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TaffyTank

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Everything posted by TaffyTank

  1. TaffyTank

    Tanki Online War: Complete Review

    Excellent Article....enjoyed reading that, Well done!
  2. TaffyTank

    Biggest Druggers

    As mentioned, the 3rd spoiler is the main drugger list for me....that's the one that shows the biggest battle druggers that use the 3 main drugs. I assume a huge excess use of Mines over other drugs is a Parkour thing...huge usage of Mines is of course relevant to the topic, but not to someone like me that only plays this game for non-Parkour battles. BTW, Current total number of supplies used by all players in first spoiler is nearing 52 million. (51,746,005) Also, Header image of Twins/Hunter/Graffiti combo with full supplies activated is a lovely tribute to the topic starter.
  3. TaffyTank

    PayPal Special Offer returns

    This offer is not available on my Steam version...but is available on Client and Browser for me. When I open Steam version the language and currency in shop is Russian, even with language set to English before game loading. Also, on steam version... In game settings, there's no "Account" Tab where I can change my location. Could this be the problem?...or is there a way to change shop currency? p.s...I use Client, don't really bother with browser and Steam anyway, just curious.
  4. TaffyTank

    The TO Forum: Fantastic Topics and Where to Find Them

    Very useful topic. The type of topic that could be pinned as an info hub for all players, especially newbie's to the game. Anyway, nice work.
  5. Such sad news...my thoughts are with those affected by this tragedy. Rest in Peace.
  6. TaffyTank

    Container Project to Learn Reward Probabilities

    Just opened 20 3500 cry 125 SB x2 125 Mines x2 125 DA x2 125 DD x5 125 RK x3 Racoon & Kaleidoscope Paints 5 GB x2 10 days Premium
  7. TaffyTank

    Crazy Weekend is on March 23-25

    Will be doing the same. Got 87 containers from War and Mission chains to open. Was resisting opening any until the XT update happens, but I suppose opening enough to get the extra crystals needed to stick an upgrade on each non-M4 will be fine, if necessary. 800 kills and I get 5 containers back. Just love the 50% MU sales. Other sales.. Meh!!....will wait for a better one. EDIT:- Got 10 days Premium from containers and this weekend looks like a massive drugfest & 5 containers would hardly compensate for huge drug usage. So nah!!...I'll go for 400 if I can be bothered and make more use of my Premium next week in normal drugging battles instead.
  8. A mult demolishes the team it joins. Especially when a group of druggers in one team plants a mult in the enemy. The imbalance of OP group in one team and disadvantaged enemy pretty much ruins the battle as a fair contest. What also often happens is alert good players spot that they have a mult in their team and leave the battle, that team then capitulates.
  9. If used for MM, there are anomalies in the ratings system that could cause mismatched battles. A parkour player that spends a lot of time messing about in parkour battles has a lower Cry/Exp ratio than they'd normally have = lower rating. An isida healer or someone that plays a lot of Poly CP XpBp might have a lower profile KD,which lowers their rating even though they're still influential in non-PRO battles. Non-Premium account buyers have a much lower rating than constant premium buyers. You'd assume that being considered more noob than u actually are by Tanki's efficiency rating system will have advantages if it's used for MM. Example. I have a group of 3 buddies that play a lot of Poly CP XpBp with me. We get an average of 1 KD in these battles which we play most of the time, rekting all of our profile KD and efficiency ratings in the process. We jump into MM battles as a group and the system picks a battle of 5 efficiency noobs and 5 efficiency Pros on each team. Because we're rated far worse than we actually are we get dumped into one team as 3 of the 5 efficiency noobs. In reality, we are good M4 heavy druggers in non-PRO battles and the battle is actually 5 Pros vs 8 Pros....3 of which are guaranteed to be heavy Druggers. Of course it depends on how Tanki dumps noobs and Pro's into MM battles, it's possibly better than the many mismatch battles we have now,...just sayin'....MM could be based on efficiency, equipment, drugging rate...etc.etc. Ideally, I wouldn't have MM at all, but devs seem to have made their mind up so I guess we're stuck with it.
  10. TaffyTank

    Community Stream: The Hunt

    Not to worry....Wiping the floor with RU made the War event well worth it, but thanks for your concern.
  11. TaffyTank

    The War Ends!

    Disagree with pretty much everything you wrote in that post, so I guess we might as well leave it there.
  12. TaffyTank

    The War Ends!

    Eh??? effortlessly? for a legend with a few M4's and lots of drugs yes, but getting the 1000 minimum kills needed to vote 5 times is not effortless for a many, especially the ones that were NOT just legends playing on alt accounts in heavy drugging lower rank battles. Anyway, I don't really care that much, just relaying some of the complaints on chat. If Tanki are gonna talk about an unique animated paint prize then why not make it a bit more special than the paint we've been using for the last 2+weeks?
  13. TaffyTank

    The War Ends!

    So many complaints on chat about this animated winners paint. This is supposed to be a paint symbolizing an “astounding victory” not a disappointment. The paint should have been a pattern with a wide ranging appeal to suit the many nationalities of participants that took part. Getting to temporarily keep the original unanimated War.EN paint until next war would have been good enough for patriots of USA and UK like me. In fact I preferred the original to this animated paint, can't explain why, just looked better when used in battles IMO. To summarize, Tanki should have temporarily given us the basic War.EN paint and a new original paint until the next war.
  14. TaffyTank

    The War Begins

    Well I've got 5/5 now.....so I assume it's fixed?...thx.
  15. TaffyTank

    The War Begins

    I've got no battle mission so I assume my contribution isn't being counted today....not good!!
  16. TaffyTank

    The War Begins

    I have the same problem as the others here....shows 4/5 turns completed when it should be 5/5. So is my contribution yesterday and today being counted?
  17. TaffyTank

    The War Begins

    I like this advice, I love facing hesitant enemies...While they're deciding who to kill or not, I can take a few of them out. Very good for my KD.
  18. TaffyTank

    Episode 164 of the V-LOG is out!

    A new DM type mode.......Perfect!!
  19. TaffyTank

    The War Begins

    PL should have taken Wave, Short Bridge, Camp and Hill in first 2 turns, this is all the resources they needed....then made move to Gubakha. DE already had the resources they needed after turn 2....they then could have gone for Opposition, but they chose the 2 smaller bonus territories instead. RU could have fought DE for Deck-9, but PL advancing in the wrong direction probably cost RU that bonus ...So PL cost RU players 10 containers each. That's thousands of rewards they cost you all as a team. EN got the worst deal for getting bonuses....Ping Pong is 1 turn closer to DE capitol than EN. Pointless EN trying for Year 2024 as there's no resources in between, a wasted attack so early in the war. Solikamsk was the only bonus EN had an advantage to capture.
  20. TaffyTank

    The War Begins

    All 3 DE, no prizes for guessing who's mults these are....Funny thing is only one of them has earned experience this week and I won't mention the flaw in that multing plan. Duuuuh!!
  21. TaffyTank

    The War Begins

    Is it just me or are EN not far behind RU now?...despite the Timezone difference. Keep it up EN...we can do this.
  22. TaffyTank

    The War Begins

    Eh?...one more click is a big deal?...I think the player base of Tanki is perfectly capable of that. :rolleyes:
  23. TaffyTank

    The War Begins

    Split the War room into 4 seperate rooms....one link for each faction, much neater looking and therefore easier IMO.
  24. TaffyTank

    The War Begins

    I wonder if the delay in updating the Warsite information is cos Tanki is busy kicking the mult scores out. Not that multing matters on a day that KD is irrlelevant, but I doubt everyone knows that KD means nothing today and the mult-users are probably still multing, as usual. Good chance for Tanki to practice their mult-booting skillz perhaps? ^ Pure speculation.
  25. TaffyTank

    The War Begins

    Isn't it only regular non-PRO mode battles that contributes to community kills count?...I assume yes, just for clarification.
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