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Posts
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Everything posted by Tanker-Arthur
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Freeze needs a buff. I have no idea why the turret slowdown was nerfed but it needs to be reverted.
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Yes, because the Incendiary Band alt does not light tanks on fire when you are overheating. It lights tanks on fire when your ammo bar runs out.
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Yes, he was made by a man named Thomas Nast
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Not gonna lie....that's the best Legacy skin yet. Its even better that the current default skin in my opinion lol.
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Hopper is seriously overpowered with Magnum, in any gamemode. I made a Hopper-Magnum account and its super easy to camp in high points of the maps and siege the enemies below. Your only threats are Railguns, Gausses, and skilled Shafts.
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Vulcan users with Heat Immunity make Twins useless Gauss is a better Thunder. True, there is no "fixed combo", but there are combos that outclass others.
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Try your best not to capture flags, balls or points. Only do the bare minimum of killing enemies.
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Perhaps. Every year, it's been 50%, so not making them 50% this year would be a total rip-off.
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I wish Tesla gets released next year lol. Enough with the hulls, we had more than enough XD Its time for some new turrets :D
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Here's the thing....I really want a Hunter HD skin....BUT....Hunter already has XT, Prime, and Ultra Skins. While hulls like Wasp and Dictator only have the M3 and XT skins. So in conclusion, to be fair to all the hulls, I think the developers and designers should work on Wasp and Dictator HD next.
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ohhhhhhhhhhhhh. Now I understand. Sorry that happened. :(
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You do have a point XD The first event I managed to be a part of was the 2016 one and I was so excited for Striker lol. But granted, this year is like, legit the only one that gives us "almost free" containers, so that's the main selling point of it for me XD
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I mean, unless you have something else to do, I suggest you take advantage of this and drop 21 mines to get a free Ultra Container XD.
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Despite all the questionable updates Tanki has had this year, I must say the 2020 Christmas event is the best Christmas/end of year event Tanki has done "ever". (Of course, i wasn't around for the 2009-2015 events)
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category Ideas for Hulls and Overdrives!
Tanker-Arthur replied to Ilia.ArchangeI in Ideas and Suggestions
First of all, 30 seconds of invisibility with no way to disable it is extremely overpowered. A person who equips this and has the Crisis Drone can capture 2 flags in 30 seconds on the smaller maps like Iran. This won't work if we have a new medium hull that can go invisible for 30 seconds. Maybe reduce the duration to only 10 seconds, and/or you will lose the invisibility if you pick up a ball or flag or receive damage from an opponent. Or make it so that when you're invisible, if you fire the turret, you will lose the ability. -
You do have a point, One team could share all their overdrives while the other team would use them alone/not use them at all/save them for goldboxes. So yeah, its either gotta be a very weak overdrive that everyone can have, regardless of hull (that way the people who don't know overdrive exists can still have a chance to destroy enemies with overdrive activated), or no overdrive at all. I agree. To be honest, heavyweight makes enemy tanks immovable, which is seriously broken, especially in modes like CTF and RGB. And yes, with the current system, it takes a MINIMUM of 20 months for a f2p player to save 5,000 tankcoins. Which is not worth buying a measly Hull Augment on. That's really true. I was on the test server a few days ago and everyone had the OP equipment. It really was no fun, cause at that point, winning battles depends on your internet and reaction time. So yeah, I think the better option is to just remove hull augments entirely.
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I care about my GS only because it tells me how accomplished I am. Its satisfying to have the GS go up after a micro-upgrade finishes.
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Well guys, looks like the ball got stuck again.
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I chose Drones, Overdrives, and Hull Augments. Technically, the Adrenaline Augment for turrets also applies, but I didn't choose Alts for turrets because Adrenaline only makes up a small part of that. Anyways.......we all know the drill... Drones such as Lifeguard, Crisis, and Hyperion all act as "legal hacks". Drones such as Defender and Booster are just simply overpowered. Overdrives are also "Legal Hacks". This does not include Dictator's OD. If everyone had the original overdrive, the game would be far more balanced. However, with these "unique" overdrives, you got some that can one-shot enemies, some that make you god-mode, and some that make you jump sky-high (aka, legal jump-hack). ADDITIONALLY, these overdrives all recharge at a different rate. And thus, some players (cough-cough Wasp), can just spam bombs all over the place, whilst Vikings can only use their OD once or twice a match. Hull Augments......SIGGHHHH Every Hull Augment except the weight based ones NEEDS to be removed. Or nerfed heavily. Why? Because they make you immune to things......but at a cost of FIVE THOUSAND TANKCOINS! You see, if they costed like....100,000 crystals, its alright for them to be in the game, because then, all players can easily obtain them, and thus the game would be far more balanced. If the hull augments were 100,000 crystals, they would play a role similar to Protection Modules. And thus, everyone has them, not just the buyers. But nooooo, the developers are so greedy, they just threw game balance out the window.
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Oh, @Mirza7 probably meant they didn't know how to activate the shop. It's unavailable unless you click on the gold box button in the garage 3 times.
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@Spy answered it: I have the same problem. Once my internet consumes 50 gigabytes of data, it becomes unstable. Therefore, every 20 minutes or so Tanki would lose connection for me whenever my internet cuts off for a split second. I'm not gonna lie, the Flash version of the game had better "no connectivity" tolerance. I could be offline for a whole minute and when I reconnected, everything would sync up again.
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It would be 0.3075 (15%x2.05). The alteration does not affect clip reload at all. It only affects the individual shot firing rate. So your clip will still reload in 5.35 seconds, with or without the alt equipped.
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What Is Your Opinion About the Current State of Tanki Online?
Tanker-Arthur replied to Maf in Game Discussion
Ohhhhhh okay. Yeah, I agree Firebird is everywhere in Pro Battles. But yeah, in MM, I haven't seen a lot of Firebirds. And the Firebirds I do occasionally see usually have the Incendiary alt equipped, probably cause they know afterburn isn't gonna help them much anyway, -
What Is Your Opinion About the Current State of Tanki Online?
Tanker-Arthur replied to Maf in Game Discussion
Yes....if I was talking about mid-low ranks. But on the other hand, I don't know if it happens elsewhere, but in all the Legend battles I've been in, there is barely any Firebird users. Additionally, I myself have stopped using Firebird altogether because half the players have a Firebird Module AND around a quarter of the players have some type of Heat resistance. You can barely do any damage with Firebird, and even if you could, most Legend players are ready to use a Repair Kit to heal themselves whenever they kill you, making the afterburn useless if you even do manage to inflict it upon them. Also, with Gauss and Vulcan w/ Heat Immunity being so overpowered, melee turrets are having a hard time in the high ranked battles, unless on maps such as Iran or Industrial Zone.
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