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Posts
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Everything posted by alkyng
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Opss Immediately reflexed death?
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Yes I noticed that, I exploit it stealing the kills from Freeze AP in my team. I think those are more a teambased Augments than a self benefiting.
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Agreeeee. Really annoying those players made me out of rage quickly? I suggest an immediately banned for them. I have a real insult to them usually "asking someone to drop a gold for you is like asking someone to give you 1$" because gold was costing 1$ so I think it's literally applied to that.
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Protections after 100% Hi guys, I have a new idea about protections. I think sometimes protections being really powerful. Like a certain player under Titan's Dome with 50% protection module with Defender and DA. I think it's really powerful, maybe something frustrating when it becomes under 100%, so my suggestion is to make protection could pass 100% in certain cases. Ok what will happened to player after fighting someone with protection higher than 100%?? The answer, your turret damage indicator will turn into Green and you will convert to heal him. So you should stop fighting and wait sometime until this beast shrink its strength (like Titan Dome disappear) and then continue fighting. Why this malicious idea? I want to ruin the game more than it's now.
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I think the most annoying combos are whose in high impact force, it make my out of rage when I'm against them. Smoky "Assault Rounds" - Railgun "Scout" - Ricochet "Minus-field distabilization" - Twins "Plasma accelerator". Edit: oh I forgot to put Autocannon for Smoky, it didn't have that annoying Impact force. But it deserve forcingly to be in the list.
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I suggest to make an easy way to turn off Augments, but with Self-destruct. I play with Ricochet, I prefer to use Plasma-torch with my Hornet, but when I switch to Viking I return to stock. It's a tiring to equip/unequip the Augments every time. But for your suggestion that without SD, it's the same when you suggest to change the turret or hull, without SD. In example with your 3 seconds in exchange, playing with stock shaft in defending, then suddenly deciding to attack with RFM, it's like changing the turret needs to have SD. And what other members did above with some examples describe precisely how in some cases it would be really OP.
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IMO, Hornet broke the game too much, killing every player in the way. But Hopper literally terminated Rugby and the most favorite mode (CTF). Hopper haven't dominate the game like what Hornet was, but killed the game in capturing. Btw, also its OD is OP itself regardless of capturing. And the "Ignore tanks" hack ruined the game with the incredibly accelerations (I wonder why developers mentioned that it's lesser than Hornet and Wasp in speed) lol they didn't have to mention that as a disadvantage while they're very close in speed but Hopper overwhelmed them with the acceleration. Lol I don't think ever. But to make the topic free for all I will add it in the poll. Oh guys I forgot to add Drones, I will add them now don't forget to vote again. I don't think the current Vulcan is more OP than EMP. But I mean the old Vulcan IB before the nerf and the Hull Augments (April 30) I think no Hopper is more OP than Hornet with the same opinion I said to Wolverine. Btw, I don't care about Gauss EMP is a popular or not. I just consider the turret by itself not the popularity. If I putted the popularity into account, I will consider it as the last OP of them (if not kicked it from the list)
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I was talking about Vulcan especially in first months of the year before the nerf and before Augments introduced in April's 30. It was really OP, swallow up my health-bar into seconds, just a little amount touch my tank is enough to raise my Heat to death immediately. I don't know why there are not much players agree with me, I confidently say it was the most OP thing crossed in Tanki era. Magnum Mortar.. tbh, it's not that OP, haven't dominated battles like many others. Gauss EMP. No one can argue about it, extremely OP. (I'm surely if I search, I will found many that who just love to argue) Hornet OD. Nooope, the old version was way more powerful than now. You really could convince me that now you have to use the OD applied for the enemy just in 10 seconds, and you must to be in the same vision with him. But in the past you have a full 20 seconds, you can go everywhere you want in the map, killing anyone you see, either in Titan's dome or Spawn protection or anywhere. Now just any wrong of using ruin the OD completely for you, using it in someone in spawn protection will make you missing your OD. Also now we have AP Immunity. The nerf for Hornet is really *** it too much. The only difference it's now more a team based, lesser than Titan's Dome or Dictator OD in team helping? And it's converted now to be the only OD that have a real anti Augment (AP Immunity). About Augments. You didn't have to explain, anything with tankoins, or in containers, directly considered as a p2w thing. If you want to buy an Augment, you have to play one year hardly, exploiting every event and completing daily missions and challenges. Then you can upgrade in -50% discounts. For sure many players here argue that it's obtainable (most of them non-buyers fyi). Btw, I remember in 2014 there was a player in the forums who argue about what Semyon Kirov said that "the most character in Tanki that distinguish it from the most game, that every player can reach anything he want even without paying" I know that player was a real buyer, but he argue by kidding saying, when I will reach that level? when coming to my grandma age? in that time we was just have the MU's no drones no tankoins. I'm curios about what he will say if he saw the current state. Btw the funny thing in that time there was a non buyer player who argue with him strongly? Btw, in short words, anything with tankoins or containers is directly without any cell of mind to think considered as p2w. About Cold Immunity and Firebird. I agree with you, Firebird is the only turret who get a real Anti Augment. nerfed it too much, I have HI in my Viking, Firebirds against me are just a trash. But also Cold Immunity in my opinion is the least OP Augment, there aren't too much Freeze player and not to much Freezes (just dictator OD and one Smoky augment). But HI is really effective and destroyed Firebird.
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Guys I stunned with 7-0 votes for Hopper to be more OP than Hornet. To clear my point more, I mean Hornet before the nerf, and every turret or hull I mentioned I mean the era of its OP. Before Heat Immunity I talk. (first quarter of 2020) Yes, it's OP in many cases. But I think it haven't dominated the battles literally like Hopper or Hornet one day. Btw, I feel free to add any suggestion of OPs, so I will add this. And nothing to say, Agree with you completely in Heat Immunity. It's nice to hear other opinions, I thought one day that Heavy Weight is incredibly useless in MM. I thought its benefits just in Parkour mode (Insanely OP there)
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Hi guys This year I think it's the most year we have incredibly OP items. Many many things disgusted us with its OP. I think everyone have at least one OP thing he see in this year. Some of them get nerfed and some of them still ruining the battles. To be honest, imo, I think it's normal thing and we accustomed in past years to have OPs. Like Hammer in first days, or Freeze one day got a buff, or Ricochet and many. But in this year it's not just an OPs, nope, they're broken, ruined the game too much. Maybe I couldn't remember every OP thing happened in this year, but I will make a list to vote, and didn't mind for anyone to give me a suggestion to add. Starting with the list then my opinion. (I will exclude AP turrets) Hornet OD Vulcan Incendiary-band Gauss EMP Hopper Shaft RFM Smoky Auto-cannon Firebird Incendiary-mix Magnum Mortar Heat Immunity - EMP Immunity - AP Immunity - Stun Immunity - Heavy Weight. Btw, starting with me. Vulcan IB. Hopper. Heat Immunity. Not a combo, but everyone itself is OP. (and Vulcan especially in beginning of the year) Edit: I added drones in the list. My most OP drone is Defender. Don't forget to vote again.
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I think this is just a coding mistake by developers as the client is a new and they will solve it in near future. But if this approved one day, I will say my last word that will terminate my account literally leaving the game forever.
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I finished the game
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I mean Vulcan OP in this year generally. First of the year it was incredibly OP literally, more than EMP Gauss or Hornet OD. But they nerfed it (I don't think that nerf was a real nerf) and returned to buffing it with Heat Immunity. So it's broken in this year. Until now when I just get a little amount of Vulcan bullets in less than 0.5 seconds my health goes to half if I haven't HI equipped. But it was more worse in first of the year. I couldn't describe how it was incredibly OP in first days of this year, was really disgusting.
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My suggestion is to make EMP Gauss affect the player himself if was in the splash radius. If not, then remove the Splash effect for EMP. But nope developers just act with their minds and their logics, in Vulcan they contradict themselves directly and made it work with HI. And in this EMP and AP turrets they made it to not work with Splash, and we just supposed to be with their mindset of implementing and thinking about their decisions.
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I enjoy when flipping enemies while I'm defender in Assault, without complete the kill sometimes, just doing my job as a defender and enjoy seeing them SD. I strongly agree Scout Railgun, is way more annoying than Smoky. I have both Scout and Assault Rounds, using them both with incredibly strong impact force. But if you mean by Rail that LCR or Stock, nope you're wrong, there is a big difference in reload time. Btw, many times I talked about how Scout is OP, so I don't mind to strict it's like Smoky in impact force. But what's the problem both are OP in Impact force. Tbh, I upgraded Vulcan to Mk6 with IB and HI. I think it wasn't that strong when I thought it's incredibly OP. Opss, I didn't know that happened. Tbh, I'm now not sure about what I said in Vulcan. All I remember it has 5 years, two of them was OP, First year of introducing, and this year with IB.
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Noope, Vulcan was very powerful from its initials. A popular kit with Mammoth-Vulcan was, very strong. But what happened now, they just buffed it more and more.
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Nothing could be more annoying than a smoky-titan centering in the middle of the game mocking everyone with ridiculous impact force. Btw, I noticed that, and as I see it's ruined. so I wasted my crystals, bought Mk7 Smoky and bought Assault Rounds Rushing everyone in my road, missing Railgun shoots. terminate Shafts aiming. Flipping any wasp or hornet while I'm defending. And even some mults could exploit it in immortal things.
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I predict we will witness more annoying Splash damages, then we will be introduced with Splash Immunity. And it will be the most OP Immunity.
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Magnum is fun to use, I mean with up/down. Opened a new Varity of skills, precise and determining. But couldn't refuse the truth and use "Reinforced Gun Carriage" Regardless of the stock "left-right". Left right didn't have the same amusement and fun like Up-down, but this is the fact. Like I very love LCR Railgun, but couldn't deny the truth that Scout is OP. So I use Scout, though I want to use LCR, but Scout is way more stronger and gave me a huge advantages in every battle. And that all is the wrong from developers.
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I haven't understand you. What you see is stronger.. Old Magnum Up-and-down. Or the new Magnum left-right.
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I ask what they mean by baked lights. Will they just adding a street lights like this. Or they will improve the lights dynamics in the game from ground up. If they just will add street lights, with this poor of dynamics, I see this is horrible. But if they want to improve the dynamics of lights itself and make it superior to Flash, I strictly agree with this changes. Return to my pictures and see how the lights differ from both.
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Upgraded Vulcan to Mk6, bought Incendiary-band. Because I have Heat Immunity in my Viking. It's my first time to play with Vulcan really. I wish if I upgrade also Hopper, and Shaft. To accompelete most of the items I wish. then switching to MU's to have 9999 GS
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I don't blame buyers, but I blame who gave them that strength (Developers)
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Today I bought Incendiary-band after upgrading my Vulcan to Mk6 last days. Just because I have HI in my Viking. Edit: for last sentence, Nope bro you don't have to upgrade Vulcan.. you have to upgrade YOUR HORNET.
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Sadly the most annoying combo on me. is used with the most person I respect here. Wolverine --- Titan - Smoky
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