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Everything posted by Venerable
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I recently watched a movie in my dream — it was about "changing the subject". Subject: changing subjects
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I have not watched that movie, since I have plenty of time to die. Subject: "not watching movies"
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Then what, according to you, should be done to keep the game free-to-play while ensuring that non-buyers get some extra basic necessities (supplies and crystals) without having to pay? This is a genuine question by the way, not a jibe. I really want to know what you think. Having containers — or luck — is the best way to give rare/powerful items without making them easily available. At the same time, free-to-play players get a chance to obtain these items, which is quite fair — these items aren't totally inaccessible. This is what maintains the freemium model. Before you start targetting Tanki specifically, do consider various other games, meant for children aged under 18, that also have elements of gambling (lootboxes). I am not denying the negative effects of loot-boxes, but I think Tanki has already reduced the significance of containers in recent updates (making containers very easy to obtain, reducing rewards, modifying rarities, etc.). I won't say that this has made the game more skill-oriented, but the gambling element has certainly been diluted. How many other games do you play? Do you post similar comments in their communication platforms as well? I'd love to join their forums and see how people communicate there. : )
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Annual death reminder on job?!?!?
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Oh by the way, happy 14th birthday, Tanki! Thirteen years of thwarting death-predictions! Must be cool, eh? Don't worry, you'll definitely die... SoonTM, though
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Is it blood...? Is it tomato ketchup? No... it's Spy in Red! @Spy congratulations on becoming Headmin! Being an admin of heads is quite tough, so be careful! Don't you dare lose a single head!1!1
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I feel that some amount of intervention by a more advanced species is necessary to maintain the natural balance... That's how nature works — this is best illustrated by any general food chain. The population of each species is kept in check by another species — remove one species, and everything becomes chaos. In our case, there's no one to keep our own actions in check except ourselves, which is why we have problems... So controlling the growth of another (lower) species is fine, according to me, but even that is futile if humans can't control themselves. We also need to keep ethics in mind while deciding the fate of some other species, and that complicates matters. Yep! This is why "sustainable development" is the need of the hour! It is human to explore, to invent, to strive for more — but at what cost? ?
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humour [BDay] The Dictator: Tanki's Finest News Source - June 2020
Venerable replied to Person_Random in Newspaper Archive
Been a loooong time since I saw something like this: Love it! -
Incorp when a proofreader applicant proofreads this topic and sends it to him:
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Feels great to read this beauty again...
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I had never left ?? But yeah, gone are the days when I'd spam stuff to get the highest number of reactions...
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You mean iLluMiNaTi?!?!?!1
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Why did you?!?!!1?!
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@RB04 pliz king, resume this tournament !!1!!1
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Yay, finally! Can't wait for the next part(s), not gonna lie. Also, my proofreading "skills" were gathering rust anyway, so thank you for de-rustifying me and my skills!
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Pictomania: Memes, Screenshots, Internet Pics, GIFs
Venerable replied to monkeyburn in Off-Topic Discussion
Ah yes... (I wanted to know if it's safe to share debit card details for free trials, and Quora requires me to start a free trial to access an answer ) -
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One can either be right or wrong. ?
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"Both" means that you can use both right and left hands equally well. That includes most everyday activities like writing, picking up objects, playing, etc.
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Yesss my resler pro resler
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Where's Photosynthetic Photo ? EDIT: Sorry, I just realized that 24CPDBBWAF evolved from Photosynthetic Photo... Damn you really thought this through ?
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Without a video of your issue, I think it's impossible to know if it's a bug. There are so many things that can affect your supplies and drones now, especially the Jammer status effect. Jammer will make your Saboteur drone pretty much useless, and your mines might be in a cooldown. This cooldown could have been activated because of the EMP status effect or because you used a mine. Maybe you ran out of mines, too?
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Wait why is everyone talking about some Tanks-In-Space-like event when there's absolutely nothing mentioned in the main post? There's just a comic strip without any details, and everyone is already taking about "P2W event" and "candies" and whatnot... What's going on? I'm genuinely confused!
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Whoa. Whoooooaaaa. May I go so far as to say that this is the most player-friendly update ever? That is not entirely a good thing, to be very honest, but it's a start.
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Have they? They've clearly mentioned that it "won't be fair to apply these conclusions to the full matchmaking system." If you rewatch the V-LOG, Hazel says that they tested out a few things in "small matchmaking" or "event modes", based on the situation in normal MM. It's actually the other way round: event modes being selectively compared to MM. It is not a direct comparison. I fully understood your point, and Hazel actually acknowledged it in the V-LOG, pretty much: "So far we have not seen any change in player-behavior due to the absence of the system in event mode battles" (system = equipment change system). It is unfair and difficult to directly associate "change in player behavior" with just the number of players who leave battles — as you pointed out, it is impossible to find out the reason behind leaving without asking the players. However, if the number is high and significant enough, then it is safe to at least form a hypothesis based on this parameter... That's the whole point — I went into the ifs, buts, and maybes. The whole post was my interpretation (or explanation) of what the Developers mentioned in the V-LOG. If you find my opinion stupid, no problem, just let me know — we can have a discussion on it. But don't start attacking me as if I'm a Developer or a representative of the higher-ups of the game's management. The Helper who tried to explain the Developers' point of view in this topic did not claim in any way that "this is exactly how it is". I won't claim to know their thought-process, but one thing that is pretty much obvious to normal players is that observing the change in the player-retention and player-leaving rate is a decent parameter to reach some (shaky) conclusions, which can then be tested out in MM. I think it does help players to understand the Developers' thought-process, especially if the Developers are considering the complete removal of the equipment-change system. People = everyone? I don't think so. I, for one, liked the extra information that they provided in the V-LOGs. I may not have wanted to know all that, but I was still not annoyed by it. Also, if the Developers want to convey something, there's nothing wrong in doing so via the V-LOGs even though "no one wanted to know". They thought it was important, and hence they shared it with the players. By continuously saying that it was unnecessary and that no one asked for it, you're just criticising for the sake of it. Those extra sections in the V-LOG did not harm anyone and could be easily skipped. Thanks for clarifying! Even then, though, if the Developers thought that certain information must be shared with players, and if it's a lot of information, then I don't really see a problem if they tried to share it with players in the form of a story across three episodes.
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