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Maf

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Everything posted by Maf

  1. Maf

    Paint Separation Update

    Premium paint was initially added as a way for Premium players to show off how cool they are. "Look at me, I'm supporting this game and I can afford to buy premium, so here's my unique paint that makes me stand out". The only reason it had protections is so that it could be usable in normal battles, because a paint with no protections is basically useless (XP/BP doesn't count). After this update paints without protections won't be a problem, therefore Premium paint no longer needs its protection.
  2. Maf

    Paint Separation Update

    If a paint you already have in your garage has 4 protections - it will turn into a 4-protection module tomorrow. You will not be able to buy a 4-protection module separately tomorrow, or add a fourth slot to any of the existing protections.
  3. Maf

    Paint Separation Update

    That's something I don't quite understand either. Apparently the level of protection will be the same for all turrets in every module, so all new modules might start at, let's say 15% from all turrets, and after 35 MU steps you will be able to upgrade it to 50% from all three turrets. At least that's what I got. The question now is, what happens when a paint like Prodigy has very different protections - do all 4 become the same as the highest protection (50% from rail), or do they somehow get reduced to a more average level. That much I do't know, so I don't want to make any guesses which might turn out to be wrong tomorrow.
  4. Maf

    Paint Separation Update

    Read this again - the decision to remove protections from special paints is not final - it's possible that the appropriate modules will be added back later (not for Premium paint, though).
  5. Maf

    Paint Separation Update

    Either I don't understand you or you got it all wrong. Paints are completely untied from their protections. You will be able to combine any existing set of protections you have now with any paint you have now. And if you want more paints or more sets, you will need to buy them. You can't just create new modules out of thin air - you can only buy ones available at the shop. Paints which already don't have any protection (like Green) will stay as they are. You will not get a module from them. All paints will have zero protection whether you already bought them or will buy them after tomorrow. You don't "add protections" to them, you just combine any paint with any module and using a paint together with a certain module does NOT attach that paint to the module forever. It actually does affect you. In a very positive way. You will ow be able to use absolutely any paint with protection on it, so for example if now you want to use Needle on Hornet M3 and can't do it because of Rail protection, after the update you will be able to wear it.
  6. Maf

    Paint Separation Update

    What are you talking about? The module you'll get from Lumberjack paint tomorrow will have the exact same protections as you have on the paint now.
  7. Maf

    Paint Separation Update

    Right now it's only worth buying paints with 4 protections, because that's the only way you'll be able to get a Legacy module (they won't be possible to buy tomorrow). But there is no reason to think that modules will be more expensive than paints, so if I were you I would save the crystals and wait until modules go on sale during a special event like Tanker's Day or Christmas. Did you completely ignore every single reply I said about this above?! I repeat: it's likely that developers will add something else instead of protections to reward players for their hard work, but for now the special paints will have no protection just so they can fit in with the rest of them. A "universal module" with protection from all weapons will not be added.
  8. Maf

    Paint Separation Update

    Why would I be kidding? The protection values of the modules don't change, so why would they become more expensive? The protections will be removed.
  9. Maf

    Paint Separation Update

    That was the initial idea. After "Tanki 2.0" was scrapped, developers decided to just implement all new features into Tanki Online, instead of making a whole new game for them. Since TO is their flagship project right now, they want to keep working on it as much as possible and adding new features as long as Flash supports them. But everything that's not compatible with Flash will be added to Tanki X.
  10. Maf

    Paint Separation Update

    Well there you go. If you don't want the protection you can just equip Lumberjack on it's own and use that, without the module. Protections from special paints will be removed and possibly compensated with another unique bonus. We'll see.
  11. Maf

    Paint Separation Update

    If that is so, then why do you use Lumberjack? Will be just a paint for the time being.
  12. Maf

    Paint Separation Update

    Test server values almost always change when the actual update gets released.
  13. Maf

    Paint Separation Update

    You will never "need" to get a paint, because paints will be purely for decoration and aren't essential for gameplay. And I really doubt that the module upgrades will cost more than paint MUs now.
  14. Maf

    Paint Separation Update

    Cedric said not to speculate much about this, but apparently devs might add something special to the prize paints later to make them more than just fancy rare textures.
  15. Maf

    Paint Separation Update

    How? Nothing is being taken away from you.
  16. Maf

    Paint Separation Update

    We don't know anything about the prices yet, but yes - if the paint is expensive they you should only buy it if you have crystals to waste, If you prioritise on protection, then buy a good module instead. Again, we have no information about what the price range will be and whether kits will contain modules or paints without protections. Let's wait and see. For now you will still have the special Gladiator paint texture, which you can combine with more useful protections by using different modules. We'll see. In my opinion this is a very useful update which solves many of the current problems with paints. Those minor inconveniences are bearable and definitely not enough to force a massive migration of leaving players :) Besides, we constantly got complaints from people saying that paints with protections from all turrets are OP and unfair, so this update will satisfy that crowd. Now we get people complaining about protections being removed, so, like Hazel said - it's a constant headache for developers because they can never satisfy everyone when they change something.
  17. Maf

    Paint Separation Update

    According to what was said in the first post, you can just press R and you will see a floating window will all protections and MU levels of enemies in sight. Whether or not it will be visible for enemies far away or not - I don't know. Let's wait and see. If tomorrow there will be something you don't like about the update, post your suggestions to improve it in the announcement topic. Red Suit is a standard paint with 2 protections. It will turn into a normal Red Suit paint with no protections and a Duo module with protection from Vulcan and Isida at whatever MU level you have now. Yes, that will be a Legacy module with 4 protections. The only modules with 4 protections will be ones you already have now (or buy today). No new modules will have 4 protections, so Legacy modules will be somewhat rare after a while. You still have the paint itself, so if you like camouflage, you can equip the paint and combine it with any protection you need. That's the whole idea of this update - to make paints more useful :) Will check that and get back to you later. I know for a fact that Premium paint and all other paints with protection from all turrets and mines will lose their protection completely and become simply paints. Developers will do something about it eventually.
  18. Maf

    Paint Separation Update

    They will lose their protection for now, but apparently developers are planning to add something else to compensate for it, so that helpers and eSports players will have something extra in addition to the unique texture. The protections will be from the same 1/2/3/4 turrets as you had before. You won't be able to add or remove any more. With MUs you can only upgrade the existing protections, unless your paint is already full MU right now, in which case you will be given a fully upgraded mudule. It's possible that paints' prices will depend on how pretty the paint looks, so if Zeus will cost 100 000 crystals (price may change) after the update and have no protections, then players will buy it and wear it to show off their status and how rich they are. The number of paints became too great after the paints with protections from Vulcan and Hammer were added, so newbies are having a lot of trouble remembering them all. Besides, a lot of paints became obsolete after a while and high ranked players who liked certain paints like Swash, In Love or Lava weren't able ti use them because having good protection was more important. Not to mention that this completely solves the problem with XP/BP battles because now players can use any paint they want without being limited by protections from Railgun. Well, I guess newbies (and all of us too) will just have to figure it out... Still easier to remember 11 symbols than all protections from all 70+ paints. That's correct.
  19. Maf

    Paint Separation Update

    No, Twins is the three green balls.
  20. Maf

    Paint Separation Update

    Protection from the eye of Sauron? Is there something Tanki isn't telling us? :ph34r: (jk I know it's Isida :Р)
  21. Maf

    Paint Separation Update

    Awesome update! Just one request for now: Add two separate modules for XP/BP format - one with 10% from Rail and one with 20%, so that players with Wasp and Hornet M2 will be able to access XP/BP battles easier. Or just make it so that modules are completely unnecessary for entering format battles and the protection is applied automatically depending on what hull you have. And a few changes for the R key would help: Fix the fact that the display gets too messy when pressing R with a lot of enemies in front of you Make it so the R key works after death and while respawning (i.e. all the time), because those few seconds are the best time to check players' stats Remove the info banners for teammates (or make it possible to disable them in settings), because most players don't really want or need to know what their own team has.
  22. Maf

    Complaint Book

    It's not new. It was added ages ago to prevent people spamming long paragraphs of text over and over again in lobby chats. It was fixed recently to reduce the inconvenience for normal players, but if you are a fast typer, unfortunately you just have to wait out the delay. Or just go to a battle and use the battle chat if you are talking with someone, because the battle chat does not have that anti-flood feature.
  23. Maf

    Can anybody beat ELIZABETH1122?

    Some people are very skilled at using their supplies, so this is nothing out of the ordinary. Not to mention the fact that ELIZABETH1122 was most likely using Prodigi with 50% Railgun protection AND had the self-healing ability of the Isida. You're gonna need a bit more than a few hits with Rail to take her down :) If you want to discuss this further, I suggest sending @ELIZABETH1122 a PM or posting in one of the existing topics: Let's discuss Supplies Let's discuss Game Balance Let's discuss Isida Let's discuss Viking But creating topics about specific players isn't allowed. Closed.
  24. This isn't a glitch, but an intentional change that developers did to reduce the garage loading time in-battle. See the PM I sent you.
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