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RustyNail

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Everything posted by RustyNail

  1. RustyNail

    Hot info on TO Unity in V-LOG 58

    I don't really care if we keep our garages or if we have to start from scratch. What's important is what will the new economy be, what will the income resources will be and if power will go on being the major product a player can buy. If so, then bye bye Tanki. New and improved graphics are ok, but if I can't afford to buy (by time, skill and small amounts of real money) my playing, then what good are they to me?
  2. RustyNail

    Hot info on TO Unity in V-LOG 58

    Whatever the new game options may be, one thing is for sure: Devs setting us up for paying LOL
  3. RustyNail

    Complaint Book

    Dude, your ignorance is huge. Do me a favor, don't mess with me. It's boring having to answer to all these noob suggestions.
  4. RustyNail

    Complaint Book

    Those ****** id***** f****** ash****** that own the game should provide an option for maintaining the funds just before server restart. 999 CP Düsseldorf and so much lagging that I must have logged in about 500 times! More than 3 hours, more than 120K funds. And after another jamming I had to reconnect, only to see a sign that I can't do that due to server restart! Great! First in my team, 120K funds, and all that down the drain! F***O**!!! Do something about that Devs, do you hear???
  5. RustyNail

    Complaint Book

    In top ranks it is impossible to play without drugs, as most Gsimmos have M4 combos plus many drugs. I mean, without skill not even drugs can save you. That is lame, petty, miserable, unacceptable. Tanki doesn't give a sh_t. This game has become very competitive and has replaced most of the joy with frustration. Not a chance in a million I will suggest it to anybody. -_-
  6. Not only do you need to adjust the score cap for every map individually, but also you need to increase the cap, like 100% to what it is now.. EDIT: Also, there could be a score cap like "X flags in the row" (not total). Because a one sided battle has this "many flags in the row"..
  7. RustyNail

    Gold Box changes

    Dude, you live in your own world. I will describe two different points of view. A. There's a battle going on, between 10 vs 10 = 20 persons. The battle lasts 15 or 30 minutes. Suddenly, one of them leaves, another joins in the first's position and immediately asks "gold box yet?". 19 players swear, his team mates more, for their bad luck. A gold mult is among them. B. lukey0 thinks that all of the Tanki players play because of the gold box. Now, which one of the two stories you think is realistic?
  8. RustyNail

    Gold Box changes

    Unfortunately, Tanki itself gives gold boxes too much attention. So it promotes gold hunters that spoil the games. There's no way a player gets 30 gold boxes in a week, unless he 's logged in 10 hours per day, every single day*. So most of the Gold hunters of the week are just gold mults. Instead of punishment they get reward. So, what do you expect? * or he's a gold mult, entering different battles and waiting for gold box.
  9. RustyNail

    Ideas for Missions!

    Now nothing. We wait to see what are they producing for Unity. Flash Tanki slowly slips towards its end. Ideas regarding Flash Tanki have no reason to exist, since Devs said that there will be no further improvement for flash Tanki.
  10. RustyNail

    Ideas for Missions!

    Let's face it... Tanki sucks all the more. The abuse of supplies, the thousands alts and mults, the raiding, all these are poor setting. Nice concept, but poor execution. Same with missions. Most of them are joy-repulsive. One plays for the reward, burning one's love for this game..
  11. RustyNail

    Ideas for Missions!

    Have you noticed that not only did they lower the mission rewards but having the ability to spend days on a certain mission among others it means that one doesn't really have 3 missions per day but 3 missions per whatever time it takes to complete them. Say, one has to earn 1000 xp points in mode one doesn't like and has not the proper equipment... that means one has to spend more than one day to do the job (playing a game mode one does not like) and get the reward. Say, it takes two days to complete this mission. That means that one gets HALF the reward per day! So, what Tanki did was to take away free daily bonus and replace it with hard earned small rewards... Financially, brilliant! Morally / PR-lly, lame. -_-
  12. RustyNail

    Ideas for Game Modes!

    How about a new mode called NOOB DRUGGERS that will be format: viking or hornet / hammer or thunder, all M4 and automatically loading supplies one after the other.... :angry: <_< :angry: Needless to say, turret won't have the ability to turn, in order not to be abused by someone that is not so noob... :P :D :P (I 'm sick and tired of all those rude bullies that wonder the battlefield in their top gear with zero skill and ruin other peoples' game....)] (Я болен и устал от всех этих грубых хулиганов, что удивительно, битвы в их высшей передаче с нулевой мастерства и разрушить чужие игры.)
  13. LOL I don't buy anymore, not with the advanced. nor with any other account. -_- It simply is very expensive. :mellow:
  14. RustyNail

    Let's Discuss Hammer!

    Profitably overpowered, if I may.. ;)
  15. RustyNail

    Let's Discuss Hammer!

    Even better.. a M0 Mammoth... Takes years to reach you LOL
  16. RustyNail

    Improvement to the Payments Section

    That's not as important as it would be to lower prices by 30%... You guys are still a hell of an expensive game. And as long as you keep it that way, money won't flow from my wallet to yours. -_-
  17. RustyNail

    Ideas for Missions!

    LOL You're out of your mind! You want them to give away things that actually cost money????? They don't even give away things that have only virtual cost, how could they take that big step and give away real money? :P You're veeeery optimistic :)
  18. RustyNail

    Let's Discuss Hammer!

    Exactly. It took me many weeks of difficult training to get used to railgun. I am proud of it. Hammer? Bah... get one, load DD, point in general direction of target and boom! Congrats, you 've got the noob's prize... ^_^
  19. RustyNail

    Let's Discuss Hammer!

    Hammer is a noob's choice. At least most of the times, if I take into consideration that most of them can't even turn the turret LOL
  20. Well, and how would you really know that? Ohhh, they told you so.. Right. :D
  21. I almost all the times get missions regarding DM or Polygon CP, I mean it happens so many times that I am convinced that they do it on purpose*. I never play DM and I like light hulls that are impractical in small maps like Polygon. It's a torture. I seriously think to give up missions, totally. That means, I had a loss in regard to daily bonus. Tanki always making its best in making us dislike the game... :huh: *that's easy for Tanki to program missions in regard to the more rare kind of battles, meaning statistically for every player... what I don't play? DM. Ok, let's send him 70% DM battles... Bah.. -_-
  22. But we have to play battles we don't like.. That sucks. :unsure: :angry:
  23. I 'll tell you why not. Because, the harder the game gets, the more necessary paying for a better tank or supplies is. Especially, if one can't blame Tanki for those hard conditions, i.e. that saboteurs / hackers / misfit behavior produce. ;) :unsure:
  24. Yes, but if I don't complete them - which is going to be the case soon - the combined rewards will be zero. That is, much less than the old gifts.. which were really gift, not payed tasks. Day after day I like them all the less, and I don't even take rewards into consideration. Daily missions put me to play in ways I don't like. Thus, it's a measure that in reality takes away the old daily gift of supplies or crystals. So, I would much rather get old daily gift back. I PREFER DAILY GIFT BACK. DAILY MISSIONS SUCK. -_-
  25. Dude, you misunderstand the meaning of the word "free". These missions are not free gifts. You have to do something to get the reward. If I tell you to pick up the garbage and you get $ for that, that's not free. Missions include formats I don't play (DM for example) or maps I don't like (if they are the only available in order to complete some mission). Considering I don't play all day long (as most of us don't play all day long), that's a cost in time and effort in sides of the game we are not interested in, so I suggest you remove the word "free" or "gifts" in regard to missions. Daily bonus was a gift. Daily missions are not.
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