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Everything posted by wolverine848
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NO. Shaft has a laser which gives away it's presence. That's a huge difference and why shaft should do more damage.
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There's a lot of simple things they can do that should be relatively simple to implement. For instance - main page I can see my turret & hull - but not my protections. I really dislike the cumbersome garage - so why don't they display protections on main page? There's lots of room for something like that. And that might save me a trip to garage before entering a battle.
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What server was NA playing on recently? Pretty sure I've seen tons of russian chat in-game...
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Not a fan. Upper team has huge advantage. Noise map would need so much re-design to make it balanced you probably would not recognize it.
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upgrade. just like you do with your mobile phone when it is out of date.
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Well that would be a nerf to modules then - as currently they do mitigate status effects.
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Adding an "indicator" or warning would result in less hits overall. if main target avoids the snipe, so too would the secondary targets. Better to reduce the splash radius and splash damage. You still get the main target - which is what a "sniping" turret should be about anyway.
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The mode is pretty dumb. More often than not it ends up with one side dominating and the other with 0 caps.
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Subway would be great for Ricco. Add Death-track and Skylark while at it...
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Well RFM gives it 3 shots... assuming it kills 1 target per shot... that 4th target mentioned above will be a tuffy
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So Hunter can stop someone for 2.2 seconds. How you think that OD compares to basically - all the other ODs. Hunter would be laughable. I rarely use it now after the (covert) nerf it received hen Gauss alt was introduced. Doubt I would ever use it IF this actually happens. You realize Firebird relies on after-burn for a lot of it's damage. And Freeze - without ability to freeze - would be laughable as well.
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Fixed it for ya.
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Finger crossed and rubbing lucky rabbit's-foot. If I had a third arm I'd be rubbing the magic latern. Fixed rail for ya.
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The air that lifts Ares off the ground needs to project a lot of force downward to push it up. This downward force of air would be enough to trigger mines.
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Another aspect from TX they are brining into TO. Not long from now they will introduce Leagues and we will in fact be playing TX.
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category Ideas for Hulls and Overdrives!
wolverine848 replied to Ilia.ArchangeI in Ideas and Suggestions
Hornet OD doe the same thing - makes you drop the ball or flag. Only difference is - instead of being stunned for 2.2 seconds you are actually dead. Now, how in the world is being stunned for 2.2 seconds worse than being dead? -
Well, they are not brining 2011 Shaft back in a ny way - so I don't think I'm going out on a limb in saying this has no chance. But then again - I've been reading the hull alteration thread - so I guess "never say never" seems nore approriate.
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Well stock firebird relies on buring to do a lot of it's damage. Compact Tanks even more-so. Nice way to nerf a turret. Any special modules coming that will nerf long-range damage? What do you mean here? Wasp is only hull that gets a "fourth module"? Not enough players buying wasp? Needs an "incentive"?
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Incendiary mix is the firebird alteration. The vulcan one is "incendiary band". LOL GrayWolf... you posted as I typed...
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Map selection in MM is random. So you are just as likely to get a map you hate as you are to get a map you really like - asuming the map you really like is actually in the rotation. I really like Death-track, Skylark and Esplanade. But those maps are not in the rotation. So I'm not sure I can agree that MM random map seletion helps people "play to their fullest".
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Are you referring to the way Gauss alteration can remove supllies? I was speaking to the possibility of a hull alteration nullifyig Hunter OD. That would be just ridiculous. Why would anyone buy/use Hunter when it's most potent ability can be nullified? I have a feeling these hull alterations will make a LOT of people angry. They really make no sense.
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Imagine if it applied to ALL EMP usage? Hunter would become the least-used hull in the game.
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So yeah... I could buy wasp mk1 and equip that as a Legend. coughMULTcough. These types of missions might seem great - but they are actually terrible for the quality of battles for the duration of the event.
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I don't understand. What does "fire immunity" mean? The hull with that alteration will take zero damage from fire-based turrets? Like firebird can't damage it - at all? And EMP... so Gauss (altertion) can't take away supplies? And neither can Hunter? The above would make no sense... people complained protection modules were too powerful. The above seem like a step beyond that...
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