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Posts
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Everything posted by wolverine848
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The font looks eerily familiar...
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Yeah... modules (35% minimum) make a bigger difference than M4 vs m3 (~ 14% difference - 28% combined turret+hull) Sure it's nice to be able to select a paint and protection separately. But keep in mind paints were kind of OP even back before separation. For 125k (who pays 250?) you get 35% to start... that's a giant nerf to damage being done to you.
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Expensive for your rank - you must really hate it. And have some weaknesses to other turrets if sinking that much into one module.
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Can't disagree there - it is a bit of work maintaining the weekly chain. No idea how people can do this on 4 or 5 different accounts...
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Unfortunately this happens more and more often. When you look at available battles many have score 6-0, 5-0, 9-2... why would anyone join those? The introduction of OverDrive has made it worse - usually the "better team" gets OD first. After activating it with many tanks, the team then goes on to dominate the other team - creating an even bigger gap than would be there without OD.
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During off-peak times the map selection is horrible - just absolute garbage. 12-15 normal battles going and you are likely to see at 2-3 maps in there 2-3 times each. Same-old-same old. The programming should be set up so that a map does not get repeated through the "Battle Button" - a different map should be selected by that button to provide variety.
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Does not take long to get to mid-ranks... can measure it in months. Your main account will be playing a lot people who have same thing - so - is it really OP? Sure against those with newly ranked Legends (like me) - yes - but there are many that are also on your level - so at best it's even playing field. 10k supplies... 20k supplies... 50k supplies... what's the difference? Never be able to use more in one battle than you (or opponents) probably are already using.
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Then how is it unfairly nerfed? You can have it either way - faster re-load / lower damage OR longer reload / greater damage? Unlike smoky where they nerfed everything.
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What will it cost to get you to leave the forum?
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Viking is not the most stable (well maybe M2... unlocks later) but overall Hunter has more weight = stability. Try using a turret with viking that requires a good aim (stable platform) - under fire viking rocks all over the place. Do same thing with hunter - you should notice does not move as much when being hit.
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Thanks Re-Old... I'll give this post the exact consideration it deserves. Would you mind if I make a suggestion or two regarding online writing courses? I wish I could "like" this more than once...
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Oh my... :o Rail should be the Vulcan sign Vulcan should be a bunch of dashes - indicating the many projectiles it fires And the new images are quite annoying/distracting during game-play.
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medic is good - bought that at unlock rank and served me well. hammer is short to medium range, so rail would give you better flexibility on larger maps. But in the end - go with turret that you think you will have more fun with. You'd be surprised how many people use Hammer on Serpuhov to grab the flag. Plus - there's fewer players with hammer protection. (Thunders will hate you).
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1) Doesn't matter what you "think" 2) Your post was too long and poorly formatted 3) Rail does not need a buff - you just need to learn how to use it properly 4) You keep posting this - basically spamming - by using two accounts - give it a rest. :blink:
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M2s are 4+ ranks away. A WO5 can buy an m1 module on sale for 15k crystals and slowly upgrade that to M2 - while getting benefits immediately. The new MU systems make MUing equipment much more viable than a couple yrs ago.
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Did you like it before? If so just buy the alteration - makes it basically same turret as 1-2 yrs ago.
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Not shaft...
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Yup. On anything smaller than Kunger, DMs with 20 tanks is just silly. If you can't find a target with 9 other tanks on the board, you need help.
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Buy the first MU at 50% and save money - yes. But - buying that 2nd MU - even with 75% off the speed-up - will cost you more than just waiting until the MU is complete and buying another MU later on after the sales are over.
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Arcade mode on Shaft is a little too strong. It's a secondary mode and is not that far off from smoky's main attack.
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Can your smoky fly? Cuz no Magnum with brains is coming out to play - they stay in their lair surrounded by mines and walls. You must play against a lot of noobs. Wish my battles had more of those...
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Yup - as is it's really a TLDR post. My finger gets tired from scrolling down.
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THIS ^ 3 hulls and 3 turrets (short/medium/long range), and protection modules that cover every turret at least once. Upgrading one pair (hull/turret) 5-10 pts out of 20 before buying next combo is also advisable.
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Yikes! You might stay alive a little longer - but you won't be able to kill anyone. Remember, drain life is a % of the damage you do so if you're damage is reduced by 50%...
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So server restart happens at 2:00am UTC. We can play for 1 hr with new missions - then game is down for another hr?
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