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Posts
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Everything posted by wolverine848
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Since the majority of Rail-users equip a Hornet, this is kinda moot... one-shot kills on medium hulls with a DD active.
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Express your blind absolute rage of the overpowered Hunter Tank
wolverine848 replied to simpleone in Archive
You play PB no-supplies with no ODs as well because of Hunter? Really? In PB-no-supplies it's Dictator that creates the win. With-out supply you can't win without AT LEAST 1 dictator. Played plenty and team that has 0 or only 1 usually loses. You really need a combination of ODs though. Without a Titan you are also unlikely to win. Of course a lot depends on the maps too... -
Blame that on the Devs. With a very short duration of 5 seconds the mammoth OD is not that useful otherwise...
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Well the understanding was they were supposed to be power-neutral. WIKI says they do not change the game balance. But if they alter the GS (raise it?) then they are not power-neutral and will actually change the game-balance. Not the original intent, correct?
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Increased Mammoth OD range from 7 m... ? Every time I used it you had to touch the target. Range disappeared quite some time ago as far as I could tell...
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Still 5% more than this weekend... With only 3 weeks in between, any account at mid-rank or higher will have to choose when to buy. I'll take my chances on Halloween being AT LEAST 25%, so it's worth the wait.
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Is it "ful-blown gambling" if you use tankoins you received from weekly missions?
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I agree. It's more of a grind - slogging away for missions that have ridiculous parameters. Plus... as soon as you hit Gismo, your m3+ combo won't help much while most of your enemies have a full garage - includng 50% protection against all the turrets you might have. It takes 3-4 Legend ranks before you are on more even footing. My mid-level account is much more fun to play...
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There so many different reasons players will exit a battle before it ends. Most of the blame lies with Matchmaker. Until MM is improved, this problem will exist. Missions and Challenges are also to blame, where being on the winning team is required. "Finish-Top-3-Winning Team" comes to mind. But punishing players who exit ongoing battle will never solve the issue. Will only drive more players to leave the game permanently. Pretty sure an even lower player-base is not good for the game.
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What's sad is - Matchmaker is probably working more-or-less the way they want it to... :wacko:
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Dictators and "nuclear" drops are making Viking more palatable even with it's slow recharge. They do devastating amounts of damage in 7 seconds.
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But are correct in that the higher your overall K/D is, the harder it is to improve it. B)
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You just need to get a ratio higher than your current ratio. If your current ratio is 1.2 to 1, you don't need a K/D of 2 to improve it.
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They can implement them poorly. #matchmaker Add Archipelago map to list. It's absolutely horrible in CP and TDM.
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And why not show this in garage when drone is equipped. TX (I know it's a different game) did this, and TO could as well.
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:o
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That's basically what I'm planning on - don't much use for them otherwise...
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Was mostly joking cuz it's impossible to save up that many coins that fast. But now that I see the upper rank-limit is also lower (in Shop) - it's even more impossible to buy kits using just free-coins. :rolleyes:
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Just buy it from the Shop with all the Tankcoins you've managed to save up. :ph34r:
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Was mostly taking a shot at some of the selfish Shaft players I've been shackled to in Team battles...
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I suck at the JUG. If TO would stop assigning me those misisons I promnise to stop playing that battle mode B)
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#capping before half the enemy team has been loaded to battle #spawnkilling #m2 equipment at Searg-Major #50% protection at Major #Rank-spreads of 9 or more # 8 vs 2 etc. etc etc... It's almost like you haven't been playing this game for years <_<
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What bothers me more is when they took away the "back entrances" to each base.
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I agree. if they want everyone to play this (#missions) the it should be noob-proof. As it is, if I get shackled into this battle-mode va misisons (ie it's the 2nd worst one I get that day) then the best I can hope for as the JUG is to not cost my team by dying. But then... if I'm avoiding death I'm not contributing much to offense... It's an undwhelming "super-tank". I get more kills via my ricco-Hunter with drone equipped. Or my Titan-Smoky with Incendiary.
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Or... start the battle with 6 vs 6 or something like that... Would not be the end of the world in many maps. And it's not like we've never played Berlin with 3 vs 3 in the long-distant past (an extreme example)
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