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Akame

Tanker
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Everything posted by Akame

  1. Akame

    War 2025

    As nice as that is, it would question the reality of some at times, i.e if there's a bug etc, it may not be noticeable and i guess this allows spending for some players if they want to force take a region and grind more, it's basically as it stands, a public info leak from each faction (which is half real enough), it's better to understand and use later votes to help sway a victory in smaller regions and to be able to stop people voting for lost causes. As if right now it isn't obvious to see that many players dont understand the game event
  2. Akame

    War 2025

    Currently, all ways of getting stars seem to count. This means games, missions and yes, paying for stars.
  3. Akame

    War 2025

    that's different to the winner paint right?; you mean like these?
  4. Yeah we need more new skin sets, who cares about completing shot effects and current skin sets?
  5. Akame

    Complaint Book

    But they don't often unless you're being totally reckless with tracked hull driving ? Idk why people still seem to suffer against 'hovering' like buddy they arent hard to face unless, yes again if they have a busted augment or defensive capabilities. Like what is this a G-92 level 'flying monkey' hate going on still in the big 25. Survivability is not going to be fixed because meta and powercreep are generally forced. People will tend to always perform better with heavier hulls. Whole reason tryhards hardly play with light hulls ever. Unless they're camping or playing with something busted (or both). It was more than obvious that the game doesnt value light hulls enough especially after the nerfing of the mid blaster aug for lights and buffing for heavies which many people STILL cry over. Apparently the speed is a great advantage when you still get pummelled around and 1 tapped often. The group size reduction was a good shout which is keeping things a bit more balanced, but there is always a wide gap within gears, and no, this is not JUST hovers, it's everything else too. Aside the lack of playerbase, the issue that MM will continue to have is general gear imbalance, so curb your hover hate already and get a grip, or you can just go ahead and join the paladin/crus/ares mains to get 'quote free wins'. It's just easier to not play at all until real balance changes you want are implemented. (This could take a long time) Well, the only good thing that does exist, are pro battles to get some past type feel but even those get boring, we aren't the younger people we used to be back then, surely most of us move on to actual games where balance is a bit more 'realistic'. The game is nowhere near what it was in the past, the days of balanced alterations has been long gone, augments will not be balanced and game progression will remain tedious for new players. And Tanki Classic, will just be the same lame gimmick too as an obvious small time cash grab it is deemed to be.
  6. Akame

    Complaint Book

    Not always the case man, u're telling me with your 19M exp. Are we really being blind to the whole combo being a contributor. People forgot the floods of excelsiors (the first and most common being vikings). swarming games dominating due to their bulky HP and nice speed upgrade. We can all find several images debunking mine and everyone's claims here, the only true fact is, the whole combo still matters. Oh how ignorance is bliss, you surely will have fun getting closer to high impact force players with hovers. My bad, I mean further. Yeah, when you have a reliable hornet player, you can be very meticulous with your actions, ensuring every threat gets flanked sooner before they reach your base. There are several media I've seen with every type of hull managing to make it to the top 3. If you're having trouble otherwise, you're most likely lacking on your turret augment, hull augment and modules, yes let's not forget module switches can also contribute to how strong players are. There is no balancing the game. You can nerf the hovers, but ultimately the turret holds a far higher regard to superiority in games with actual players. So it ain't gonna change much, as long as you have a good defensive combo in terms of HP and damage reduction, it is the essence of TDM numbed down. We can continue to delude ourselves saying X is the problem when it's X, Y, Z, ɑ, ß and γ etc.
  7. Akame

    Complaint Book

    Hopper od often leaves you more exposed when you dont play unaware players in general, it's far easier to capture with wasp, an opinion shared by most veterans, sure you may jump over someone but all it may take is, yes another railgun since you chose to jump instead of drive. In some maps it may prove very advantageous sure, though that's more of the map being unfair, i.e year 2042 asl ramp driveoffs being free captures (for any light hull) unless defenders had locked that ramp off or had high damage and impact to mess that ramp up. Iirc the map was changed after a long time to finally stop that, I don't remember but yeah people will still prefer to camp with hopper than camp so that OD becomes far more irrelevant than Hornet OD which for some reason you didn't mention? I don't think you grasp how great this ability is for yourself and the whole team. Many may not realise it that most game losses will be due to a hornet OD being available on the enemy side than otherwise. As for the remainder, i.e mammoth, people wont use because it won't grant them easy kills, titan situational but can be strong for certain areas, Hunter very great for minefield cleansing of a wider aoe than hoppers with the same damage and additional utility that makes it one of the most flexible overdrives. Did I miss anything else? Ah dictator, the gold hunters treasure, it does what it needs to in general for them, can be great with a smart team or just a spare rk whenever. Falcon shall never be removed nor armadillo for such chances
  8. Akame

    Complaint Book

    So like, lights 2500, meds 3000, heavy 3500, rebalance damage output and nerf excels to like 15% Need more info, list the reasons where they become largely an advantage. Most of the times, such is mostly seen in conjunction with a defender drone + prot and a busted aug, this is general across the band. True, though we'll go back and forth with meta players continually being able to complete things a lot easier than normies. The game is just in a bad place because they can't truly balance items because they want to monetise and make money (with obvious powercreep most of the time). Of which yeah I don't think it'll ever improve. Not this or next year i'd say. TTK is heavily dependant on a whole combo most of the time and yeah like you mentioned, medium excels are performing very well on standard. Gotta give a special mention to quote paladin excelsior players who have it often a lot more easier, makes survivability with their OD a lot better.
  9. Akame

    Complaint Book

    Or just make playing objectives worth it in modes, remove ASL because that's the most absurd mode so far, you could capture all 6 flags and not even get 100 score as it stands. TDM players continue to perform well in general. Or even better, revamp ASL to be able to have some sort of rotating atk/def moments. Number 1 won't be fixed because 90% of the playerbase that abuse meta's like their powerhauling. Group reduction to pairs made games a bit more balanced so far. Number 2, is far too vague. Also Excelsiors have basically provided powercreep items to those who were able to obtain them so yes, powercreep is an obvious issue that this game will proceed with in an imbalanced manner.
  10. Bro just use yt/spotify etc in the background and turn music in the game off
  11. Silent patch recently?? Seems Red smoke was added into containers now.
  12. If this was implemented years ago, it could have been a lot nicer
  13. Akame

    Block

    Wrong place to ask about this. Email tech support, you should know that no-one here can correctly answer this for you.
  14. Akame

    Office

    The compromise here is that, such skilled, or stronger player gears, will already earn far more score than the weaker players, hence completing contracts far before most of them. Unfortunately the unique aspects in missions have reduced, because the game has created a far more mismatched play environment. In the past sure, doing such would have been fine, but do we really need 'grenade kill' missions, 'mine kill' missions, etc? I don't think players want to be forced to keep spamming certain combos to get a mission done, rather than being able to hopefully use their best combo to play to get it done. I don't like it myself, but I prefer it just because the game has become far more complex than most average people, we have all seen games with weaker players who underperform a lot due to gear, such events, for them to even need to grind to get something good, is still tough for them.
  15. Akame

    Office

    This wouldnt be friendly for around 80% of the playerbase, hence why they've opted for a battlescore method for a long but surefire grind. Battle score allows everyone to play what they want, so meta is unchanged and people dont use weak combos they havent upgraded. Generally ideal for everyone, but the main issue people have is, 5k score is absurd, 3k was already considered a lot. Although this appears to be justified by a cheaper price of golden contracts
  16. Akame

    Office

    Yeah, personally I'm skipping this event, I don't care much about excel and some GT skin, especially when they keep making bloat skins for my skin pool where I am yet to obtain LIMITED skins. You know, DC/IC/RT/SP, but nah, make and complete GT then bloat up DK's too. It's okay though, plenty of nades to come soon where I'll end up paying to get and max the special nade.
  17. Akame

    Office

    Did you forget the need to grind for 5000 score on each contract? Seems the case according to what I read, but no 60 skills offer, 40 on gold, 10 on silver, so 580 rubies, 10k score for 80 skills, or 290 rubies and like 100k crys and 15k score for 60 skills. Is that really worth it for 1 wasp excelsior augment
  18. Akame

    Let's Discuss Matchmaking

    Initial thoughts: Did you use the quick battle feature? Did you join later?
  19. Akame

    Office

    I assume the target audience for this is low spenders, sub 4k rubies + 60k score for all prizes, 12k rubies to get all and skip playing. 2.4m crys for a f2p and 240k score, diabolical
  20. Akame

    Let's Discuss Matchmaking

    Funny patch on assist changes though, Will be interesting to see how bad it is for certain turrets as expected
  21. Akame

    Let's Discuss Matchmaking

    Yeah, I'm not a fan of the assist system either, I would certainly prefer it to be based on the proportion of HP taken away, though was it not like that in the past a long time ago? I don't remember. 15 or 10 score shared depending on %hp contribution.
  22. Akame

    Let's Discuss Matchmaking

    Pretty much, though at some times, upon meta changes, there are rare moments when short ranges had a solid time, i.e shock therapy, meta keeps changing with all these patches and there isnt any true balance as much either
  23. Akame

    Let's Discuss Matchmaking

    Correct, around the middlegame just after we got the first cap, these were the short ranges: Unsure why you mentioned it, should you not attack if you don't have a short range? Or is it just something to say at this point...?
  24. Akame

    Let's Discuss Matchmaking

    Here's a funny one for all to see: No, we did not have the stronger team, as much as the score seems to dictate, we went for the win, enemy top 5 maintained camping and didnt seem to want to cap after a while. Guess who got the most fund? Not the people who aimed to win the war, those who played solo instead. (Just incase anyone calls out less players, no some just ran due to us getting another cap, enemies had more than enough capacity to camp, they just didnt even move out of their half of the base) Winning 3-0, but despite having half the score a tdm player does, still get considerably less fund at the end. There are clear flaws showing how KD players are already favoured, now please bring further images for this discussion. I will be waiting.
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