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Posts
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Everything posted by FrozenRailgun
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Yep, armies of Orkas are rising up.
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Wait Striker got a buff?
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He's Legend 60, should be enough to buy practically everything from the Garage.
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*Inserts nervous Pepe face*
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Griffin - Wikipedia I mentioned that already. Good one man, good one.
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What Is Your Opinion About the Current State of Tanki Online?
FrozenRailgun replied to Maf in Game Discussion
Yeah that could work but the buff would be a bit too much. Because battles usually lasts 7 minutes, it would be consuming 1 and 2/5 of batteries. Speaking about that, what will happen to the remaining 3/5 if a battle ended? -
Which inconsistencies BTW?
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What Is Your Opinion About the Current State of Tanki Online?
FrozenRailgun replied to Maf in Game Discussion
I don't see the upcoming update will be healthy for the game in the long run. While yes, Brutus will no longer eat through my batteries, the supply effects nerfs is a bigger issue. I don't see it closing the gap for F2P and P2W as majority of us have access to manual supplies. In addition, it has been nearly 12 years for supplies being untouched (except adding smart cooldown, nerfing repair kits and couple other tweaks that I can't recall). I would like to suggest: Firstly, the diversity for drone choice needs improvement. Not Crisis being superpowered or using Brutus to have supplies' full power back. Secondly, just don't bring it for the sake of the game's integrity. 3rd, keep the Brutus buff yet not nerfing the supplies. Fourth, battery consumption should be based on the drone's potency. Meaning a stock 0/20 drones consumes 1 battery per x amount of minutes, and a 20/20 consumes one per minute. Not my idea but Maf's. -
I like Isida, it gives me a supportive role when my team needs assistance. The DPS is bonkers after the buff, even more with fully boosted Adrenaline and Brutus. Armies of Eagle and Ocelot modules incoming.
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Stadium is literally a Shaft-fest, like no joke. It used to be on Highways and that was fricking nuts.
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Based what I have seen in the VLog, Telsa does not have any recoil at the moment.
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At that point I'd rather to have the current drones we have now than that. Not consuming battery is what I wanted for Brutus except nerfing the supplies' effects.
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Modules names are usually correlates to certain animal group and by turret's maximum range. Long range: Animal that flies. Eagle (Shaft), Falcon (Railgun), Griffin (Magnum), Owl (Gauss). See the trend? Medium range: Mostly marine animals, with the exception of one of them. Dolphin (Smoky), Orka (Striker), Shark (Vulcan). Grizzly (Thunder) is a medium range turret but the module is named after a land mammal. Short ranges: All predatory and fierce land mammals. Lion (Richchet) Panther (Twin) Wolf (Hammer) Melee ranges: This one is rather hard to classify. They are predatory, but not fierce. Badger (Freeze) Fox (Firebird) Ocelot (Isida) Mines: Insect (arachnids) Spider
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I say them by their official names (memorized all 15 of them BTW). I would never say "Rail module" or "Isida module" but Falcon or Ocelot. I do imagine that protection against Tesla would be either "Tiger", "Cheetah", "Rhino" or something like those.
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Isida vampirism episode 2???
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Disagree.
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There is already a topic for that: https://en.tankiforum.com/topic/204702-gold-boxes/
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That is some really sexy Hornet-Freeze :D . Now do Hornet-Shaft <3 <3 <3
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Generally, I don't mind about Hoppers because I like its uniqueness of jumping. I do agree though, it does increase the chance of blowouts on Rugby, CTF and Assault (and for the 5th+ time, it should not have Hunter + Firebird traits when jumping). Yes yes, Hoppers snatching gold boxes left and rights but I don't care when they do that. How to fix the issues? I say when capping flag/scoring goals, the tank (not just Hopper) have to touch the hitbox of the flag point/goal, not above a tank (when it is sitting on it). Someone also suggested that when Hopper jumps, it goes "Phantom" mode, meaning if one is in midair via jumping, it would automatically drop the ball/flags and cannot pick up any boxes.
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No, not by that but by balance changes after AP auggy and its immunity goes bye bye.
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Nope.
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Now I want to hear ya opinions: if AP augments and its immunity gets removed? What is the next step to handle Hornet's OD?
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Nah, I don't like that idea.
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What Is Your Opinion About the Current State of Tanki Online?
FrozenRailgun replied to Maf in Game Discussion
3rd time you are saying this actually but yes, I am seeing at least one (most of the time) Dict + Isida + Mechanic on Defending team nowadays. -
Still remember couple years ago, I gave an idea of boosting Arcade shot capability (its reload speed to 1 second) but removing sniper shot completely. Might as well use that idea to rework RFM.
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