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Kill_the_Propaganda2

Tanker
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Everything posted by Kill_the_Propaganda2

  1. Kill_the_Propaganda2

    4250 GS vs 9900 GS

    Saw this in a Parkour Battle a few days ago: But wait, there's more: That's the lowest rank I've ever seen with that Gear Score. I'm pretty sure the lowest rank it can possibly be is Brigadier.
  2. Kill_the_Propaganda2

    Most interesting chat conversations

    I assumed you would have remembered what happened yesterday when I asked to group and you told me the group was full? The Mammoths took all of the golds.
  3. Kill_the_Propaganda2

    The stupidest sight in tanki today

    Yes, it's the Reinforced Gun Carriage alteration for Magnum. It's kinda hard to get used to the decreased projectile gravitation coupled with a fixed angle of elevation. Players who use this alteration tend to be very skilled with it.
  4. Kill_the_Propaganda2

    Container Project to Learn Reward Probabilities

    Pooled up a major load of rewards after catching container golds and obtaining them from challenges and missions. About half of them were inputted into HBTY's submission form. The other half I will do after I post this. 125x Double Armours x 8 125x Double Damages 125x Speed Boosts x 4 125x Mines x 2 3,500 Crystals x 6 5x Gold Boxes x 2 10,000 Crystals x 2 100 of all Supplies x 3 50 Batteries x 2 125 Repair Kits x 3 Carbon Paint ZigZag Paint
  5. Kill_the_Propaganda2

    Cosmonautics Day Celebrations!

    My dude, what the heck? How many containers and gold boxes have you been taking to get all of those supplies and crystals? I don't mult, I actually play the objective but it seems like playing the objective in these gold events these days earns you less than multing (just a harsh generalisation). Speed hackers are abundant in the battles I play and I'm usually trying to win the battle instead of recording their names. I don't even think recording their names would do any good.
  6. Kill_the_Propaganda2

    Let's Discuss Game Balance

    The delay isn't slow enough to give enemies a chance. At least, that's what I saw. The reach on that thing is farther than I expected.
  7. Kill_the_Propaganda2

    Let's Discuss Overdrives

    Really? Wow. My Bad. I could have sworn I saw Mammoth and not Juggernaut. Yes, Hunter's Overdrive stuns the Juggernaut. It's pretty useful really.
  8. Kill_the_Propaganda2

    Overdrives are here!

    Like @ZloyDanuJI said, people are complaining about it because it catches golds but that's not the only aspect of the game. You're going to see far less Mammoth users after these celebrations are over. If it stays the way it is, it'll only flourish when there are increased drop rates but besides that, it's a mediocre Overdrive. I perfectly understand their frustration. Not being able to do anything while it just sits there and takes the gold you could have taken by being faster than everyone else. I see so many M2/3 people using M1 Mammoths with their turret of all ranges. I saw a few Mammoth Isidas for god's sake. ANd no, they weren't from the Buffalo Kit because they all had M0 Mammoths.
  9. Kill_the_Propaganda2

    Cosmonautics Day Celebrations!

    100 kills is already a daily mission.
  10. Kill_the_Propaganda2

    Let's Discuss Overdrives

    Sorry, let me make it a bit more clear. Hunter's Overdrive can freeze it. (Stun in this case means the same thing). Stun is the more appropriate word. Hunter's Overdrive can: Stun Mammoth for 4 seconds. Disable its supplies and activate its supplies' cooldowns. Hunter's Overdrive cannot: Disable Mammoth's Overdrive.
  11. Kill_the_Propaganda2

    Let's Discuss Overdrives

    It stuns it, yes. It cannot disable its Overdrive though. If you're gonna ask if it can disable the Mammoth's supplies, then yes it can.
  12. Kill_the_Propaganda2

    Let's Discuss Overdrives

    I can see where the confusion may have been made. I think they made those turrets get a bigger increase in damage.
  13. Kill_the_Propaganda2

    Changes in the balance of Vulcan, some Drones and Alterations

    Alright, let's do this: And it's a good thing that I didn't say you didn't use Vulcan on a whole. I put in brackets that I was going off specifically your account. I have made it known in other parts of the forum that I main Vulcan on my M0 account. I was also considering buying the Vesuvius Kit during the April Fool's celebrations but I decided against it because Vulcan wouldn't be effective with the players I'm constantly being put against. I'd need to upgrade it but I'd rather put those crystals to my Shaft and Hunter. I somewhat agree but you have to know that a lot of players in the playerbase are power hungry and would naturally flock to what's better (by "better", I mean what gives them kills and a butt load of score even when they're being blown out). In this age of Tanki, it's 'do as much damage as possible before I die'. I use Adaptive Reload on my Commander account but I do almost half as well as how a Duplet does. Adaptive Reload is an upgrade to Hammer yet so many players use Duplet over it. Duplet gets better scores and more kills. I think it's understandable to equate the popularity of an alteration to objective (not subjective) usefulness. How useful would Reinforced Aiming Transmission be to a Railgun's team compared to Round Destabilisation or Large Calibre Ammo? In modern Tanki, more damage trumps faster turret rotation. The same thing for Incendiary Band vs Reinforced Aiming Transmission (before the nerf). More damage (after overheating) is better than increased turret rotation. It also doesn't help that it decreases your vertical auto-aim which is a huge detriment to Vulcan. It isn't that huge for Railgun. Yes, being an Incendiary Band Vulcan and dominating in MM is easy while SSR in MM would make you go out and earn your kills. While you can chase them, that may not always be a good idea. It can sometimes not be a good idea because there are also circular props and that's one of the pet peeves I have when playing Vulcan - enemies would just circle around it and you just can't fight them. For SSR, it may be easier to do this as the barrel start-up time is decreased but it would still hamper you as you'd be doing 20% less damage for whatever damage you barely hit them with before they get to exactly 180 degrees away from you. That's another benefit of SSR; you wouldn't really need to equip Firebird protection. Firebirds are pretty common anyways and I would still equip them because they're just too powerful. I've seen a good set of Vulcan protection in the high-rank. They are almost always combined with Firebird protection. I don't like the idea of every enemy wearing at least 20% protection against me. When I'm overheating, they'll have at least 76% protection against me and that doesn't look good to me. Of course, the alteration decreases your chances of needing to increase to 76% but it doesn't really stop them from putting protection against you if they have it. You wouldn't put protection for a turret that is rare or relatively underpowered. I've been seeing more Shaft protection than Vulcan protection. Perhaps it's because players see Vulcan as less of a threat than Shaft. Perhaps they're right. I don't see why they had to nerf Non-Incendiary Band Vulcans. While direct damage may not be everything, it's the heavy majority. I don't have M3 Smoky and I would rather not use Autocannon (doesn't fit my playstyle and preferences with Smoky). I use Uranium Striker on my Commander account but I've been getting into using Missile Launcher "Hunter" again after the buff. It was really needed. I also use Support Nanobots on that account but I often end up with 0 kills and about 7 deaths on average every battle. My damage on that isn't good enough to defend myself. I wouldn't target the Support Nanobots Isida "first" on the enemy team just because it does low damage. I would target it because of what makes up for that low damage. If the Isida has someone there, then that person could just block all the shots I'm sending its way and the Isida would be healing the player for double what it would do without the alteration. I'm comparing builds to others. Because in MM, some builds, on average, are just more efficient than other builds. If you're dominating with that build, good for you. I'm content with other builds and some builds just don't work out for me.
  14. Kill_the_Propaganda2

    Let's Discuss Overdrives

    What is wrong with the Krait MKII compared to the Python or other crafts?? I don't play the game so I need some sort of explanation. Based on the context of what you said above, it seems as if it's faulty?
  15. Kill_the_Propaganda2

    Let's Discuss Overdrives

    Just wait until the celebrations are over. You will see a lot more medium hulls in battle then. Times like these are great times for experienced players to make new accounts to get a headstart. Reason being life down in those ranks as a non-buyer or inexperienced (new player) is rough.
  16. Kill_the_Propaganda2

    Ideas for Augments!

    I don't think that there would be any alterations that have the same price and unlock rank for a turret. That clearly isn't worth 200k crystals. Missile Launcher "Cyclone" with the Booster drone already is a confirmed kill with the Booster Drone. Practically, it's a confirmed kill with only a stock double damage because other enemies attack the Juggernaut as well and the life is low enough to kill it on the 7th or 8 rocket most of the time. Cyclone also has a faster lock-on time and it can track the Juggernaut so Cyclone is better than this alteration while being 77.5% cheaper and available at a plethora of ranks.
  17. Kill_the_Propaganda2

    Episode 209 of the V-LOG is live!

    "With this update, Vulcan lovers would love us...a bit less now". Those are weak words.
  18. Kill_the_Propaganda2

    Overdrives are here!

    Exactly, and it also depends on the map as well. In medium and large maps, it wouldn't be much help. In small maps, it can flourish. It takes 2 minutes and 5 seconds to recharge without earning points.
  19. Kill_the_Propaganda2

    Let's Discuss Overdrives

    It increases damage and firing rate. That is how it was intended. It also says it here.
  20. Kill_the_Propaganda2

    Changes in the balance of Vulcan, some Drones and Alterations

    I'm sorry if you misunderstood what I was saying or I didn't say it correctly but what I meant by "afterburn" was the self-damage, not the ignition damage done to the enemy. But WHICH TYPE of Vulcans were the ones whom were shooting constantly while overheating? What about Non-Incendiary Band Vulcans overheating and shooting is interesting huh?!?! The only type of Vulcan that applies to what you're saying is INCENDIARY BAND Vulcans. The entire pro of Incendiary Band results from shooting while being overheated. What about a Stock Vulcan huh? What do they have to gain from overheating? Nothing! Overheating while shooting with a Stock Vulcan only has a downside. With the change, Stock Vulcan now has TWO downsides while overheating and both are heavy in the low ranks while only one is potentially heavy in the high ranks. "At least with the second option, you're still doing some damage to the opponent". Yeah, while making it soooo much easier for them to kill you faster. Not only are the Vulcans preparing themselves on a dinner plate for you, but they're also being less feisty than before. That! That RIGHT THERE is the problem you're not seeing or refusing to admit. You're constantly facing, I repeat again, INCENDIARY BAND VULCANS. They are expected to overheat because that's what their alteration was made to do. It changes your playstyle to being dangerous while reaping the nice reward that is heavily increased damage that is inconvenient to the targets because they have to equip a module two modules for one turret. With Stock Vulcan, it's not a good thing to overheat. With Shooting Speed Regulator, it gives you extra time to AVOID overheating. You see the pattern here? For Non-Incendiary Band Vulcans, the thing to AVOID is overheating. You don't avoid overheating with Incendiary Band Vulcan unless you want to make your team less powerful with that 10% damage decrease. If you're planning to avoid overheating for the entirety of the battle, DON"T USE INCENDIARY BAND. And do you understand how that makes sense or are you just seemingly following blindly without saying how you truly feel about it? How does decreasing the damage when overheating make it better to use Vulcan on Wasp or Hornet huh?
  21. Kill_the_Propaganda2

    Secret Firebird Alteration?

    I wouldn't say it's a secret. Yes, it was one of the alterations that were on the sheet in that V-Log. That V-Log was since October the 26th. That's a really long time. We never see it because it's not in the game. The Russian Wiki had the information for them for a little bit before it was removed for whatever reason. That's how I and possibly @Pyre know about the Firebird alteration's effects. The ones that I remember seeing in the Russian Wiki were only the Firebird alteration in Zak's picture and Freeze's counterpart to that. The others?: Firebird alteration: Decreases turret rotation speed by 50% but if you're being frozen and you shoot your Firebird, it will raise your tank's temperature until you reach neutral temperature. Freeze alteration: Decreases turret rotation by 50% but if you're being ignited and you shoot your Freeze, it will lower your tank's temperature until you reach neutral temperature. Lightened Energy Concentrator (Shaft alteration): Don't know that it does. Isida alteration: Looks like Support Nanobots' counterpart - Attack Nanobots. Maybe less energy consumption for attacking and less healing per second? Twins alteration: It looks like Twins may obtain penetrating power from this alteration. Magnum alterations: The Incendiary Bomb looking one looks like it may deal less direct damage but depending on how far away from the blast you are, you'd be ignited for a particular % of maximum temperature. The Cryo Bomb looking one looks like it may deal less direct damage but depending on how far away from the blast you are, you'd be frozen for a particular % of minimum temperature.
  22. Kill_the_Propaganda2

    Cosmonautics Day Celebrations!

    How do you have so many supplies and crystals at that rank? My account at that same rank has 40k (after upgrading Vulcan M0) and 500 double armours as the most amount of a supply I have.
  23. They had that for buying crystals originally but was removed a while ago.
  24. Kill_the_Propaganda2

    Cosmonautics Day Celebrations!

    Or you can use Mammoth, activate your Overdrive and push the player off. Fight fire with fire.
  25. Kill_the_Propaganda2

    English — Russian Dictionary & Translation Requests

    Hehe, that one makes sense as well. It was his fault for getting in my line of fire often. :P He still didn't get me for the entire battle, I was on high alert for him.
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