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Posts
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Everything posted by Potdindy
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All I know is I am big noob. Always big noob. "potdindy noob out" potdindy noob left" they say to me in xpbp
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Absolutely. Small maps force you to go head to head with whatever top player exists on the other team while large maps allow weaker equipped ppl to avoid thoseand make gains elsewhere on the map. I do it all the time...see a gauss with emp alt? I just cap points elsewhere. Leads to more interesting gameply other than who can be most OP
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This is a good point. I do, however, not know why so many amazing maps are left unused. Deathtrack, esplanade, lost temple, scope, skylark, etc are really unique and varied maps...Have loved the times I've gotten to play on them
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I dunno. If we all spam 1234, I tend to beat a lot of other players, so some must spam 1234 a lot better than others
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See, I would suggest that hulls and turrets are mostly very balanced. Heavy hulls cant get one shotted I believe. If they have DD in your illustration, you must have DA equipped to make it a fair comparison. its like saying "this tank is powerful if you have full supplies". Every tank is powerful when you have supplies vs someone not using. Learning how to use supplies is a big part of skill in the game
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This armor piercing stuff is concerning. Ive seen this before where games make offensive capabilities overpowering to defensive so defense is virtually impossible
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I do think it is sad that xpbp is not encouraged much. It is a very unique way of playing the game. Most of my best memories from ranking up were from xpbp battles or polygon cp. Not a lot of reason to play them in comparison now to MM battles
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This is a really good point. Not sure why they changed the xp given. I took only maybe a year to hit legend, but those early ranks were a ton of fun. Getting the next level of equipment was a huge deal. I kinda wish theyd make it take longer to get to legend so that only those who played for a long time hit that rank.
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What Is Your Opinion About the Current State of Tanki Online?
Potdindy replied to TheCongoSpider in Game Discussion
Hmmm thanks i would say that with the exception of hopper, the hulls are excellently balanced. I see basically most hulls equally represented. Despite not wanting them, oveedrives have been fixed well -
What Is Your Opinion About the Current State of Tanki Online?
Potdindy replied to TheCongoSpider in Game Discussion
True, but I think the AP only works on visible tanks and last less time? Maybe someone can correct me but thats what I heard -
What Is Your Opinion About the Current State of Tanki Online?
Potdindy replied to TheCongoSpider in Game Discussion
Can you explain? I thought they changed it to not ignore everyones armor -
What Is Your Opinion About the Current State of Tanki Online?
Potdindy replied to TheCongoSpider in Game Discussion
That legitimate. Shorter battlers certainly do that. I dont agree however that overdrives break the game too much. A good hunter overdrive can stun tanks around a point or viking can kill several tanks, but overall, I have found that they seem to be quite balanced. After a long time of them being in the game and hornet finally getting neefed, they feel good. -
Quick scoping can be tough but ive been using shaft and wasp as my goto combo lately for all modes and almost always get mid to top scores with a good kd. With fast hulls you gotta go either lcs or rfm but both work really well. The bomb with wasp is great bc you can punish those players who chase after you. Also lets you get huge kills in siege mode
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I kinda think you shouldnt buy something until you know you will like it. Striker is very powerful but hard to use. You shouldnt buy it unless you really like how it works. But just think! Now you have titan as an mk7 hull and striker is a really strong turret once you learn how to use it. i have a friend who was basically always on too of battles with striker and hunter. Super Op
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What Is Your Opinion About the Current State of Tanki Online?
Potdindy replied to TheCongoSpider in Game Discussion
See, some have mentioned tanki getting stale. Ive never felt bored with the grind. Partly for me, the stats and building of an amazing account is what keeps me in as well as building skills. For example, even at legend rank, you know when youre facing a veteran legend vs a newer legend. Theres a pretty big difference between them. That keeps me going -
What Is Your Opinion About the Current State of Tanki Online?
Potdindy replied to TheCongoSpider in Game Discussion
Ooooo Id love getting rid of small maps and having bigger teams. Will make the battles feel more like battles and not small skirmishes. Will be fun to test -
The problem we have here is that ultra containers are tauted as being better than regular but yet they still contain the same bad pulls that containers have
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Not sure if this is the place, but I just experience gauss/hopper/crisis for the first time and jeez....they gotta change something. He would come in at blazing speed bounce over us after emp'ing our supplied and then stunning us with the overdrive. There was nothing we could do. We had a great defense too, but he was too fast and the gauss alt undid a lot of our work. One or both, crisis or that gauss alt need to be reworked.
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Randomness is hard to understand for our minds. In basically every RNG game I have seen, people complain about things being rigged. Sometimes random is frustrating, yes, but remember: random =/= uniform
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Wow. I loved the profile change you made. What is this other thing you are doing? Tracking lots of players?
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What Is Your Opinion About the Current State of Tanki Online?
Potdindy replied to TheCongoSpider in Game Discussion
Oh so its not a cheat? I've taken a break and am only coming back in the last week or so. I thought there was a cheat bc you said "cheat" lol ? -
What Is Your Opinion About the Current State of Tanki Online?
Potdindy replied to TheCongoSpider in Game Discussion
Wait, which cheats? Is there a hornet hack thats new? -
What Is Your Opinion About the Current State of Tanki Online?
Potdindy replied to TheCongoSpider in Game Discussion
I definitely enjoy the longer games with more players. I didnt mind the experiment but I definitely enjoy the regular gameplay better. -
This would be great. Clans are an amazing concept that has barely been looked into in TO. I would love it so much for clans to be able to interact with other clans, so that meeting enemy clans in battle would be so much more intense
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you are on a roll today!!! ?