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BlackWasp777

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Everything posted by BlackWasp777

  1. BlackWasp777

    Changes in the battle creation system

    Tanki mentioned a "true randomized battle access". Not good for him. If tanki opens their eyes, they see that 50% of the battles today are made by players that like to choose the map. If they follow their needs, you son is lucky again (because they will add some map selection before you push the button). Realistically this woll work only, if a lot, really a lot!!! of players use the button, so that a serious number of tanks of same rank + same map selected can be joined in one battle (at the same time). I wish him the best. I hope he did not spend money into his Isida; as it is far less usefull then it was before the update. good luck
  2. BlackWasp777

    a glitch in DM is decreasing the scores/earnings

    Even if a play a DM versus Legend, where noone is a noob, I get cut by at least 10% of XP and crystals.
  3. BlackWasp777

    Let's Discuss Isida!

    your rank is so high, that you should not focus on additional M0s. Save crystals for an M1, you are better of with that. Remember that you get into deep trouble if you try to get all M1 hulls and turrets.. you are best of to focus on one or two turrets and one or two hulls. It will make you real good using them, and it will save your earnings, that you need later on. During the M2 period it's better to stick to a single combo (if it's ok for you) so you can save up to purchase more M3s, maybe an early unlocked M3 kit.
  4. BlackWasp777

    Episode 115 of the V-LOG is here

    as far as I know there was never one. But the custom of transfering the black friday to all other industries and all other countries is relative new. Even a cinema offered a special discount on a prepaid card this days :p (which was never done before)
  5. BlackWasp777

    Changes in the battle creation system

    Funny thing is, there would be a much more customer friendly way: - fund for battle-button-battles grow 10% faster for 2 weeks this will solve a lot in order to reach a critical mass; and cost about nothing.
  6. BlackWasp777

    Changes in the battle creation system

    You can understand it if you think it from the other way: Let's think for 8 players: if you let the system choose the map, then the first one clickin the battle button creates the map automatically. All subsequent ones get shifted to his battle - no matter if they like the map or not. So Battles fill up fast, players can play. If you let the players decide, you have the problem that 8 players clicking the button like to play 4 different maps. You end up with 2 players par map. So they leave, and seek a manual battle. Conclusion: The system of "chooseable maps" can only work if a "vast majority of players are using the battle button". Up to then, you can not give them a map choice. And how to make them use the battle button? Well guess what we life through now, and especially in 6 days from now.
  7. BlackWasp777

    Changes in the battle creation system

    actually it is harder to find a good pro battle at the moment. Everyone that wants to play "his favorite map" and to do that they have to create a pro battle now. Today I saw: ~50% real pro (will drop after pro passes are not give for free) ~40% "fake pro" - ordinary battles where players just wanted to pick the map they play ~10% Battle-Button battles (will increase after pro passes will cost crystals again) Funny thing is, that those players that like to play their map with normal settings (drugs, 15min, ...) would love to see that the guys that press the battle-button join in and fight with them. the battles would fill up faster. But it's not possible, as those manual created battles are PRO by definition - and the battle button does not send you there, by definition. design flaw. Well whatever.. can happen. I hope they fix it.
  8. BlackWasp777

    New balance changes and other features

    If I play my M0 and M1 accounts, I do like the new balance too (except Wasp turning accleration and Isidas self heal). In M0 and M1 my Wasp can fairly well compete with M0 and M1s. If I switch to my M3 account, it's crap somehow. Before the update it was hard to compete with all those M3 medium hulls (they are pretty fast already, and accelerate great). Hard but... ok. Now after the update it is no fun at all
  9. BlackWasp777

    Let's Discuss Smoky!

    check the [average damage per minute over range] diagram; it compares thunder to Smoky. Then you can see where your strengths are
  10. BlackWasp777

    Changes in the battle creation system

    THIS IS NOT POSSIBLE :) (now) and this is a true problem. No battle-button-user will join your battle. But it's not that tough, only <10% use the battle button and stay on those battles
  11. BlackWasp777

    Changes in the battle creation system

    You see that players like to create battles with chose maps. Half of the pro battles do not change any other setting then the map itself.. And you see that smaller 10% are using the [battle] button
  12. BlackWasp777

    Changes in the battle creation system

    ^you can not even join such a map created by another player. All created maps are pro.. no matter if they used some settings or if they lefft all settings on default. So these battles that ment to be "normal", are pro now. thats.. a design flaw (well ok, can happen, np). I just hope they get it done soon.
  13. BlackWasp777

    What to buy? Which is better?

    are you honestly asking if freeze is better then rail? Those turrets have different profiles.. If you want to pick only one, get thunder. It is versatile and you can play it on almost any map If you have a turret that you truely love, get this one. If you have only one, you have to like it, else you get bored and anoyed.
  14. BlackWasp777

    Changes in the battle creation system

    perfectly said ++++++++ !
  15. BlackWasp777

    Changes in the battle creation system

    If you wanna make your interface truely easier, - introduce a unified lobby where players can see battles from all servers - make filters that are initially hidden and open up only if you click at a filter button -- add map filters, format filters, gamemode filters, rank filters -- pre-fill all filters with default data, so that the displayed battles make sense, even if you never touched the filters yourself - make the battle button make use of those filters
  16. BlackWasp777

    CLOSED — Cedric's "Virtual Office"

    The servers are not more or less loaded then in the past during this time of day. Maybe they run some statistic data collections again (seems so after each new update).. which additionally loads the servers.
  17. BlackWasp777

    Changes in the battle creation system

    I allowed my self to take my own statistics: Server EN3 + EN4 + EN5 ////, avg. serverload was 73% thereof: 50% of battles: former normal battles. They use ALL default settings. Players just selected map + sometimes teamsize or lenght 42% of battles: True pro battles They made use of changed settings (gold off, or drugs of, of SCD off, or whatever) 8% of battles created by the Battle-Button (non pro) Conclusion: 1) Players love to choose their own maps + teamsize (and sometimes, but rare: time limit), instead of using your battle button. 2) Naturaly only the very low ranked players use that button more frequently (it is usefull for them). 3) Even if a lot of players hit that button -> not many stay there. Most leave and pick a manual battles thereafter. Please revise your statistics methods (mine are not perfect too, but at least they match the players perception :P). actually.. exactly as expected by so many users around here.. Details
  18. BlackWasp777

    What to buy? Which is better?

    hmm.. not depending on the playing style.. hmm... Thunder or Rico. I hope you get happy with a Rico's limited range on Parma and Stadium.. or as baseline camper.. but you wanted us to ignore maps and playing style
  19. BlackWasp777

    Changes in the battle creation system

    Most Pro Battles today are plain ordinary battles with a Pro-Battle-Star-Tag Why? If I -> create a plain, ordinary battle, becuase of the map I like to play -> and change no settings at all -> it is automatically a PRO battle with that Star-Tag -> fail. Please change: battle with default settings = normal battle with _only_ [changed time but time>0] or [changed teamsizes] -> = normal any other settings combo = pro or like it was once ago: [create battle] gives you access to normal battle settings and a [Pro Battle] button. By clicking the [pro Battle] control you get more settings.. Please consider also - players that have Pro Passes - and create their battles because of their beloved map - and leave all settings on default -> DO WANT normal, non-pro players to join those. Else they would have changed the settings (non drugs, no time limit, ...) But your Battlebutton sends noone there, and non-pro users can not join there. (which should tell you that many players just wanna create and play battles manually becuase of the maps they like to play and the teamsizes they preffer..)
  20. BlackWasp777

    Changes in the battle creation system

    are you sure? The battle button has often sent me into empty battles (= so I know they were created new) and they were all usual well known maps, like sandbox, silence, ... this is usual here. There are rebalances all 9..12 months. But the balance is less about balancing power of equipment, but more about balancing the usage time of gear in battles. So if a turret is used too much, it gets nerved.. if a turret like freeze is used too less, it's got now buffed again (please note that freeze was nerved 1.5 years ago). If they would balance out the power but leave the basic characteristic of hulls and turrets, it would be fine. So but they change critical aspects and it makes you wanna throw the turret in the corner.. summed up: dont spend a lot of money here for turrets and hulls. If you wanna buy golds to have fun with your friends, that's another story. Same for unique paints that you love. But all things that might get rebalanced is very likely to be changed, in a way that it makes no fun any more. He is in lieutannend ranks, the number of mults there is low. The problem starts to arise in the higher ranks. In medium ranks the turrets and hulls are affordable if you plan ahead, or if you buy a little with money (10..20 EUR?). in high ranks a full M4 upgrade of a single turret and a single hull costs you 2Mio crystals, which are about 200 EUR (double crystal card already counted in). Therefore players use mults to earn crystals the cheap way.
  21. BlackWasp777

    Let's Discuss Smoky!

    I saw a lot of Smoky-Titans perform pretty well on medium maps. Smoky takes it's time to kill, so the Titan comes in handy to survive that time. They prefferable seize a well chosen position and stay there, taking out/harming attackers while they go through the open. But.. actually many of them were druggers. Smoky works great on DD (high shoot frequency) and Titan works great on DA (lots of armor x 2 = even more lots of armor).
  22. BlackWasp777

    Most Skilled TO player

    we're soooo sorry, please.. if you find all of us in a DM dont kill all of us at once!!! Pleassssaseeee !
  23. BlackWasp777

    CLOSED — Cedric's "Virtual Office"

    fixing a bug means to reassign the priorities of testers and a programmer to find and repair it. This does not cost additional money; it just shifts some other feature in time. But as Alternative has no fixed scedules and delivery dates are not cruicial at all, this can be done (ok, getting things ready for xmas, like personal presents system is time critical.. but there are not many features like this). Lag on the other hand means to assign more servers. The game runs pretty good if the server load bar in the server selection drop down menue is about 75%; but it gets a real pain if more players are on a server. The way they solve it during Halloween is by activating more servers.. but this costs money of course (the servers are rented, datacenter in Amsterdam, Netherlands, central Europe)
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