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Everything posted by Maf
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I don't even know what to believe anymore ?
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I don't now, not sure if last year's announcement about daily word limits in chats was "something cool" ?
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Don't forget that last year they did the same thing - announced an update on April Fools and after a couple days said that it was just a joke. Though in this case I'm definitely hoping it's real. Seems like a fun concept.
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Because this will not replace the current Juggernaut version. They will both be available to play. But this new JAO version is only available in HTML5. It's probably called Alpha-Omega because of the cooperation needed between the two Juggernaut operators. I guess we'll find out when we test it day after tomorrow ?
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This new mode is definitely quite the surprise. I'm curious to see how it will play out, especially with the voice chat and new special powers. This is a bit strange, considering that while controlling the turret you'll be able to see your teammates' health but not that of your own. Glad that something like this is finally coming to the game. A very long-awaited feature, and I hope it will be made available in other modes too. We've been lacking efficient communication ever since servers got split Juggernaut never needed to use supplies before. I'm interested whether it will have even higher damage/armour/speed than now, or it will start with lower stats and have to enable supplies to become more powerful. Not sure which option I'd prefer. Overall looking forward to testing it out, assuming this isn't just a massive april fools joke
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I see you got that Internet Explorer syndrome? I literally added an edit line on that very post, saying I realise it got implemented ?
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While walking around Dubai Media City, an interesting section of their mural caught my eye. Took the opportunity to make some relevant edits:
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valid Kill still given if the enemy self-destructs
Maf replied to sensei_tanker in Ideas and Suggestions
Topic merged Nice, you basically posted the exact same idea as the one you posted 2 years ago ?- 87 replies
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As said above, you can contact myself or Ninja if you disagree with the decision to close a topic. It's entirely possible that we made a mistake, so if you explain it to us, we can reopen the topic and find a compromise. But in 99% of cases topics are locked for a valid reason.
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Topic merged
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I agree. There should always be at least one crystal kit available. However, keep in mind that with this new system it's quite pointless to expect exactly the one kit you want. A better option is to compromise, so, for example, if you wanted Hunter with Smoky, maybe you could buy a kit with similar equipment, like another medium range turret and medium hull.
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Under review The system is intentionally made this way in order to balance the amount of stars players are receiving. By removing the link between teammates, you're allowing each player to obtain the maximum amount of stars in every battle, which could negatively affect the economy. The counterpoint to this, however, is the fact that even now you can conspire (or just get lucky) with your teammates and have the same score at the end of the battle, which could potentially give the whole team 3 stars each with minimal effort (70 battle points). So I'm not sure how this new system would actually compare to the one we have, but I definitely agree with the idea itself. It would help reduce these frustrating moments where you just managed to catch up to first place, but he makes a kill in the last second and "steals" your extra star.
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This is just how the conversion was done. Developers said that since players like you have a significant temporary advantage, you will quickly progress through the ranks and gradually lose the advantage until everyone else also has Mk7s. It will take some time, but the system will balance itself. As this has been thoroughly discussed already, there is no point having this topic around. Closed.
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No, x2.25 I know most schools are closed, but don't forget to study your maths! ?
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Man I really hope I don't get this carnivorous thing. I've been vegan for 10 years now and would hate to break the streak!
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Gauss has one shot colour at the moment, available in the Shop bundle.
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I'm not sure about the "will never" part. Situations change and sometimes a different approach needs to be attempted. In the grand scheme of things this doesn't feel that bad - maybe the alteration isn't even particularly useful and is more of an annoyance rather than a serious enemy? Haven't met one in a game yet so can't tell for sure.
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I think it will destroy the game mode. Devs don't have enough time on their hands to spend weeks and weeks balancing this feature, but if not properly balanced then it will completely ruin the game mode for certain turrets. Idea itself is interesting and definitely original, but I would rather just have the power of the pass increased, or even have a variable pass power where pressing and holding "F" increases power of the pass just like with the Magnum shot.
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This is a bit strange, since removing splash-damage is a complete alteration on its own, with a single advantage and disadvantage (e.g. Thunder, Twins, Rico).
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Valid
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Check if you're able to post a new topic in Ideas and Suggestions. Only Advanced group should be able to post new topics there, so if you can't - it means there's an issue.
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Wait, so at the moment the regular shot is like Smoky, but the sniper shot is basically Hunter's OD that works at any range, has no warning, AND also deals damage? Seems insanely OP for high rank battles.
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This. Each activation of Hyperion uses 5 supplies, and some other drones act in a similar way (e.g. Booster).
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Cool. I don't know what to do with this information.
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A certain someone accidentally merged PotD and TPotD, and now we're trying to split them again ?
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