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ok_hand

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Everything posted by ok_hand

  1. ok_hand

    Lets go Bears Claw

    You're beating a dead horse (wolves) and letting lions keep their lead. You can't win against them in a 1v1 obviously since they took the secret territory. Your teams' strategy makes 0 sense. You're actively forfeiting the war win right now.
  2. ok_hand

    Strategy Discussion

    2nd place doesnt matter; only 1st. it's clear lions will win if bears and wolves keep fighting each other
  3. ok_hand

    Lets go Bears Claw

    why attack wolves territories at all? lions are in the lead. it's obvious they'll win if wolves and bears do nothing about it
  4. ok_hand

    Strategy Discussion

    i realize that. we can't reach it. forget about it.
  5. ok_hand

    Strategy Discussion

    forget the secret territory
  6. ok_hand

    War 2025

    what's with this secret territory bs sucks to be a wolf i guess 'cause it's on the other side of the map oh well should've advanced 10 territories in 8 turns ¯\_(ツ)_/¯
  7. ok_hand

    Strategy Discussion

    Our votes are spread thin from voting on the outermore territories; vote on the 3 & 5 pointers!
  8. ok_hand

    War 2025

    Oh? I was mistaken ?
  9. ok_hand

    War 2025

    War winner paint has nothing on Traceur and Moonwalker and they killed them both years ago ? Nobody owns any property on Tanki. Devs can do anything they please including making your garage less prestigious.
  10. ok_hand

    War 2025

    I doubt the event will last the full 20 days, but nonetheless you may be accumulating quite a few keys... Interesting rework of the prizes and pass price.
  11. Power crept augments have devolved strategy in favor of kill farming as the meta
  12. ok_hand

    Summer Festival 2025

    i agree the elite pass is overpriced, but putting in the best augment (arguably driver is better) besides phoenix in it makes it a little more worthwhile.
  13. ok_hand

    Summer Festival 2025

    Putting Titan Excelsior in the Elite Pass is crazy
  14. ok_hand

    Bug Reports ❗ NEW ❗

    Well this is new lmao I entered the garage when I entered a match EDIT: nevermind, this was the next game WITHOUT entering the garage lmao
  15. yall are absolute fools for believing in tanki classic it'll be the sequel to tanki x lmao
  16. ok_hand

    Matches last 90 Seconds

    When the team works together to secure a win is a great feeling. I don't care about winning as much as I care about working together. I didn't know there was a "decent system to replace quitters" in place, but that's reassuring. Some players like the challenge of comeback wins. Ok, maybe not a penalty for leaving, but I think something to incentivize staying in the match instead would be welcome 'cause turning a CTF game into TDM when everyone leaves on your team isn't fun.
  17. ok_hand

    Matches last 90 Seconds

    The course of the match is decided in the first 90s or less when one team gets an early capture and the other team members leave to pick-and-choose another match. I hate it when games put a time penalty for early leave; I think Tanki should penalize with MMR loss instead for desertion after the cold start mechanic. This way, players can leave Massacre ASL battles without worry.
  18. ok_hand

    RE: Tankopoly Survey

    I didn't participate in Tankopoly so I can't comment on how good or bad the event was. However, when it comes to events being either Contracts vs Passes, why not another option? What would you think about an event with two tiers like the Battlepass: one free tier and one premium tier you unlock with rubies. This way you're taking the "Bronze Contract" element for the free-to-play players, and the "Event Pass" element for buyers? Obviously, the premium tier will have all the skins and augments and yadi-yada, but the free tier can give some containers, supplies, grenades?
  19. ok_hand

    Office

    I HATE augments like this Rail's cause it's only good at predating on players without Armadillo and sucks against everyone else
  20. have you ever noticed majority of matches are blowouts where one team dominates? why is that? because players leave to snipe easy wins?
  21. HOLY CRAP they added a NEW map! OG Madness was my fav!
  22. What's stopping them from doing the same with Epic augments?
  23. ok_hand

    Complaint Book

    anyone else agree the radar is overpowered? there's a reason you need 3 kills to get uav in cod lol -- and it's not persistent! perma radar makes defending so much easier and sneak attacks so much more difficult -- not to mention enemies' names and health bars appearing overhead too. although map layout has aged abysmally, there should be more support for different playstyles instead of bum-rushing with defender or freeze.
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