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Everything posted by FrozenRailgun
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And no insult/profanity and other inappropriate contents as well. <3
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Shaft: OHKO dude Railgun: Classic Gauss: The Mathematician Striker: ICBM Magnum: Maggy boi Isida: Resurrection Firebird: KILL IT WITH FIRE! Freeze: Let It Go... Hammer: Fat 'n Heavy boi Twin: Brick on the Spacebar Ricochet: Pinball Thunder: Ka-boom! Dolphin: Critical Failure Vulcan: SPRAY IT WITH BULLET!
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I heard some dudes want balanced battle with longer w8ing time than unbalanced battle with shorter w8ing time. The problem is, if we want shorter w8ing time with balanced battle, we need to rebalance everything or else we won't solve both problems at the same time.
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What Is Your Opinion About the Current State of Tanki Online?
FrozenRailgun replied to Maf in Game Discussion
@Tanker-Arthur Based on your Turret Alterations and Drone rework ideas (yes, the dude with long username was me), I really want to see your Overdrive rework ideas as well. -
Akame is Briton??? ?
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I love seeing Hoppers flying when catching a gold box <3 I find it really funny (not as a way to belittle anyone or being sarcastic). Definitely yes. The dilemma of turret vs module was not equal back then. It's either certain module are overpowered or others being weak. The boosted crit chance for Railgun was meant to tackle Falcon modules dominating everywhere, except.... it is unfair like you mentioned. Grizzly is overused like Falcon, but at least the crit rate is not obscenely high that would render Thunders overpowering Grizzlies. For Striker, just get rid off its 2x damage when landing Crit and we'll be good. I say a 50% impact force reduction would be good.
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Me want Hornet AP Immunity + Armadillo...
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For me when I was OMW to Legend, I was spamming Quick Battle mode + CP for the most efficient XP farming.
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What Is Your Opinion About the Current State of Tanki Online?
FrozenRailgun replied to Maf in Game Discussion
Oh god.... That would be a bit too much... If you want to revert that Shaft buff, you gonna at least buff HC to +40% sniper damage and LC to -15% sniper damage. Yes. Yeah Maggy's splash damage is a bit too much. Basically reverting the change... -
You are right... damage boost is depending on their range speciality.
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Nah save them till Legend and watch he will get over 1 million crystals.
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Ya dudes prolly knew this. So, I was playing in the Testing server to find out the damage boost when using Viking Overdrive. Turns out, it increases the damage output by 150%. This was Mk8 Thunder. It stacks with Double Power additively. Meaning that instead of 880*(1+1.5)*(1+1), it is 880*(1+1.5+1) Don't know if that stacking is intentional or not.
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Spoiler: He got that phat 9999 GS
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Well, "Incendiary Round" is similar to "Incendiary Band" as they both mean bullets burns up tank when Vulcans are shooting during overheat.
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Maybe Mammoth could work work as well.
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You sure? It could be from their OD because Hopper jumps when triggering it.
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Nah I would keep it 1-10% and make it not eating up batteries.
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Oh... Didn't know that ??
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Disagree, the consistent damage removes the one of RNG aspect, meaning that you won't have to worry about having a chance of either strong/weak damages. I always wanted consistent damage, not something like 800-1600 from Mk8 Railgun before Crit hit update.
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Not mines LOL/
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It's an insult to Opex-Rah that's why.
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Hornet AP Immunity in this challenge ? The exact Hull Auggy that I want except me no have Tankoins....
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And here is mines:
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