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Maf

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Everything posted by Maf

  1. Maf

    New interface

    Couldn't find the pics in 5 mins and I'm too lazy to put in any more effort.
  2. Maf

    New interface

    Minimalism go brrr
  3. There's a fairly effective way of searching for ideas, either via topic titles or tags, which is available to everyone. It's useful to check if your idea has been posted already, especially if it's something as straightforward as disabling change cooldown in PRO battles.
  4. We don't accept ideas to bring back removed features, but it doesn't mean old features won't come back. It just means that suggesting them is pointless. Though your augment would work if it increased the speed of projectiles, rather than turning Smoky hitscan again. You should edit it to that, though I changed the status to merge either way.
  5. Maf

    Toxicity in Battle

    You're not wrong. To put it more delicately, developers only have a limited number of resources that they can allocate to various features and tasks, so it can be difficult to create a feature that only improves quality of life without directly generating revenue.
  6. Maf

    Toxicity in Battle

    The chat team has been requesting devs to implement this for a while now, and it is technically planned, but they didn't get around to implementing it yet. The reason reports with screenshots are a bad idea is because such evidence cannot be fully trusted, as some people edit the screenshots to fake the text, or they just take the screenshot out of context, in order to frame someone they dislike. Indeed we just need a simple system where a player can choose to either blacklist another player, or report them with a button and have the chat logs automatically saved for moderators to review.
  7. Maf

    Weird Siege Pattern in Desert?

    There's only one logical explanation. Aliens.
  8. There haven't been any new P2W augments added to Striker for a while. So profits from what? Selling upgrades and micro-upgrades for crystals? Oh please...
  9. As for the other changes... Paralyzing fire is meh. Copypasta status augments are already boring and repetitive. Things like the recent speedy Twins are much more interesting. EMP nerf is good; Striker changes are interesting, not sure how it will affect gameplay, but looks like a hefty nerf overall; Terminator changes are very interesting. I assume that the slow rockets will prevent juggernauts easily demolishing enemy juggernauts; Vulcan changes — don't care, but ok; Smoky/Thunder/Gauss projectile speed nerfs seem unnecessary, but we'll see; Mine changes look good; Paladin nerf also good, but not still not enough IMHO. Seems like a sensible update overall.
  10. Implemented my suggestion pretty much word-for-word. Nice
  11. I mentioned this in the emojis update post ? If there's some emojis you use a lot, typing out its code is usually faster and easier than going into the emoji insertion menu. And yeah, I'm glad it still works. I don't think the old account belongs to the same person. Will look into it.
  12. Maf

    Rate the moderators in the game

    Jokes aside though, we don't allow discussion of moderation teams in this manner, since it never leads to anything good — usually just ends up being a spam of accusations by those, who believe they were unfairly banned in the past. If you have a specific complaint about a certain helper, or a certain aspect of work within any helper team, please contact the respective administrators. And if you want to say something nice about someone or say thanks, we have the Compliment Book :) Closed
  13. Maf

    Rate the moderators in the game

    FORUM MOD TEAM #CANCELLED
  14. It would be nice to have such a memory, but no — I'm not assuming it exists. But if the probability values are correct, the more and more container you open, the closer and closer you'll be getting to the advertised prize distribution. Over time, the total rewards you received will be be similar to what you'd expect based on the given percentage chances.
  15. It changes constantly depending on recent updates and turrets getting nerfed/buffed, but generally the most useful modules to upgrade are: Striker, Gauss, Vulcan, Shaft, Smoky. If you're a stationary camper, then Magnum module might also be good against enemy Magnums targeting your location specifically.
  16. Maf

    Let's Discuss Augments

    I think Round Stabilization is meant to be an eSports augment, where the goal is to reduce the effect of randomness and ensure that all fights are decided by skill only. It's not meant to be powerful or particularly useful in normal MM, especially at high ranks, given how many status augments Railgun has.
  17. The Mighty Mammoth with the Godlike Isida (all M0 of course)
  18. This is the only correct answer.
  19. @Issimo @lssimo The oldest trick in the book — one is a capital i, other is a lowercase L
  20. Has Issimo actually shown up since 2019? Maybe he changed the tanki acc name and it created a new forum account.
  21. Well, r_Issimo2 is an automatically renamed account. It was originally called Issimo, but then the user became inactive and after a while the name freed up for someone else to take it. When that happens, the original account gets renamed to r_NAME, and r_NAME1 if r_NAME is taken. But because both r_Issimo and r_Issimo1 were also taken, the acc was renamed to r_Issimo2. The second account that hasn't logged in since 2019 became inactive because it got duplicated into a new account at that time. Can be fixed with a simple merge (which I can do).
  22. I don't see how it makes any difference, since the crystal value of things like paints and legendary augments is only equivalent to how you yourself value them. Say you buy 100 of these containers. You spend 125 000 crystals. From the container you get 50 common rewards, 34 uncommon, 10 rare, 5 epic and 1 legendary. So you'll get about 100 000 crystals, 500 of each supply (with fewer RK and batteries), maybe 2 rare paints, 2 rare augments, 3 epic paints, 2 epic augments, and 1 legendary augment. So that's 500 of each supply, 5 paints, and 6 augments (of which 1 is legendary) all for the price of 25k crystals. Pretty good deal, eh? Obviously this is all very much napkin math, but in general I think buying the container would be a good daily investment, even if it does initially appear like a waste of crystals when you spend 1250 and get 1000 back.
  23. It's a good investment if you're not struggling with crystals. I'm obviously not the one to speak, but I think it's a decent investment to spend 1250 crys on a container every day and get an augment every now and then, with probably around 50% of the crystal investment returning to you as crystals from the container itself.
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