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Everything posted by wolverine848
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Ruins any mode other than DM or TDM - all this msison does is promote camping. And good luck to short-range weapons on large maps. And definitely encourages spawn-killing - easiest way to do damage. Lame missions IMO.
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How would that work if I equip an m0 hulls-turret combo and dont equip a module?
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That's a DAILY Mission? :o LMAO. This account got that mission... 270k damage. Assuming I kill mostly medium hulls... 90 kills - for a daily mission. Are they promoting DM, or wut? Hard-pass.
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Incendiary for kills. Cryo for fun.
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I rarely use Isida since ODs came out. Just does not seem to score well - and I'm never buying that nanobots alt - not for me. Are Siberian Kits much different from Keeper Kits fully upgaraded?
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Depends on what the damage threshold is. How much work do you have to do to finish a battle in specific mode?
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The freeze nerf apparently is applied only to the turret portion of freezing. And the "buff" is a whomping 0.5 seconds. :mellow:
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Yeah, I'm sure you finish every Challenge in 2 weeks by playing just 1 hour every day, and... without Premium. :D :lol: I believe you ;)
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The wording from "decreased freezing level from 90% down to 20%" suggests it is greater difference than you guess. 20% freezing would indicate you have 80% movement, no? What? Smoky cryo, upon a hit, brings target to a full-stop = 100% frozen. Every second after that target thaws a certain % and can move.
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So many players use the word "easy" way too casually. Not sure they understand what it means :wacko:
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Gotta improve my reading... missed the word turret. Oooops. :unsure:
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2-out-of-3 chance you end up with nothing. Not exactly good odds... Funny part is... vampires are considred to be "undead" by most definitions... Actually - ghosts fall into that category as well. Seems like they didn't do any research for this one...
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Where is that spelled out? (if true not as drastic as it first seemed - at least enemy can try to fight back)
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You are 1/2 correct. It's "fair" as in - you don't have to do it - it's optional. But... the cost is still quite high so it's not worth it IMO.
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Hold on... Freeze loses 77% of it's main ability (slowing down enemies) but only gets to fire for 1/2 second longer? THAT CAN'T BE CORRECT :wacko: Admin - please explain that Patch note with more detail.
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If you are already moving in right direction AND have a SB activated...
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category Ideas for Hulls and Overdrives!
wolverine848 replied to Ilia.ArchangeI in Ideas and Suggestions
So... - each does 150 dmg for 12/2 seconds = 900 total - 4 drones would do 3600 dmg - equates to 300 dmg/sec over 12 seconds - longer than any any dps turret can fire - damages enemies AND affects their ability to shoot? - what exactly does "making harder to aim" mean? How? - how does one target this? they are small and... on a tank... - "attack duraton" is 12 seconds but "Overdrive Duration" is 26 seconds... does that mean they just leave the tank they are attacking if it's not dead in 12 seconds? Why the 26 seconds? HOLY OP. -
In TDM - definitely - you are purposely not protecting yourself to your best ability. You could cost your team the battle because of that. Other Battle-modes... possibly - if you are dying often from a turret you could protect yourself from, but refuse - a case could be made for sabotage.
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Just as likely to get crystals as supplies? There's 4 supples and 1 crystal package at that tier right? 4x more likely for supplies. Nothing wrong with SB. But getting more when you already have 20,000 of them does not really help.
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Might be "easy" for you to dodge the bomb in your Wasp. Not so easy for the medium hulls.
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"broken" in what way?
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Been saying this ever since the hull-specific ODs came out. Never imagined they would have the power they do. If you don't have OD ready, you are helpless. More prominant in DMs where there are so many enemies and basically nowhere to hide. Hunter is only OP in limited, specific situations - like returning the ASL flag. But you can blame that on the battle-mode rules too. Cuz a Hornet can do the same thing... kill = returned flag. Biggest counter to Hunter? Distance. Don't even need an OD. Kill it from afar.
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Don't all enemies do this, regardless of the turret they have equipped, if DD available?
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