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Posts
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Everything posted by ok_hand
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You're beating a dead horse (wolves) and letting lions keep their lead. You can't win against them in a 1v1 obviously since they took the secret territory. Your teams' strategy makes 0 sense. You're actively forfeiting the war win right now.
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2nd place doesnt matter; only 1st. it's clear lions will win if bears and wolves keep fighting each other
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why attack wolves territories at all? lions are in the lead. it's obvious they'll win if wolves and bears do nothing about it
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i realize that. we can't reach it. forget about it.
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what's with this secret territory bs sucks to be a wolf i guess 'cause it's on the other side of the map oh well should've advanced 10 territories in 8 turns ¯\_(ツ)_/¯
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Our votes are spread thin from voting on the outermore territories; vote on the 3 & 5 pointers!
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War winner paint has nothing on Traceur and Moonwalker and they killed them both years ago ? Nobody owns any property on Tanki. Devs can do anything they please including making your garage less prestigious.
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I doubt the event will last the full 20 days, but nonetheless you may be accumulating quite a few keys... Interesting rework of the prizes and pass price.
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Power crept augments have devolved strategy in favor of kill farming as the meta
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i agree the elite pass is overpriced, but putting in the best augment (arguably driver is better) besides phoenix in it makes it a little more worthwhile.
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Putting Titan Excelsior in the Elite Pass is crazy
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Well this is new lmao I entered the garage when I entered a match EDIT: nevermind, this was the next game WITHOUT entering the garage lmao
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some w updates here
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yall are absolute fools for believing in tanki classic it'll be the sequel to tanki x lmao
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When the team works together to secure a win is a great feeling. I don't care about winning as much as I care about working together. I didn't know there was a "decent system to replace quitters" in place, but that's reassuring. Some players like the challenge of comeback wins. Ok, maybe not a penalty for leaving, but I think something to incentivize staying in the match instead would be welcome 'cause turning a CTF game into TDM when everyone leaves on your team isn't fun.
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The course of the match is decided in the first 90s or less when one team gets an early capture and the other team members leave to pick-and-choose another match. I hate it when games put a time penalty for early leave; I think Tanki should penalize with MMR loss instead for desertion after the cold start mechanic. This way, players can leave Massacre ASL battles without worry.
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I didn't participate in Tankopoly so I can't comment on how good or bad the event was. However, when it comes to events being either Contracts vs Passes, why not another option? What would you think about an event with two tiers like the Battlepass: one free tier and one premium tier you unlock with rubies. This way you're taking the "Bronze Contract" element for the free-to-play players, and the "Event Pass" element for buyers? Obviously, the premium tier will have all the skins and augments and yadi-yada, but the free tier can give some containers, supplies, grenades?
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I HATE augments like this Rail's cause it's only good at predating on players without Armadillo and sucks against everyone else
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What Is Your Opinion About the Current State of Tanki Online?
ok_hand replied to Maf in Game Discussion
have you ever noticed majority of matches are blowouts where one team dominates? why is that? because players leave to snipe easy wins? -
HOLY CRAP they added a NEW map! OG Madness was my fav!
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What's stopping them from doing the same with Epic augments?
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anyone else agree the radar is overpowered? there's a reason you need 3 kills to get uav in cod lol -- and it's not persistent! perma radar makes defending so much easier and sneak attacks so much more difficult -- not to mention enemies' names and health bars appearing overhead too. although map layout has aged abysmally, there should be more support for different playstyles instead of bum-rushing with defender or freeze.
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