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Everything posted by Maf
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It's harmful because by having the same account they are effectively cutting their payments in half. So unless they both want to play at the same time, they can just use the same account and buy everything on it, instead of having to buy each item twice on separate accounts. Sharing over the internet can be proven using IP addresses, while real life sharing obviously cannot be proven at all, so in that case the rule cannot really be enforced.
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valid Ability to chat with others after battle ends
Maf replied to Adnan34u in Ideas and Suggestions
Valid Wow, I didn't even realise the battle end was so abrupt in HTML5. This is definitely a problem, and the easiest solution is to just add the chat to the end screen. -
No, the topic stays as it is. The idea will be completed when the song gets put on the media page ?
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Unfortunately that's just how the conversion was set to happen. At the moment developers do not accept any requests to increase or decrease modifications (besides reverting Wasp to Mk1), and there are no plans to do so. As for XP/BP - after the update only Mk7 tanks are allowed to participate, and protection modules are not needed. You can discuss formats in this topic. Closed
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Not a bug. It's the new spawn protection mechanic, where if you try to shoot an enemy tank right after they respawn, you won't deal any damage and the indicator will show zero. The effect lasts for about 2 seconds after they stop being transparent.
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@Viking4s explained it well, but to put it in simpler terms — it is more beneficial for the economy to sell stuff for tankoins instead of crystals, because tankoins are a premium currency. In the end the crystal price is still much cheaper because, unlike tankoins, you can actually realistically earn crystals in battles for free. There is not much else to discuss here. You can talk about kits in this topic. Closed
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There was a rumour that whoever locks this topic will instantly lose 300 IQ points, hence the forum mods avoided it. Fortunately for me, I got nothing left to lose ? Closed.
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Valid I wonder if it's possible to compose decent music cheap enough that they make a profit from it by adding it to challenges (or selling it for TKs). Regardless, this is a cool idea and I've even seen it implemented in other games (Fortnite).
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And so the mystery remains unsolved...
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planned Ability to kick players from your own private battles
Maf replied to King_Khan_143 in Ideas and Suggestions
Topic merged- 83 replies
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Sounds pretty cool I guess. Might be possible as a limited time thing for April Fools event, since it's similar to the effect of random gold boxes we've had for the past 3 years.
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Players nowadays have a lack of respect for their Viking teammates.
Maf replied to DieselPlatinum in Archive
Nothing is wrong. I just feel like it's a very basic damage boost ability that instantly grabs everyone's attention because "wow, damage, shoot fast, yay". Of course there is skill involved in using it (arguably more skill than multiple other ODs), but that's just the feeling I get from it. Also it feels like a bit of a "tryhard" hull that everyone uses when they're, well, trying hard to win. -
I genuinely can't tell if you're being sarcastic or not.
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Players nowadays have a lack of respect for their Viking teammates.
Maf replied to DieselPlatinum in Archive
Sometimes it's annoying when a camper takes up a whole passageway. A prime example of this is the Silence balcony spot. I like to use it to jump into the enemy base, but often there's a Shaft just sitting there, shooting at enemies. What am I supposed to do? Go another way every single time? -
Players nowadays have a lack of respect for their Viking teammates.
Maf replied to DieselPlatinum in Archive
To be honest, I'm partially guilty of this too. I definitely avoid intentionally bumping into teammates when I can see they are aiming and about to shoot, but sometimes I'm focused on my goal (taking the flag, getting to enemy base, etc.) and I don't care how I get there, even if it means pushing through a bunch of teammates. As for Viking - I simply don't have much respect for the hull because it's so overused for its basic "pew pew pew" overdrive. But it's not like I intentionally sabotage them because of it. -
Most likely an unintended game-breaking side effect which they didn't account for.
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Unlikely, but might happen eventually.
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It may not improvethe gameplay, but it sure as hell stops it from getting worse. Because the alternative to selling tons of skins, paints and other cosmetic stuff would be selling powerful equipment, which would increase the gap between buyers and free players. So if you ask me - I don't care how many skins and paints they pump out into the game, because as long as they generate enough revenue with them and don't have to resort to gameplay-affecting items, I'm fine with that. Also, don't forget that different people work on different things. The skins are made my artists, and most artists can only do artistic stuff. So you can't just tell them to stop drawing skins and start "improving gameplay", because they are not qualified to do programming. And actual programmers are busy with more important things, like polishing the HTML5 version and fixing stuff like the Gear Score bugs. I guess they changed their mind, but effectively there's still just one skin because you can't pick which default skin to equip. But there could be an unlimited number of custom skins. We already have XT, Demonic, Prime, Legacy and Ultra, and who knows how much more there is to come... Tanki X for example also had Steel, Gold, Cyberpunk, Ice (fire?), Space, Bumblebee and I think a bunch of other skins too, so there's plenty of creative potential.
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You really underestimate the monetisation potential of skins ? Devs are gonna keep going until there's like 10 skins for every equipment. And then they'll probably add animated skins, glowing skins, or whatever else they decide to come up with. That's just my prediction.
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There isn't 1 skin for all. All of the old skins remain, only now the M1 and M2 skins are shared by multiple modifications. It would be a waste of time for the artists to draw intermediate skins with tiny differences when instead they could be making more interesting textures (like shot effects and new exclusive skins).
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Moved from Q&A section Would indeed be interesting to see such information in Ratings, but no point simply posing it as a questions since there's no reason for developers to release such information once only.
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Good for them. They knew the rewards they would receive and the effort required to get them. They did the work and got the rewards. I don't see the issue. My point is that it feels like a huge waste of time to go for 100% but only get the basic rewards when you could triple it with the battle pass. But to each their own.
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I don't see why being a returning veteran player would make them want to get 2000+ stars without Premium account. If they want to go for it, it's their choice to do so. But I assume that pretty much everyone quickly realises how much effort they need to complete the challenge without Premium, and how much of a waste it would be to complete it and not buy the battle pass. So most people either don't try to complete it, or complete it with both Premium and Battle Pass.
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I assume we will. Would really be a shame to have that info lost.
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It has been said that it will be fixed no earlier than Monday. It's not essential for gameplay, so please be patient as there is no urgency in getting it fixed.
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