as before, Android would have me randomly missing pellets and dealing half or less damage while on HTML5 I can deal full damage even to moving targets, like enemies have always been doing to me for years. Other than that, it has been nothing but frustration in every battle. Rather than only fighting the enemies, I have to be fighting both the enemies and the battle interface. I'm impatiently waiting for auto-supplies to come and hoping that it properly works and doesn't have any asinine and arbitrary delay between supplies when using Hyperion. That would eliminate one source of frustration. -
update Patch Update #761 - Released 19th April 2024
TheCongoSpider replied to Marcus in News Archive
It's for mobile, not PC. Yes, it existed for mobile players. -
update Patch Update #761 - Released 19th April 2024
TheCongoSpider replied to Marcus in News Archive
It's a nerf. The firing rate will be a bit lower than than Stock. -
You are making a bold claim that you insist is an ongoing issue. This is the second time in months that you bring it up. If you can't take a video, take a screenshot at least. As I had said in the previous thread about this, words can only take us so far with this. Give us something visual to work with. The current Sabotuer at max places 5 mines around your manually placed mine. Resulting in 1 + 5. The highest Sabotuer has ever been was 1 + 8.
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How do you expect us to give you closure on your question if you don't do the minimum to support the claim. Saboteur in MM battles has never allowed you to place more than 9 mines at a time at any moment in its near 6-year existence. What you are probably seeing is the aftermath of leaving a Saboteur user alone for extended periods of time, i.e multiple rings close together or overlapping one another.
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update Patch Update #760 - Released 12th April 2024
TheCongoSpider replied to Marcus in News Archive
That test server seems to be closed at the moment. Do you by chance have a screenshot of that from the test server? Were you around during the time periods when Shaft had 5 seconds and 3 seconds of sniping reload? -
Try Hornet or Dictator like we said. The Supercharge status makes all of your shots critical damage for a number of seconds. Hornet and Dictator's Overdrive both give you this status effect. You can continue to use your Defender drone but your turret and augment of choice is what matters. Ricochet isn't that great at securing critical damage kills, especially if you're not using Berserk or Plasma Torch. You have options with: Freeze Scorpion Railgun (specifically Round Destabilisation if you have it) Hammer (specifically Blunderbuss if you have it) Twins can also be an option as it has nice critical damage to pair with the high firing rate if you miss your shots. You can pair Vulcan with Hornet or Dictator to have very high critical DOS when you activate their Overdrives. Just remember to not use status augments for this mission.
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I am suggesting ways for you to complete the mission. You have the equipment to do it but you are refusing to use it for some reason.
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update Patch Update #760 - Released 12th April 2024
TheCongoSpider replied to Marcus in News Archive
Where is the Thunder garage augment buff that was mentioned almost 6 months ago? I was hoping to be able to pick a garage augment to use with confidence before the HTML5 transition. Sad. -
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No. Save those crystals for future events or future new equipment.
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Well keys are here, as well as player-specific drop rates that can be found in the reward section. There's not much reason for me to continue posting this here as the player can now check for themselves how lucky they can be. To start off, the exact numbers that they have given us for the drop rates assumes that your entire reward pool is full and that you have all turrets/hulls unlocked as well as being above the rank that augments unlock. The contributions look like this: Common Containers: Epic Containers: As you empty the different pools, the chances will shift. After November 17th, they reverted the nerf that increased your common drop rate and reduced your uncommon drop rate. So those who would like some more supplies will get them more often than in the previous year.
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