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Posts
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Everything posted by Venerable
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First part: Second part:
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Oh no not the ducks again
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The art department has done such a great job. Loved the event banner! Came all the way here just to say this cuz that is indeed a very beautiful work of art.
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In the Chamber Garage of Secrets. Only the one true heir of the Twinserin Twins can unlock the Garage of Secrets and unleash the beast within (Twins Mk7+ with Phoenix).
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? <- this emoji as a reaction on the Tanki Online EN Forum
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team pointers > team contracts jus' sayin'
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thx for fixing the country paint bug much cool but pls give me a refund!!1!!1
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you have been partiallydisarmed now.
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Tankers when they see a goodbye post by @Venerable https://i.postimg.cc/d0zj6brv/IMG-20240202-024326.jpg i am re-retire goodbye (real) all. I'm not heading out cuz I want to or because something sus happened. Nope. If you think that, I am officially offended. Life happens. It happens to happen at the most un-happening times, and it can get pretty frustrating. I need to leave the Helper project, and the game, for good. Quite literally. I will sorely miss the community, and I hope I'll return to write a piece or two in the Writers' Corner, but nothing beyond that. If you spot me in a random battle, please don't tell anyone. Just say "shoo" in the chat and I'll shower you with blessings. Enjoy my third/fourth/fifth/etc. leaving post cuz this time it's the final one. That meme above is exactly what it is... a meme. I've used a jocular tone throughout my time here, but this is really happening. I am leaving and don't intend to return as a Helper again. I might occasionally play a battle or two, but that's cuz addiction. I will sorely miss you all.
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My second Megagold! I'm that burnt Striker-Wasp lol.
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To be very honest, I'm not really sure. Maybe it's because it almost completely removes the sniping aspect of Shaft. There's no reason to charge up your shot if you can destroy an enemy tank with three rapid flashes. And it's very difficult to counter in 1v1 situations. Frankly, if you enjoy the RFM gameplay, then by all means, go right ahead. I'm not judging you lol. The only thing that matters is that you have fun. Yeah, it's obsolete because the damage it deals is quite poor. The effort-to-result ratio (how much effort you put in to get the desired result, i.e. kills) is not favorable at all, in my opinion. Players prefer RFM or any of the status-effect augments (which can be obtained via containers or special events, not in the Garage). I prefer SBE.
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RFM is frowned upon by "mobile snipers" ( ), but if you're just looking for easy kills, and perhaps faster mission-progress, then it's a good augment. It's not great from a fun point-of-view, though. Light Capacitors has become almost obsolete now. I'm pretty sure no one uses it anymore. A much better alternative is Short Band Emitter, at the moment. It's not as fast as LC, but the higher arcade damage compensates for this. Regarding Healing Emitters, I agree with what Dedicated said above. The downsides of this augment (no critical damage and impact force) are negligible if you know what you're doing.
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If, after reading the announcements carefully, you still find that you did not get the correct number of Keys, please contact Tech Support via email (help@tankionline.com). The "10 Containers -> 1 Key" ratio was explained in the V-LOG as well. If you provided your consent on the special website (check the announcement), then you most probably ended up with much fewer containers than before.
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I did? This is the first time I'm hearing about it, then! :x On a serious note, I think the Google Sheets of the winners of the previous fund-giveaways are still available, and I couldn't find the nicknames of any of my accounts in them, unfortunately.
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Did someone give away my luck?
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Cheery Christmas and Chirpy New Year, These adjectives feel nice to hear! I'm using them from now on, and You should too, 'cuz "merry" is bland. I don't have much to say this time, But I can't resist the urge to rhyme. I wish you all prosper and have fun, Here's to a great year, and here's to the next one!
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That is normal. "Hyperion", a drone, lets you activate all three supplies at once. More about drones here: https://en.tankiwiki.com/Drones If you wish to play battles without supplies, you'll have to create a custom "PRO Battle". More about them here: https://en.tankiwiki.com/PRO_Battles (you need to disable the "Supplies" option). This is not possible in Matchmaking battles unless a special event mode is released, like the recent Railgun-Hornet mode.
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But I am a free-to-play player. I don't buy in any game. But yeah, you're right. I should not have unnecessarily tried to reply to something that hasn't been mentioned. It's my bad.
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Nah it's cool. I write because I have an opinion and feel like writing. I also write to try and understand a different perspective better. I kept thinking about "why is this a problem" and felt like replacing it with "is this really a problem" - perhaps it would've conveyed my intention better. It does seem like "not a problem, not a problem, alright it's a problem". I'm sorry if my words didn't properly convey my thoughts. The concept of making certain items inaccessible to non-buyers and making them buyer-exclusive is not a problem - it's pretty normal and logical. However, the implementation can be a problem, especially when game balance is affected, and this has happened in Tanki. I just don't know any decent alternatives, that's all. No, I just thought it would avoid replies like "if you're a Helper, you're not F2P". That comment is supposed to mean "it's not that being a Helper gives me an extreme/unfair advantage". Let me know if I'm still not clear.
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Why is this a problem, though? Buyers buy because they get extra/exclusive stuff, or they get stuff early. Or even both. If F2P players start getting everything that buyers get at the same time, why would buyers pay? As long as the availability factor is maintained for F2P players, I personally see no serious problem. I'm a free-to-play player (yes, I get a few Helper benefits, but they do not affect RNG). I've got a few lucky Ultra Containers that gave me some pretty decent augments (EMP & AP Gauss, plenty of Immunities, etc.) without paying. However, I never managed to get EMP Gauss when it was an absolute menace. I also could not upgrade Scorpion when it just got released, because I was broke. But hey, my garage is pretty good now, months (maybe years) after the release of some OP equipment! The need for strategizing - and the struggle - will always remain for non-buyers, and that's normal. I feel that items like Hyperion XT are perfect for buyers. They're cosmetic items, pretty much, that do not affect game balance in any way. And buyers enjoy flexing their gear, so all's good. It does become a problem when buyers have access to really OP equipment early on and for an extended period of time, but that probably won't change any time soon.
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At the risk of being yeeted out of this topic, here goes... If you wish to be pedantic about my choice of words, I'd like to clarify that the word "voluntarily" means "of one's own free will". If tomorrow they discontinue the system of giving benefits to Helpers, I won't suddenly stop volunteering my time and energy for the game. In my opinion, the benefits: a) are a way to maintain accountability; b) are a token of appreciation; c) ensure quality of work and timeliness, because this is an online gaming community (it won't be necessary for real-life volunteering). I am still a volunteer. Regarding "freedom of expression" and "restrictions"... well, as oxymoronic as it may seem, freedom of expression has never implied absolute freedom. There's always a catch — or consequences, rather. Can you use profanity in the lobby chat? Sure! But you will most probably end up with a warning/ban. Can Helpers criticize the very game they work for? Sure! But depending on how that criticism is delivered, there may be consequences. EDIT: I almost forgot. Thanks for introducing the concept of "dialectic" to me! And thanks for engaging in a conversation even though I have spent barely 2 hours reading up about it. I'll read more when I get time. @wild001 congratz on reaching the third island! How many Lollipops did it take? I just got a -5 out of nowhere! :c
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It doesn't need to be explicitly stated. By "always been public", I meant that the impression that Helpers are "forced to promote the management's decisions" has been publicly discussed in the past and shown to be unfounded. Saying positive things about the game has never been a requirement for becoming a Helper. In fact, the Game Rules (which apply to everyone including Helpers) state this: If this rule gets enforced more strictly, it would be considered "censorship" by most. But it's still a perfectly logical rule because it doesn't stop anyone — even Helpers — from posting constructive criticism. I cannot wake up one day and say, "terrible update, bring back old Tanki, the current version sucks". I can, however, say, "I disagree with the reasoning behind this update, here's why, and here's an alternative." I need to be careful with my words, naturally, because I become a representative (of sorts) of the game when I join a Helper group. Blatant criticism does no good. I really do not know from where people got this notion that Helpers are paid to keep quiet. They're not. They receive a compensation for the work they do, voluntarily , knowing full well what the position entails. Plus, the requirements of all Helper positions mention politeness and "no bans", which pretty much include the criticism part. If the need for criticism crosses a threshold, then it becomes obvious that your interests do not align with those of the game, and hence there's no point in remaining a volunteer for the game.
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I wouldn't go so far as to say that they encourage gambling, so my answer would be "FALSE". That being said, Tanki is heavily influenced by chance-based mechanics and systems, and I am (personal opinion alert) against the prevalence of specific mechanics like critical damage. Containers... it's a gray area. They're saying that you'll get a chance to win some rewards, which is true, but they cannot control the fact that players expect some level of guarantee. They've tried reducing the RNG factor, kind of, in Update #684 (April 22nd), but I'm not too optimistic about its impact: NOTE: I know you said "before you cite the EULA", but please bear with me. If you're discussing legality, then there's no way to do so without going through that very document you consider mind-numbing (to be fair, any legal document is mind-numbing). If you're discussing ethics, then that's a separate discussion. In short, I don't like Tanki's heavy dependence on chance either, but Tanki is not the only "freemium" game doing so. Yeah I'm pretty sure they know the effects that loot boxes can have on children. But then Technically, for children aged under 18, parents are expected to supervise their children. This is among the most common clauses in any game's EULA. In fact, this is applicable to the following as well: Kids aren't expected to read and understand the EULA, but it's encouraged. Legally, parents are supposed to sign up on behalf of their children (again, this is according to the EULA). So the adults are expected to read and understand the legal document(s), which is the case for pretty much everything. Practically speaking, this almost never happens. But that's just how it is. As far as I know, only Belgium and the Netherlands have had legal constraints that led to the discontinuation of Tanki in those countries. Otherwise, loot boxes are legal. Loot boxes are a necessary evil for most games that use a freemium model. Games like Genshin Impact would've been shut down long ago if this was illegal.
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If someone - irrespective of whether they're "on the payroll of the company" - genuinely likes an update or event, why should anyone have a problem if they decide to say so on the Forum? It's not stopping anyone from criticizing the game, is it? Helpers do have freedom of expression. There are just a few restrictions that are known and perfectly logical. Despite the restrictions, I am still saying that Helpers can post constructive criticism publicly, but they (naturally) have to be careful with their words - and frankly, it wouldn't hurt if everyone took this "careful with their words" part seriously and made it a habit. I don't see anyone "spamming" positivity, to be honest. And it doesn't seem to disrupt any discussion. If you feel that it does, you can always use the "Ignore" feature to somewhat hide their content. Please spare around 15-20 minutes of your time and go through the posts of our Forum Moderators. They all have, at some point, expressed concerns and have criticized the game. They choose to be careful about it, that's all. Better? Just freely throwing around insults, perhaps ad hominem attacks, thoughtless and ill-constructed posts... they'd all become common, with no one to keep the discussion on-topic or even civil. Personally, I don't see the tone improving. "Just feels wrong"? Why should it feel wrong? Since when did a positive atmosphere become "wrong"? I do believe that excessive and mindless positive posts are not good, but I don't see that happening here. I can see why an occasional "Nice" might get on your nerves, but in general the posts have been genuine. I don't understand why you're using prisons as an analogy. The prisoners aren't inside for no reason. There are two sides of every story, perhaps we're on opposite sides on this one. : ] Anyway, I guess I'll stop this discussion from my end, but I don't mind continuing it via Forum PM. Here's an attempt to steer back on-topic: I'm never reaching the second island, and I don't intend to put in too much effort to catch Lollipop Boxes. I would've loved to get Wasp DC though!
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I think this piece of information has always been public. Helpers publicly criticizing the game does not help in any way. Players might get unnecessary incentive to become toxic, because there's no guarantee that their criticism would be civil/constructive. "Helpers hate your horrible game, fix it!" and whatnot would become even more common. And hence we have a different medium to communicate our complaints and concerns. Helpers have posted (and still do post) constructive criticism where it can be received well and promote healthy conversations. But otherwise, a positive, happy comment shouldn't bother anyone, should it? Believe it or not, it is very much possible for someone to like and enjoy Tanki to a great extent in spite of its flaws. There's no way for you to verify that, and there's no way for me to justify beyond doubt that our concerns are acted upon. But I'd still like to say that your comment was uncalled for.
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