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RustyNail

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Everything posted by RustyNail

  1. But, haven't you realize that every time Tanki wants to do something, first it does the opposite in a manner to create unbalance and then it moves toward the wanted direction as a means to restore balance? Cheap tactic. They did that for crystals too. They wanted to withdraw crystal drops, but couldn't do it out of the blue. So they increased the size of crystal drops up to 100 and when unbalance broke loose, they canceled crystal drops altogether... Maybe it's effective for 12 yo kids, but grown ups are not that easy to fool. -_-
  2. How about a rename of Daily Mission into Daily Joke? :P
  3. Sorry, actually meant to downvote it. Man, you are trolling like crazy. Get a life. -_-
  4. RustyNail

    Let's Discuss Hammer!

    I like using light hulls. No one can make me prefer a heavy hull, it's just not my kind of thing. So, pushing me away from light hulls, is pushing me out of the game. Simple as that.
  5. Do you mean that I play against my own alternative accounts??? That's sick. -_- Here's one of the final scores Notice that the other two players have just joined and did nothing at all. Poor fellow that suffered my beating had no chance at all. Same results are coming even from big teams battles. Always on top with large difference from the others, friends and foes. But guess what, I AM NOT THE ONLY ONE. There are some other alt accounts (other players' alt accounts, not mine) that as well dominate the battle just like me. That's why I said that alt accounts get at least 2/3 of total funds.
  6. You can play with these sloppy updates all you want, but as long as you don't face the real issues that drive players away, Tanki will keep losing players more than welcoming new ones. This game has become too competitive and money demanding. And top buyers are given way too much power, so that the majority of players (including bottom buyers) are not happy at all with the daily beating. This situation forces players into questionable ways for gathering crystals, i.e. mults etc. Ranking system sucks as well. I made a new account and using only drops I managed to create a major unbalance in all the battles I joined, due to just experience. It is obvious that at least 2/3 of funds in lower ranks go to experienced players' alt accounts, leaving zip for the real new players. Thus, there is only one way into Tanki: P-A-Y R-E-A-L M-O-N-E-Y For an MMOg, that's a certain way to oblivion.
  7. Why am I not surprised? ... -_-
  8. RustyNail

    Let's Discuss Hammer!

    Humiliation is super damage plus super shock (impact), the physical analog of pushing someone really hard. That's why it's a bullying weapon. Shaft can oneshot you as well, railgun as well. Even Thunder on DD can do it. But each one of them takes more skill and it' just kills you, it doesn't push you at the same time. Hammer doesn't take skill. Just point at the opponent and shoot. Even a jackass can do this. That's why it's a noob's choice as well. Sorry for speaking like that but that's how I see things.
  9. RustyNail

    Let's Discuss Hammer!

    All those characteristics, in other words, that make it a devastating weapon in the hands of top buyers. Thus, a bully's choice. No, it's not good. No weapon that humiliates is good. Skill is to be admired, not raw power.
  10. RustyNail

    Let's Discuss Hammer!

    ... What is so wonderful with this?
  11. RustyNail

    Let's Discuss Hammer!

    Hammer is a bully's weapon, suitable for sadists... it's disgusting! <_< It should never exist.
  12. RustyNail

    Let's Discuss Hammer!

    Hammer is a bully's weapon, suitable for sadists... it's disgusting! <_< It should never exist.
  13. RustyNail

    Daily Missions have gone live!

    One more thing... trying to accomplish missions when fps is around 20 and ping around 300 is a real headache... (in fact it's not accomplish-able)
  14. RustyNail

    Ideas for Maps!

    What's your problem and you down voted me?
  15. RustyNail

    Ideas for Maps!

    No, it's for all weapons. Wormholes allow tanks pass from one side of the map to the opposite so close encounter is also in the menu. And just for avoiding too much OP of rail and shaft, the map can be drawn with many roofs / shelters that block sight and under those tanks can wanter just fine. Just like Factory's main shelter.
  16. RustyNail

    Let's Discuss Hammer!

    I don't like heavy hulls and I can't afford to buy kits since I don't pay real money anymore. I go by, no problem. But Hammer is a bullying weapon. I don't like it. And I don't mean it's not of my taste. Rico is not of my taste. But I accept it in the game. Hammer, I don't. :)
  17. RustyNail

    Let's Discuss Hammer!

    I don't. I can't afford a good paint that protects from hammer and besides my hornet is easy target for a DD M3+ hammer no matter what.
  18. RustyNail

    Daily Missions have gone live!

    There is one thing I definitely don't like about missions. Actually two, but thankfully I so far encountered only one of them. I don't like to play CP. Or DM. So, it's annoying to fall on missions to play CP mode. Isn't there a way to having to do mostly (say 70%) with modes we already prefer to play? Same counts for heavy hulls, although I didn't see any mission prompting me to win a battle in mammoth or dictator or achieve a certain score in some heavy hull. I imagine, there are those players that wish they never see a mission to do something in CTF or in wasp or hornet... So, can we be given mostly hull missions or mode missions according to out personal stats?
  19. RustyNail

    Ideas for Missions!

    I know what you mean and for me too collecting supplies is super easy. But, there are those players that are of low age / skill / in-game-time that should get something in proportion to their ability. So, I would propose removal this mission AND at the same time a free daily gift in supplies for those that the previous day have been really low on score or in-game-time. Thus, those that really need this gift would take it, and those who don't need it would get a mission worthy... ;)
  20. RustyNail

    Ideas for Maps!

    How about a ring map called Elysium just like the movie? A ring terrain where up in the sky one can see the other side of the map, and even rails and shafts can reach should they lean on a rock wall and turn their turrets properly. Ok, it's difficult to construct a ring world (non level). So, until Unity how about a mirror world, two levels facing each other, with tunnels - wormholes that connect them... Same as before, rails and shafts may shoot tanks on the opposite level.. (and just because those turrets have such an advantage, there should be plenty of covers / kiosks etc, for protection from "heavenly fire" :D Here's a random sample for a mirror map: Write Elysium or Mirror if you like the idea. :)
  21. RustyNail

    Let's Discuss Hammer!

    Then let me rephrase my statement. Hammer - as it is, in the current line of events* - is being used in a bullying way which is simply unacceptable. * coming together with Vulkan and a dozen new paints in a period of crystal poverty, thus allowing only top buyers to purchase it along with protective paints, leading therefore to a situation where only a few can possess the known hammerking combos and also few being able to withstand their massive gun-power (usually doubled by DD)...
  22. RustyNail

    Watch episode 51 of the V-LOG!

    If they are giving XT to Gsimmos then it's pretty probable that EITHER XT (a.k.a. cosmetics) won't be for sale in the Unity version OR Unity accounts start from zero. :mellow:
  23. RustyNail

    Daily Missions have gone live!

    Basically, it's piece of cake collecting boxes. All you have to do is create a large unpopular map with big teams (like 10vs10), enter and start driving around picking up boxes... Mission completed in 1-2 minutes. However, what you say is true. On many occasions I witnessed team work blown away due to some player collecting boxes and doing nothing else...
  24. RustyNail

    Ideas for Missions!

    Don't like it. Why any player should have to use a heavy tank? Many of us don't like or don't own heavy tanks. Turrets are more wide spread than hulls. Hulls are a matter of whether one likes to move fast or not. Let the people play with whatever they like.
  25. RustyNail

    Ideas for Missions!

    Piece of cake... :P :D :lol: :D
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